use derive_cmp_ops::CmpOps;
use glium::uniforms::AsUniformValue;
use crate::matrices::Mat2;
use super::vec3::{vec3, Vec3};
#[derive(Debug, Clone, Copy, PartialEq, PartialOrd, CmpOps)]
pub struct Vec2{
pub x: f32,
pub y: f32,
}
impl Vec2{
pub const ZERO: Self = vec2(0.0, 0.0);
pub const ONE: Self = vec2(1.0, 1.0);
pub const X: Self = vec2(1.0, 0.0);
pub const Y: Self = vec2(0.0, 1.0);
pub fn new(x: f32, y: f32) -> Self{
Self { x, y }
}
pub fn extend(self, z: f32) -> Vec3{
vec3(self.x, self.y, z)
}
pub fn truncate(self) -> f32{
self.x
}
pub fn splat(value: f32) -> Self{
Self::new(value, value)
}
pub fn length_squared(self) -> f32{
self.x*self.x + self.y*self.y
}
pub fn length(self) -> f32{
self.length_squared().sqrt()
}
pub fn distance_squared(self, other: Vec2) -> f32{
(self - other).length_squared()
}
pub fn distance(self, other: Vec2) -> f32{
(self - other).length()
}
pub fn dot(self, other: Vec2) -> f32{
self.x * other.x + self.y * other.y
}
pub fn scale(self, scalar: f32) -> Vec2{
Self::new(self.x * scalar, self.y * scalar)
}
pub fn normalise(self) -> Self{
let length = self.length();
if length == 0.0 { return vec2(0.0, 0.0); }
self.scale(1.0 / length)
}
pub fn transform(self, matrix: &Mat2) -> Vec2{
let a: Vec2 = matrix.row(0).into();
let b: Vec2 = matrix.row(1).into();
vec2(a.dot(self), b.dot(self))
}
}
impl AsUniformValue for Vec2{
fn as_uniform_value(&self) -> glium::uniforms::UniformValue<'_> {
glium::uniforms::UniformValue::Vec2([self.x, self.y])
}
}
pub const fn vec2(x: f32, y: f32) -> Vec2{
Vec2 { x, y }
}
impl From<[f32; 2]> for Vec2 {
fn from(value: [f32; 2]) -> Self {
vec2(value[0], value[1])
}
}
impl From<(f32, f32)> for Vec2 {
fn from(value: (f32, f32)) -> Self {
vec2(value.0, value.1)
}
}