use std::vec;
use crate::service::notify::Watched;
#[derive(Debug, Clone, PartialEq, Eq)]
pub enum Change {
BinSource,
LibSource,
Asset(Watched),
Style,
Conf,
}
#[derive(Debug, Default, Clone)]
pub struct ChangeSet(Vec<Change>);
impl ChangeSet {
pub fn all_changes() -> Self {
Self(vec![
Change::BinSource,
Change::LibSource,
Change::Style,
Change::Conf,
Change::Asset(Watched::Rescan),
])
}
pub fn is_empty(&self) -> bool {
self.0.is_empty()
}
pub fn clear(&mut self) {
self.0.clear()
}
pub fn need_server_build(&self) -> bool {
self.0.contains(&Change::BinSource) || self.0.contains(&Change::Conf)
}
pub fn need_front_build(&self) -> bool {
self.0.contains(&Change::LibSource) || self.0.contains(&Change::Conf)
}
pub fn asset_iter(&self) -> impl Iterator<Item = &Watched> {
self.0.iter().filter_map(|change| match change {
Change::Asset(a) => Some(a),
_ => None,
})
}
pub fn need_style_build(&self, css_files: bool, css_in_source: bool) -> bool {
(css_files && self.0.contains(&Change::Style)) || (css_in_source && self.0.contains(&Change::LibSource))
}
pub fn add(&mut self, change: Change) -> bool {
if !self.0.contains(&change) {
self.0.push(change);
true
} else {
false
}
}
}