[−][src]Struct glium_text_nxt::TextDisplay
Object that will allow you to draw a text.
Methods
impl<F> TextDisplay<F> where
F: Deref<Target = FontTexture>,
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F: Deref<Target = FontTexture>,
pub fn new(system: &TextSystem, texture: F, text: &str) -> TextDisplay<F>
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Builds a new text display that allows you to draw text.
pub fn get_width(&self) -> f32
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Returns the width in GL units of the text.
pub fn set_text(&mut self, text: &str)
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Modifies the text on this display.
Auto Trait Implementations
impl<F> !RefUnwindSafe for TextDisplay<F>
impl<F> !Send for TextDisplay<F>
impl<F> !Sync for TextDisplay<F>
impl<F> Unpin for TextDisplay<F> where
F: Unpin,
F: Unpin,
impl<F> !UnwindSafe for TextDisplay<F>
Blanket Implementations
impl<T> Any for T where
T: 'static + ?Sized,
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T: 'static + ?Sized,
impl<T> Borrow<T> for T where
T: ?Sized,
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T: ?Sized,
impl<T> BorrowMut<T> for T where
T: ?Sized,
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T: ?Sized,
fn borrow_mut(&mut self) -> &mut T
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impl<T> From<T> for T
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impl<T, U> Into<U> for T where
U: From<T>,
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U: From<T>,
impl<T, U> TryFrom<U> for T where
U: Into<T>,
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U: Into<T>,
type Error = Infallible
The type returned in the event of a conversion error.
fn try_from(value: U) -> Result<T, <T as TryFrom<U>>::Error>
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impl<T, U> TryInto<U> for T where
U: TryFrom<T>,
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U: TryFrom<T>,