Enum glenum::ShaderKind [] [src]

pub enum ShaderKind {
    Fragment,
    Vertex,
}

Constants passed to WebGLRenderingContext.createShader()

Variants

Passed to createShader to define a fragment shader.

Passed to createShader to define a vertex shader

Trait Implementations

impl Debug for ShaderKind
[src]

[src]

Formats the value using the given formatter.

impl Clone for ShaderKind
[src]

[src]

Returns a copy of the value. Read more

1.0.0
[src]

Performs copy-assignment from source. Read more

impl Copy for ShaderKind
[src]