[−][src]Function glsp_engine::set_pr_writer
pub fn set_pr_writer(pr_writer: Box<dyn Write>)
Changes the output writer used by pr,
prn, pr! and
prn!.
The default writer is Stdout. Note
that calling glsp::set_pr_writer will not redirect the output of Rust macros like
println!: for that, you would need
to use the undocumented feature set_print.
//silences pr!(), prn!(), pr and prn glsp::set_pr_writer(Box::new(std::io::sink()));