glium_types/lib.rs
pub mod teapot;
pub mod vectors;
pub mod matrices;
pub mod vert_types;
pub mod quaternion;
pub mod shaders;
pub mod params;
pub mod prelude{
pub use crate::{
mesh,
vert_types::{VertexColour, Vertex, TextureCoords, Normal},
vectors::{Vec3, vec3, Vec4, vec4, Vec2, vec2},
matrices::{Mat4, Mat3},
params,
quaternion::Quaternion,
shaders
};
}