Module upload_pass

Source

Structs§

PerFrameUniforms
All the buffers that are the same for all meshes. Contains things like camera parameters, lights, and global setting.
UploadPass
Upload pass which uploads to GPU any data that is necessary, like vertex buffers for meshes and camera parameters.

Constants§

MAX_NUM_LIGHTS
MAX_NUM_SHADOWS

Functions§

index_vertices_from_edges