Struct glitter::context::texture_units::TextureUnit0
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[src]
pub struct TextureUnit0 { /* fields omitted */ }
The 0th texture unit.
Trait Implementations
impl TextureUnit for TextureUnit0
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fn idx(&self) -> u32
Get the index of the texture unit.
fn active(&mut self) -> TextureUnitBinding
Make the current texture unit active, returning a binding.