Crate glenum Copy item path Source AttributeSize Constants passed to WebGLRenderingContext.vertexAttribPointer() BlendEquation Constants passed to WebGLRenderingContext.blendEquation()
or WebGLRenderingContext.blendEquationSeparate() to control
how the blending is calculated (for both, RBG and alpha, or separately). BlendMode Constants passed to WebGLRenderingContext.blendFunc() or WebGLRenderingContext.blendFuncSeparate() to specify the blending mode (for both, RBG and alpha, or separately). BufferBit BufferKind Passed to bindBuffer or bufferData to specify the type of buffer being used. BufferParameter Buffers Constants passed to WebGLRenderingContext.hint() Culling Constants passed to WebGLRenderingContext.cullFace(). DataType DepthTest Constants passed to WebGLRenderingContext.depthFunc(). DrawMode Error Constants returned from WebGLRenderingContext.getError(). Flag FrontFaceDirection Constants passed to WebGLRenderingContext.frontFace(). Hint Constants passed to WebGLRenderingContext.hint() Parameter Constants passed to WebGLRenderingContext.getParameter() to specify what information to return. PixelFormat PixelStorageMode Constants passed to WebGLRenderingContext.hint() PixelType Primitives Passed to drawElements or drawArrays to draw primitives. ShaderKind Constants passed to WebGLRenderingContext.createShader() ShaderParameter Constants passed to WebGLRenderingContext.createShader() ShaderPrecision StencilAction Constants passed to WebGLRenderingContext.stencilOp(). StencilTest Constants passed to WebGLRenderingContext.stencilFunc(). TextureBindPoint WebGLRenderingContext.texImage2D() “target” parameter TextureCompression TextureKind WebGLRenderingContext.texParameterfi or WebGLRenderingContext.bindTexture() “target” parameter TextureMagFilter WebGLRenderingContext.texParameterfi “param” parameter TextureMinFilter WebGLRenderingContext.texParameterfi “param” parameter TextureParameter WebGLRenderingContext.texParameterfi “pname” parameter TextureWrap WebGLRenderingContext.texParameterfi “param” parameter UniformType Constants passed to WebGLRenderingContext.hint() VertexAttrib Constants passed to WebGLRenderingContext.getVertexAttrib().