gled_core/runtime/mod.rs
1//! The engine's machinery: Link timing, the render thread and the
2//! machine-local settings.
3
4pub mod persistent_state;
5pub(crate) mod render_thread;
6pub(crate) mod timing;
7
8#[cfg(feature = "profiling")]
9mod profiler;
10#[cfg(feature = "profiling")]
11pub use profiler::{PUFFIN_GPU_PROFILER, init_wgpu_profiler, wgpu_profiler};