Structsยง
- Runner
Headless - Viewer
Headless ViewerHeadless
performs similarly as [Viewer] with the difference that it can be used when rendering on headless machines. A typical usage is rendering an image usingViewerHeadless::update
, recovering the texture usingViewerHeadless::get_final_tex
, getting it to CPU usingTexture::download_to_cpu
and finally write it to disk using [ImageBuffer::save
]