[][src]Struct glommio::controllers::PriorityBump

pub struct PriorityBump<T> { /* fields omitted */ }

Allows the priority of the DeadlineQueue to be temporarily bumped.

The priority is bumped for as long as this object is alive. This is useful in situations where, despite having a deadline we may never want the priority to fall too low.

This could be because a user started watching the process, a shutdown sequence was initiated, etc.

Trait Implementations

impl<T: Debug> Debug for PriorityBump<T>[src]

impl<T> Drop for PriorityBump<T>[src]

Auto Trait Implementations

impl<T> !RefUnwindSafe for PriorityBump<T>

impl<T> !Send for PriorityBump<T>

impl<T> !Sync for PriorityBump<T>

impl<T> Unpin for PriorityBump<T>

impl<T> !UnwindSafe for PriorityBump<T>

Blanket Implementations

impl<T> Any for T where
    T: 'static + ?Sized
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impl<T> Borrow<T> for T where
    T: ?Sized
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impl<T> BorrowMut<T> for T where
    T: ?Sized
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impl<T> From<T> for T[src]

impl<T, U> Into<U> for T where
    U: From<T>, 
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impl<T> Same<T> for T[src]

type Output = T

Should always be Self

impl<T, U> TryFrom<U> for T where
    U: Into<T>, 
[src]

type Error = Infallible

The type returned in the event of a conversion error.

impl<T, U> TryInto<U> for T where
    U: TryFrom<T>, 
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type Error = <U as TryFrom<T>>::Error

The type returned in the event of a conversion error.