pub enum UncompressedFloatFormat {
Show 36 variants U8, I8, U16, I16, U8U8, I8I8, U16U16, I16I16, U3U3U2, U4U4U4, U5U5U5, U8U8U8, I8I8I8, U10U10U10, U12U12U12, U16U16U16, I16I16I16, U2U2U2U2, U4U4U4U4, U5U5U5U1, U8U8U8U8, I8I8I8I8, U10U10U10U2, U12U12U12U12, U16U16U16U16, I16I16I16I16, F16, F16F16, F16F16F16, F16F16F16F16, F32, F32F32, F32F32F32, F32F32F32F32, F11F11F10, F9F9F9,
}
Expand description

List of uncompressed pixel formats that contain floating-point-like data.

Some formats are marked as “guaranteed to be supported”. What this means is that you are certain that the backend will use exactly these formats. If you try to use a format that is not supported by the backend, it will automatically fall back to a larger format.

Variants§

§

U8

Guaranteed to be supported for both textures and renderbuffers.

§

I8

Guaranteed to be supported for textures.

§

U16

Guaranteed to be supported for both textures and renderbuffers.

§

I16

Guaranteed to be supported for textures.

§

U8U8

Guaranteed to be supported for both textures and renderbuffers.

§

I8I8

Guaranteed to be supported for textures.

§

U16U16

Guaranteed to be supported for both textures and renderbuffers.

§

I16I16

Guaranteed to be supported for textures.

§

U3U3U2

§

U4U4U4

§

U5U5U5

§

U8U8U8

Guaranteed to be supported for textures.

§

I8I8I8

Guaranteed to be supported for textures.

§

U10U10U10

§

U12U12U12

§

U16U16U16

Guaranteed to be supported for both textures and renderbuffers.

§

I16I16I16

Guaranteed to be supported for textures.

§

U2U2U2U2

§

U4U4U4U4

§

U5U5U5U1

§

U8U8U8U8

Guaranteed to be supported for both textures and renderbuffers.

§

I8I8I8I8

Guaranteed to be supported for textures.

§

U10U10U10U2

Guaranteed to be supported for both textures and renderbuffers.

§

U12U12U12U12

§

U16U16U16U16

Guaranteed to be supported for both textures and renderbuffers.

§

I16I16I16I16

Guaranteed to be supported for both textures and renderbuffers.

§

F16

Guaranteed to be supported for both textures and renderbuffers.

§

F16F16

Guaranteed to be supported for both textures and renderbuffers.

§

F16F16F16

Guaranteed to be supported for textures.

§

F16F16F16F16

Guaranteed to be supported for both textures and renderbuffers.

§

F32

Guaranteed to be supported for both textures and renderbuffers.

§

F32F32

Guaranteed to be supported for both textures and renderbuffers.

§

F32F32F32

Guaranteed to be supported for textures.

§

F32F32F32F32

Guaranteed to be supported for both textures and renderbuffers.

§

F11F11F10

Guaranteed to be supported for both textures and renderbuffers.

§

F9F9F9

Uses three components of 9 bits of precision that all share the same exponent.

Use this format only if all the components are approximately equal.

Guaranteed to be supported for textures.

Implementations§

source§

impl UncompressedFloatFormat

source

pub fn get_formats_list() -> Vec<UncompressedFloatFormat>

Returns a list of all the possible values of this enumeration.

source

pub fn to_texture_format(self) -> TextureFormat

Turns this format into a more generic TextureFormat.

source

pub fn is_supported<C>(&self, context: &C) -> boolwhere C: CapabilitiesSource + ?Sized,

Returns true if this format is supported by the backend.

source

pub fn is_color_renderable<C>(&self, context: &C) -> boolwhere C: CapabilitiesSource + ?Sized,

Returns true if a texture or renderbuffer with this format can be used as a framebuffer attachment.

Trait Implementations§

source§

impl Clone for UncompressedFloatFormat

source§

fn clone(&self) -> UncompressedFloatFormat

Returns a copy of the value. Read more
1.0.0 · source§

fn clone_from(&mut self, source: &Self)

Performs copy-assignment from source. Read more
source§

impl Debug for UncompressedFloatFormat

source§

fn fmt(&self, f: &mut Formatter<'_>) -> Result

Formats the value using the given formatter. Read more
source§

impl Hash for UncompressedFloatFormat

source§

fn hash<__H: Hasher>(&self, state: &mut __H)

Feeds this value into the given Hasher. Read more
1.3.0 · source§

fn hash_slice<H>(data: &[Self], state: &mut H)where H: Hasher, Self: Sized,

Feeds a slice of this type into the given Hasher. Read more
source§

impl PartialEq<UncompressedFloatFormat> for UncompressedFloatFormat

source§

fn eq(&self, other: &UncompressedFloatFormat) -> bool

This method tests for self and other values to be equal, and is used by ==.
1.0.0 · source§

fn ne(&self, other: &Rhs) -> bool

This method tests for !=. The default implementation is almost always sufficient, and should not be overridden without very good reason.
source§

impl Copy for UncompressedFloatFormat

source§

impl Eq for UncompressedFloatFormat

source§

impl StructuralEq for UncompressedFloatFormat

source§

impl StructuralPartialEq for UncompressedFloatFormat

Auto Trait Implementations§

Blanket Implementations§

source§

impl<T> Any for Twhere T: 'static + ?Sized,

source§

fn type_id(&self) -> TypeId

Gets the TypeId of self. Read more
source§

impl<T> Borrow<T> for Twhere T: ?Sized,

source§

fn borrow(&self) -> &T

Immutably borrows from an owned value. Read more
source§

impl<T> BorrowMut<T> for Twhere T: ?Sized,

source§

fn borrow_mut(&mut self) -> &mut T

Mutably borrows from an owned value. Read more
source§

impl<T> Content for Twhere T: Copy,

§

type Owned = T

A type that holds a sized version of the content.
source§

fn read<F, E>(size: usize, f: F) -> Result<T, E>where F: FnOnce(&mut T) -> Result<(), E>,

Prepares an output buffer, then turns this buffer into an Owned.
source§

fn get_elements_size() -> usize

Returns the size of each element.
source§

fn to_void_ptr(&self) -> *const ()

Produces a pointer to the data.
source§

fn ref_from_ptr<'a>(ptr: *mut (), size: usize) -> Option<*mut T>

Builds a pointer to this type from a raw pointer.
source§

fn is_size_suitable(size: usize) -> bool

Returns true if the size is suitable to store a type like this.
source§

impl<T> From<T> for T

source§

fn from(t: T) -> T

Returns the argument unchanged.

source§

impl<T, U> Into<U> for Twhere U: From<T>,

source§

fn into(self) -> U

Calls U::from(self).

That is, this conversion is whatever the implementation of From<T> for U chooses to do.

source§

impl<T> ToOwned for Twhere T: Clone,

§

type Owned = T

The resulting type after obtaining ownership.
source§

fn to_owned(&self) -> T

Creates owned data from borrowed data, usually by cloning. Read more
source§

fn clone_into(&self, target: &mut T)

Uses borrowed data to replace owned data, usually by cloning. Read more
source§

impl<T, U> TryFrom<U> for Twhere U: Into<T>,

§

type Error = Infallible

The type returned in the event of a conversion error.
source§

fn try_from(value: U) -> Result<T, <T as TryFrom<U>>::Error>

Performs the conversion.
source§

impl<T, U> TryInto<U> for Twhere U: TryFrom<T>,

§

type Error = <U as TryFrom<T>>::Error

The type returned in the event of a conversion error.
source§

fn try_into(self) -> Result<U, <U as TryFrom<T>>::Error>

Performs the conversion.