[−][src]Function gles30::global_commands::glGetAttachedShaders
pub unsafe fn glGetAttachedShaders(
program: GLuint,
maxCount: GLsizei,
count: *mut GLsizei,
shaders: *mut GLuint
)
glGetAttachedShaders(program, maxCount, count, shaders)
count
len: 1shaders
len: maxCount