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/*! Mostly safe rust traits for implementing the Glk spec, including optional modules. (https://www.eblong.com/zarf/glk/glk-spec-075_4.html). */ use crate::types::*; use crate::{garglk, giblorb, gidispatch}; /** Mandatory Glk API functions. */ pub trait Base { /** Shut down program. Does not return to the caller. */ fn exit(&mut self) -> !; /** Set interrupt handler (this is called before process shutdown). * * @note Cannot be invoked through the dispatch layer, and is never called by glulxe. */ fn set_interrupt_handler(&mut self, func: Option<unsafe extern "C" fn()>); /** Tick handler. This is intended to be called often by the Glk program, * for example between every opcode for a VM interpreter. */ fn tick(&mut self); /** Query Glk API capabilities. This lets the Glk program knows which functionality is * implemented by the library. See `gestalt` documentation for a list of specific * capabilitites. */ fn gestalt(&mut self, sel: gestalt, val: u32, arr: &mut [u32]) -> u32; /* Latin-1 character handling */ /** Convert one Latin-1 character to lowercase. */ fn char_to_lower(&mut self, ch: u8) -> u8; /** Convert one Latin-1 character to uppercase. */ fn char_to_upper(&mut self, ch: u8) -> u8; /* Window handling */ /** This returns the root window. If there are no windows, this returns NULL. */ fn window_get_root(&mut self) -> winid_t; /** Open a new window, returning an opaque handle to the window. If no new window could be * opened, return NULL. */ fn window_open( &mut self, split: winid_t, method: winmethod, size: u32, wtype: wintype, rock: u32, ) -> winid_t; /** Close a window. */ fn window_close(&mut self, win: winid_t) -> stream_result_t; /** Get dimensions of a window. May be inexact for text buffers, but not for text grids. * Returns (width, height). */ fn window_get_size(&mut self, win: winid_t) -> (u32, u32); /** Change arrangement of windows. */ fn window_set_arrangement( &mut self, win: winid_t, method: winmethod, size: u32, keywin: winid_t, ); /** Get arrangement of windows. Returns (method, size, keywin) */ fn window_get_arrangement(&mut self, win: winid_t) -> (u32, u32, winid_t); /** Iterate over windows. Returns (winid, rock) */ fn window_iterate(&mut self, win: winid_t) -> (winid_t, u32); /** Get rock value for a window. */ fn window_get_rock(&mut self, win: winid_t) -> u32; /** Get the type of a window. */ fn window_get_type(&mut self, win: winid_t) -> wintype; /** Get the parent of a window. */ fn window_get_parent(&mut self, win: winid_t) -> winid_t; /** Get next sibling of a window. */ fn window_get_sibling(&mut self, win: winid_t) -> winid_t; /** Erase the window contents. The meaning of this depends on the window type. */ fn window_clear(&mut self, win: winid_t); /** Set the current cursor position (for text grids). */ fn window_move_cursor(&mut self, win: winid_t, xpos: u32, ypos: u32); /** Return the stream which is associated with the window. */ fn window_get_stream(&mut self, win: winid_t) -> strid_t; /** Set the echo stream for a window. The echo stream gets a copy of everything * printed to the window. */ fn window_set_echo_stream(&mut self, win: winid_t, str: strid_t); /** Get the echo stream for a window. */ fn window_get_echo_stream(&mut self, win: winid_t) -> strid_t; /** Set current window. This is a shortcut for `stream_set_current(window_get_stream(win))`. */ fn set_window(&mut self, win: winid_t); /* Stream handling (Latin-1) */ /** Open a file as a stream. */ fn stream_open_file(&mut self, fileref: frefid_t, fmode: filemode, rock: u32) -> strid_t; /** Open a buffer in memory as a stream. */ fn stream_open_memory( &mut self, buf: &mut gidispatch::RetainableBuffer<u8>, fmode: filemode, rock: u32, ) -> strid_t; /** Close a stream. This does not work for window streams. */ fn stream_close(&mut self, str: strid_t) -> stream_result_t; /** Iterate over all streams. Returns (strid, rock). */ fn stream_iterate(&mut self, str: strid_t) -> (strid_t, u32); /** Get the rock value for a stream. */ fn stream_get_rock(&mut self, str: strid_t) -> u32; /** Move the position of the file pointer in a stream. */ fn stream_set_position(&mut self, str: strid_t, pos: i32, mode: seekmode); /** Get the current position of the file pointer in a stream. */ fn stream_get_position(&mut self, str: strid_t) -> u32; /** Set current stream. This is where stream-less commands such as * `put_char` will go. */ fn stream_set_current(&mut self, str: strid_t); /** Get current stream. */ fn stream_get_current(&mut self) -> strid_t; /** Write one character to the current stream. */ fn put_char(&mut self, ch: u8); /** Write one character to the specified stream. */ fn put_char_stream(&mut self, str: strid_t, ch: u8); /** Write a buffer of unicode characters to current stream. * * @note `put_string` ends up at this call too. */ fn put_buffer(&mut self, buf: &[u8]); /** Write a buffer of characters in the specified stream. * * @note `put_string_stream` ends up at this call too. */ fn put_buffer_stream(&mut self, str: strid_t, buf: &[u8]); /** Set printing style for current stream. */ fn set_style(&mut self, styl: style); /** Set printing style for specified stream. */ fn set_style_stream(&mut self, str: strid_t, styl: style); /** Read a character from the specified stream. */ fn get_char_stream(&mut self, str: strid_t) -> i32; /** Read a line of characters from the specified stream. */ fn get_line_stream(&mut self, str: strid_t, buf: &mut [u8]) -> u32; /** Read a buffer of characters from the specified stream. */ fn get_buffer_stream(&mut self, str: strid_t, buf: &mut [u8]) -> u32; /** Set a style hint (per window type). This requests a style to have a certain * style property. */ fn stylehint_set(&mut self, wtype: wintype, styl: style, hint: stylehint, val: i32); /** Clear style hint (per window type). This requests a property on the style to be reset to * the default. */ fn stylehint_clear(&mut self, wtype: wintype, styl: style, hint: stylehint); /** Return whether two styles can be distinguished visually. */ fn style_distinguish(&mut self, win: winid_t, styl1: style, styl2: style) -> u32; /** Return a style property for a style. Returns Some(result) if the value is available, None * otherwise. */ fn style_measure(&mut self, win: winid_t, styl: style, hint: stylehint) -> Option<u32>; /** Create a temporary file. */ fn fileref_create_temp(&mut self, usage: fileusage, rock: u32) -> frefid_t; /** Create a named file. */ fn fileref_create_by_name(&mut self, usage: fileusage, name: &[u8], rock: u32) -> frefid_t; /** Create a file, prompting the user interactively for the name. */ fn fileref_create_by_prompt( &mut self, usage: fileusage, fmode: filemode, rock: u32, ) -> frefid_t; /** Create a new file reference from an existing file reference, but with (possibly) different * usage. */ fn fileref_create_from_fileref( &mut self, usage: fileusage, fref: frefid_t, rock: u32, ) -> frefid_t; /** Destroy a file reference. */ fn fileref_destroy(&mut self, fref: frefid_t); /** Iterate over all file references. Returns (fref, rock). */ fn fileref_iterate(&mut self, fref: frefid_t) -> (frefid_t, u32); /** Get rock for a file reference. */ fn fileref_get_rock(&mut self, fref: frefid_t) -> u32; /** Delete a file by reference. */ fn fileref_delete_file(&mut self, fref: frefid_t); /** Check whether a file exists. */ fn fileref_does_file_exist(&mut self, fref: frefid_t) -> u32; /** Wait for next event and return it. */ fn select(&mut self) -> event_t; /** Poll (non-blocking) for next event. Return evtype `None` if * there is no event available. * The function only checks for `Timer`, and possibly `Arrange` and `SoundNotify` events, not * for user input of any kind. */ fn select_poll(&mut self) -> event_t; /** Request timer events to be sent every `millisecs` milliseconds, or cancel * if `0`. */ fn request_timer_events(&mut self, millisecs: u32); /** Request a line input event to be sent. */ fn request_line_event( &mut self, win: winid_t, buf: &mut gidispatch::RetainableBuffer<u8>, initlen: u32, ); /** Request a character event to be sent. */ fn request_char_event(&mut self, win: winid_t); /** Request a mouse event to be sent. */ fn request_mouse_event(&mut self, win: winid_t); /** Cancel requested line event. */ fn cancel_line_event(&mut self, win: winid_t) -> event_t; /** Cancel requested character input event. */ fn cancel_char_event(&mut self, win: winid_t); /** Cancel requested mouse event. */ fn cancel_mouse_event(&mut self, win: winid_t); } /** GLK_MODULE_LINE_ECHO */ pub trait LineEcho { /** Surpress line input echo. If the `val` argument is zero, all subsequent line input requests * in the given window will leave the buffer unchanged after the input is completed or * cancelled; the player's input will not be printed. If `val` is nonzero, subsequent input * requests will have the normal printing behavior. */ fn set_echo_line_event(&mut self, win: winid_t, val: u32); } /** GLK_MODULE_LINE_TERMINATORS */ pub trait LineTerminators { /** Configures that other keystrokes , besides newline, terminate line input * events. */ fn set_terminators_line_event(&mut self, win: winid_t, keycodes: &[u32]); } /** GLK_MODULE_UNICODE */ pub trait Unicode { /** Convert a buffer to lower-case. */ fn buffer_to_lower_case_uni(&mut self, buf: &mut [u32], numchars: u32) -> u32; /** Convert a buffer to upper-case. */ fn buffer_to_upper_case_uni(&mut self, buf: &mut [u32], numchars: u32) -> u32; /** Convert a buffer to title-case (effectively capitalizes the first letter of the buffer). */ fn buffer_to_title_case_uni(&mut self, buf: &mut [u32], numchars: u32, lowerrest: u32) -> u32; /** Write one unicode character to current stream. */ fn put_char_uni(&mut self, ch: u32); /** Write a buffer of unicode characters to current stream. * * @note `put_string_uni` ends up at this call too. */ fn put_buffer_uni(&mut self, buf: &[u32]); /** Write unicode character to arbitrary stream. */ fn put_char_stream_uni(&mut self, str: strid_t, ch: u32); /** Write a buffer of unicode characters to arbitrary stream. * * @note `put_string_stream_uni` ends up at this call too. */ fn put_buffer_stream_uni(&mut self, str: strid_t, buf: &[u32]); /** Read one unicode character from a stream. */ fn get_char_stream_uni(&mut self, str: strid_t) -> i32; /** Read a buffer of unicode characters from a stream. */ fn get_buffer_stream_uni(&mut self, str: strid_t, buf: &mut [u32]) -> u32; /** Read a line of unicode characters from a stream. */ fn get_line_stream_uni(&mut self, str: strid_t, buf: &mut [u32]) -> u32; /** Open a file in unicode mode. */ fn stream_open_file_uni(&mut self, fileref: frefid_t, fmode: filemode, rock: u32) -> strid_t; /** Open a memory stream in unicode mode. Each character is represented as a 32-bit integer. */ fn stream_open_memory_uni( &mut self, buf: &mut gidispatch::RetainableBuffer<u32>, fmode: filemode, rock: u32, ) -> strid_t; /** Request a character input event returning unicode. */ fn request_char_event_uni(&mut self, win: winid_t); /** Request a line input event returning unicode. */ fn request_line_event_uni( &mut self, win: winid_t, buf: &mut gidispatch::RetainableBuffer<u32>, initlen: u32, ); } /** GLK_MODULE_UNICODE_NORM */ pub trait UnicodeNorm { /** This transforms a string into its canonical decomposition ("Normalization Form D"). */ fn buffer_canon_decompose_uni(&mut self, buf: &mut [u32], numchars: u32) -> u32; /** This transforms a string into its canonical decomposition and recomposition ("Normalization * Form C"). */ fn buffer_canon_normalize_uni(&mut self, buf: &mut [u32], numchars: u32) -> u32; } /** GLK_MODULE_IMAGE */ pub trait Image { /** Draws the given image resource in the given window. The position of the image is * given by val1 and val2. */ fn image_draw(&mut self, win: winid_t, image: u32, val1: i32, val2: i32) -> u32; /** Draws the given image resource in the given window, scaling it to the given width and * height. The position of the image is given by val1 and val2. */ fn image_draw_scaled( &mut self, win: winid_t, image: u32, val1: i32, val2: i32, width: u32, height: u32, ) -> u32; /** Returns information about an image. Returns Some((width, height)), or None if the image * does not exist. */ fn image_get_info(&mut self, image: u32) -> Option<(u32, u32)>; /** "Break" the stream of text down below the current margin image. */ fn window_flow_break(&mut self, win: winid_t); /** Fills the given rectangle with the window's background color. */ fn window_erase_rect(&mut self, win: winid_t, left: i32, top: i32, width: u32, height: u32); /** Fills the given rectangle with the given color. */ fn window_fill_rect( &mut self, win: winid_t, color: u32, left: i32, top: i32, width: u32, height: u32, ); /** Set the background color of the window. */ fn window_set_background_color(&mut self, win: winid_t, color: u32); } /** GLK_MODULE_SOUND */ pub trait Sound { /** Create a sound channel. */ fn schannel_create(&mut self, rock: u32) -> schanid_t; /** Destroy a sound channel. */ fn schannel_destroy(&mut self, chan: schanid_t); /** Iterate over all sound channels. Returns (chan, rock). */ fn schannel_iterate(&mut self, chan: schanid_t) -> (schanid_t, u32); /** Get the stored rock for a sound channel. */ fn schannel_get_rock(&mut self, chan: schanid_t) -> u32; /** Play a sound on a sound channel. */ fn schannel_play(&mut self, chan: schanid_t, snd: u32) -> u32; /** Play a sound on a sound channel, giving number of repeats and whether to notify on * completion. */ fn schannel_play_ext(&mut self, chan: schanid_t, snd: u32, repeats: u32, notify: u32) -> u32; /** Stop playing sound on a sound channel. */ fn schannel_stop(&mut self, chan: schanid_t); /** Set the current volume for a sound channel. */ fn schannel_set_volume(&mut self, chan: schanid_t, vol: u32); /** Gives the library a hint about whether the given sound should be loaded or not. */ fn sound_load_hint(&mut self, snd: u32, flag: u32); } /** GLK_MODULE_SOUND2 */ pub trait Sound2 { /** Create a sound channel, giving the initial volume. */ fn schannel_create_ext(&mut self, rock: u32, volume: u32) -> schanid_t; /** Play multiple sounds at the same time on multiple channels. Optionally notify on * completion. */ fn schannel_play_multi( &mut self, chanarray: &[schanid_t], sndarray: &[u32], notify: u32, ) -> u32; /** Pause playing on a channel. */ fn schannel_pause(&mut self, chan: schanid_t); /** Unpause playing on a channel. */ fn schannel_unpause(&mut self, chan: schanid_t); /** Set volume of a channel with duration (fade in or out) and optional notification. */ fn schannel_set_volume_ext(&mut self, chan: schanid_t, vol: u32, duration: u32, notify: u32); } /** GLK_MODULE_HYPERLINKS */ pub trait Hyperlinks { /** Set the current link value in the current output stream. A link value is any non-zero * integer; zero indicates no link. Subsequent text output is considered to make up the body * of the link, which continues until the link value is changed (or set to zero). */ fn set_hyperlink(&mut self, linkval: u32); /** Set the current link value in an arbitrary output stream. */ fn set_hyperlink_stream(&mut self, str: strid_t, linkval: u32); /** Request an event when the user clicks a hyperlink. */ fn request_hyperlink_event(&mut self, win: winid_t); /** Stop requesting an event when the user clicks a hyperlink. */ fn cancel_hyperlink_event(&mut self, win: winid_t); } /** GLK_MODULE_DATETIME */ pub trait Datetime { /** Get the current (wall clock) time. */ fn current_time(&mut self) -> glktimeval_t; /** Get the current (wall clock) time as a "simple time", which is a single 32-bit integer, * that is the UNIX time in seconds divided by the given factor. */ fn current_simple_time(&mut self, factor: u32) -> i32; /** Convert a time to a broken-out date structure (in UTC). */ fn time_to_date_utc(&mut self, time: glktimeval_t) -> glkdate_t; /** Convert a time to a broken-out date structure (as local time). */ fn time_to_date_local(&mut self, time: glktimeval_t) -> glkdate_t; /** Convert a "simple time" to a broken-out date structure (in UTC). */ fn simple_time_to_date_utc(&mut self, time: i32, factor: u32) -> glkdate_t; /** Convert a "simple time" to a broken-out date structure (in local time). */ fn simple_time_to_date_local(&mut self, time: i32, factor: u32) -> glkdate_t; /** Convert a broken-out date structure (in UTC) to a time structure. */ fn date_to_time_utc(&mut self, date: glkdate_t) -> glktimeval_t; /** Convert a broken-out date structure (in local time) to a time structure. */ fn date_to_time_local(&mut self, date: glkdate_t) -> glktimeval_t; /** Convert a broken-out date structure (in UTC) to a "simple time". */ fn date_to_simple_time_utc(&mut self, date: glkdate_t, factor: u32) -> i32; /** Convert a broken-out date structure (in local time) to a "simple time". */ fn date_to_simple_time_local(&mut self, date: glkdate_t, factor: u32) -> i32; } /** GLK_MODULE_RESOURCE_STREAM */ pub trait ResourceStream { /** Open a resource in the game blorb in 8-bit mode. */ fn stream_open_resource(&mut self, filenum: u32, rock: u32) -> strid_t; /** Open a resource in the game blorb in unicode mode. */ fn stream_open_resource_uni(&mut self, filenum: u32, rock: u32) -> strid_t; } /** Dispatch trait for all Glk APIs. Each function returns a * reference to a trait which will be called for functions on the associated * Glk module. */ pub trait Api { /** Mandatory Glk API functions. */ fn base(&mut self) -> &mut dyn Base; /** GLK_MODULE_LINE_ECHO */ fn line_echo(&mut self) -> Option<&mut dyn LineEcho> { None } /** GLK_MODULE_LINE_TERMINATORS */ fn line_terminators(&mut self) -> Option<&mut dyn LineTerminators> { None } /** GLK_MODULE_UNICODE */ fn unicode(&mut self) -> Option<&mut dyn Unicode> { None } /** GLK_MODULE_UNICODE_NORM */ fn unicode_norm(&mut self) -> Option<&mut dyn UnicodeNorm> { None } /** GLK_MODULE_IMAGE */ fn image(&mut self) -> Option<&mut dyn Image> { None } /** GLK_MODULE_SOUND */ fn sound(&mut self) -> Option<&mut dyn Sound> { None } /** GLK_MODULE_SOUND2 */ fn sound2(&mut self) -> Option<&mut dyn Sound2> { None } /** GLK_MODULE_HYPERLINKS */ fn hyperlinks(&mut self) -> Option<&mut dyn Hyperlinks> { None } /** GLK_MODULE_DATETIME */ fn date_time(&mut self) -> Option<&mut dyn Datetime> { None } /** GLK_MODULE_RESOURCE_STREAM */ fn resource_stream(&mut self) -> Option<&mut dyn ResourceStream> { None } /** GLK_MODULE_GARGLKTEXT */ fn garglk_text(&mut self) -> Option<&mut dyn garglk::GarGlkText> { None } /** GI blorb handler functions */ fn giblorb(&mut self) -> Option<&mut dyn giblorb::Handlers> { None } /** GI dispatch handler functions */ fn gidispatch(&mut self) -> Option<&mut dyn gidispatch::Handlers> { None } }