gled_protocol/message.rs
1//! The messages of a connection between a remote user interface and the
2//! engine, over a WebSocket. The interface opens with `Hello`; the server
3//! answers `Welcome` or `Rejected`, then sends the state whenever it changes.
4
5use std::sync::Arc;
6
7use gled_model::input::event::InputEvent;
8use gled_model::timing::BeatState;
9use serde::{Deserialize, Serialize};
10
11use crate::assets::{AnyAsset, AssetChanges};
12use crate::bytes::SharedBytes;
13use crate::midi::MidiMonitorEvent;
14use crate::project_update::ProjectUpdate;
15use crate::state::{ClientInput, EngineEvent, EngineState, RenderStats, SoundSnapshot};
16
17/// Changes whenever a message changes incompatibly. Both ends must agree.
18///
19/// 2: the patch replaced the SVG and the groups (`ProjectUpdate::Changed`,
20/// `UiAction::SetProjectPatch`, `SetSceneEffectLayout`).
21pub const PROTOCOL_VERSION: u32 = 2;
22
23/// The optional streams an interface can ask for. All are off until it
24/// subscribes, so a hidden page costs nothing.
25#[derive(Debug, Clone, Copy, Default, PartialEq, Eq, Serialize, Deserialize)]
26#[serde(default)]
27pub struct Subscriptions {
28 pub preview: bool,
29 pub sound: bool,
30 /// New input events (keys, gamepad, Art-Net), for assigning inputs.
31 pub input_events: bool,
32 /// The MIDI monitor and the messages MIDI learn captured.
33 pub midi: bool,
34}
35
36/// From a user interface to the server.
37#[derive(Debug, Clone, PartialEq, Serialize, Deserialize)]
38pub enum ClientMessage {
39 Hello {
40 protocol_version: u32,
41 /// The interface's gled version, for the logs.
42 app_version: String,
43 },
44 Input(ClientInput),
45 /// Which of the optional streams this interface wants.
46 Subscribe(Subscriptions),
47 /// Asks for a `Pong` with the same number, to measure the round trip.
48 Ping(u64),
49}
50
51/// From the server to a user interface.
52#[derive(Debug, Clone, PartialEq, Serialize, Deserialize)]
53pub enum ServerMessage {
54 Welcome {
55 client_id: u64,
56 /// The server's gled version.
57 app_version: String,
58 },
59 /// The connection is closed after this.
60 Rejected {
61 reason: String,
62 },
63 State {
64 state: Arc<EngineState>,
65 /// The number of the newest action of this interface applied.
66 applied_sequence: u64,
67 },
68 /// What changed since the last `State` or `Update`: the state without
69 /// its project, which comes as a patch.
70 Update {
71 /// The state with `project: None`.
72 state: Arc<EngineState>,
73 project: ProjectUpdate,
74 applied_sequence: u64,
75 },
76 /// The timing, when nothing else changed since the last `State`.
77 Timing {
78 beat: BeatState,
79 render: RenderStats,
80 },
81 /// Every asset, sent once after `Welcome`.
82 Assets(Vec<AnyAsset>),
83 /// Assets that changed since `Assets` or the last `AssetsChanged`.
84 AssetsChanged(AssetChanges),
85 /// The LED output as rendered, for the preview: three bytes per lamp,
86 /// 512 bytes per universe in the order of `OutputConfig::universes`.
87 /// Only sent to interfaces that subscribed to it.
88 Preview(SharedBytes),
89 /// Sound levels, at most 30 times a second, to interfaces that subscribed.
90 Sound(Arc<SoundSnapshot>),
91 /// Input events that happened since the last of these, to interfaces
92 /// that subscribed.
93 InputEvents(Vec<InputEvent>),
94 /// MIDI traffic since the last of these, to interfaces that subscribed.
95 MidiMonitor(Vec<MidiMonitorEvent>),
96 /// Messages MIDI learn captured since the last of these.
97 MidiLearn(Vec<[u8; 3]>),
98 Event(EngineEvent),
99 Pong(u64),
100}