Crate glenum

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AttributeSize
Constants passed to WebGLRenderingContext.vertexAttribPointer()
BlendEquation
Constants passed to WebGLRenderingContext.blendEquation() or WebGLRenderingContext.blendEquationSeparate() to control how the blending is calculated (for both, RBG and alpha, or separately).
BlendMode
Constants passed to WebGLRenderingContext.blendFunc() or WebGLRenderingContext.blendFuncSeparate() to specify the blending mode (for both, RBG and alpha, or separately).
BufferBit
BufferKind
Passed to bindBuffer or bufferData to specify the type of buffer being used.
BufferParameter
Buffers
Constants passed to WebGLRenderingContext.hint()
Culling
Constants passed to WebGLRenderingContext.cullFace().
DataType
DepthTest
Constants passed to WebGLRenderingContext.depthFunc().
DrawMode
Error
Constants returned from WebGLRenderingContext.getError().
Flag
FrontFaceDirection
Constants passed to WebGLRenderingContext.frontFace().
Hint
Constants passed to WebGLRenderingContext.hint()
Parameter
Constants passed to WebGLRenderingContext.getParameter() to specify what information to return.
PixelFormat
PixelStorageMode
Constants passed to WebGLRenderingContext.hint()
PixelType
Primitives
Passed to drawElements or drawArrays to draw primitives.
ShaderKind
Constants passed to WebGLRenderingContext.createShader()
ShaderParameter
Constants passed to WebGLRenderingContext.createShader()
ShaderPrecision
StencilAction
Constants passed to WebGLRenderingContext.stencilOp().
StencilTest
Constants passed to WebGLRenderingContext.stencilFunc().
TextureBindPoint
WebGLRenderingContext.texImage2D() “target” parameter
TextureCompression
TextureKind
WebGLRenderingContext.texParameterfi or WebGLRenderingContext.bindTexture() “target” parameter
TextureMagFilter
WebGLRenderingContext.texParameterfi “param” parameter
TextureMinFilter
WebGLRenderingContext.texParameterfi “param” parameter
TextureParameter
WebGLRenderingContext.texParameterfi “pname” parameter
TextureWrap
WebGLRenderingContext.texParameterfi “param” parameter
UniformType
Constants passed to WebGLRenderingContext.hint()
VertexAttrib
Constants passed to WebGLRenderingContext.getVertexAttrib().