[−][src]Crate glslwatch
glslwatch provides a live glsl source with include support.
Construct the GLSL source tree by passing the shader path and a vec of paths to search for included files.
let include_dirs: Vec<String> = vec!["shaders/include"]; let src_tree = GLSLTree::new("shaders/frag.glsl", include_dirs)?;
The fully rendered tree is cached in memory and we can retrieve it with
.render()
.
let src_str = src_tree.render();
We can refresh the tree if it is expired.
let src_tree = if src_tree.expired()? { src_tree.refresh()? } else { src_tree };
Structs
GLSLTree | An in-memory GLSL source tree. |
Enums
Error | An error loading or refreshing a GLSL source tree. |