[][src]Struct gltf_json::material::NormalTexture

pub struct NormalTexture {
    pub index: Index<Texture>,
    pub scale: f32,
    pub tex_coord: u32,
    pub extensions: Option<NormalTexture>,
    pub extras: Extras,
}

Defines the normal texture of a material.

Fields

index: Index<Texture>

The index of the texture.

scale: f32

The scalar multiplier applied to each normal vector of the texture.

This value is ignored if normalTexture is not specified.

tex_coord: u32

The set index of the texture's TEXCOORD attribute.

extensions: Option<NormalTexture>

Extension specific data.

extras: Extras

Optional application specific data.

Trait Implementations

impl Clone for NormalTexture[src]

impl Debug for NormalTexture[src]

impl<'de> Deserialize<'de> for NormalTexture[src]

impl Serialize for NormalTexture[src]

impl Validate for NormalTexture[src]

Auto Trait Implementations

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impl<T> Any for T where
    T: 'static + ?Sized
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impl<T> Borrow<T> for T where
    T: ?Sized
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impl<T> BorrowMut<T> for T where
    T: ?Sized
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impl<T> DeserializeOwned for T where
    T: Deserialize<'de>, 
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impl<T> From<T> for T[src]

impl<T, U> Into<U> for T where
    U: From<T>, 
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impl<T> ToOwned for T where
    T: Clone
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type Owned = T

The resulting type after obtaining ownership.

impl<T, U> TryFrom<U> for T where
    U: Into<T>, 
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type Error = Infallible

The type returned in the event of a conversion error.

impl<T, U> TryInto<U> for T where
    U: TryFrom<T>, 
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type Error = <U as TryFrom<T>>::Error

The type returned in the event of a conversion error.