Struct glfw::ffi::GLFWgamepadstate
source · [−]Fields
axes: [c_float; 6]
Trait Implementations
sourceimpl Debug for GLFWgamepadstate
impl Debug for GLFWgamepadstate
sourceimpl From<GLFWgamepadstate> for GamepadState
impl From<GLFWgamepadstate> for GamepadState
sourcefn from(state: GLFWgamepadstate) -> Self
fn from(state: GLFWgamepadstate) -> Self
Converts to this type from the input type.
Auto Trait Implementations
impl RefUnwindSafe for GLFWgamepadstate
impl Send for GLFWgamepadstate
impl Sync for GLFWgamepadstate
impl Unpin for GLFWgamepadstate
impl UnwindSafe for GLFWgamepadstate
Blanket Implementations
sourceimpl<T> BorrowMut<T> for T where
T: ?Sized,
impl<T> BorrowMut<T> for T where
T: ?Sized,
const: unstable · sourcefn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more