pub enum TextureBufferContentType {
Show 27 variants U8, I8, U16, I16, U32, I32, U8U8, I8I8, U16U16, I16I16, U32U32, I32I32, U32U32U32, I32I32I32, U8U8U8U8, I8I8I8I8, U16U16U16U16, I16I16I16I16, U32U32U32U32, I32I32I32I32, F16, F32, F16F16, F32F32, F32F32F32, F16F16F16F16, F32F32F32F32,
}
Expand description

Note that some three-component types are missing. This is not a mistake. OpenGL doesn’t support them.

Variants§

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U8

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I8

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U16

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I16

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U32

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I32

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U8U8

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I8I8

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U16U16

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I16I16

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U32U32

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I32I32

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U32U32U32

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I32I32I32

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U8U8U8U8

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I8I8I8I8

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U16U16U16U16

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I16I16I16I16

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U32U32U32U32

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I32I32I32I32

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F16

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F32

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F16F16

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F32F32

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F32F32F32

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F16F16F16F16

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F32F32F32F32

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