Module shaders

Module shaders 

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Shader examples to help get you started

Constantsยง

VERTEX
simple vertex shader. uniform requires model: Mat4, perspective: Mat4 (use Mat4::view_matrix_3d() for 3d or Mat4::view_matrix_2d() for 2d/orthographic) and camera: Mat4 (inverse camera matrix. use Mat4::from_inverse_transform() or call .inverse() before feeding the matrix into to the shader)