Enum glenum::ShaderKind
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pub enum ShaderKind { Fragment, Vertex, }
Constants passed to WebGLRenderingContext.createShader()
Variants
Fragment
Passed to createShader to define a fragment shader.
Vertex
Passed to createShader to define a vertex shader
Trait Implementations
impl Debug for ShaderKind
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impl Clone for ShaderKind
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fn clone(&self) -> ShaderKind
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Returns a copy of the value. Read more
fn clone_from(&mut self, source: &Self)
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Performs copy-assignment from source
. Read more