Structs§
- EsVersion20
- Functions from OpenGL ES version 2.0
- EsVersion30
- Functions from OpenGL ES version 3.0
- EsVersion31
- Functions from OpenGL ES version 3.1
- EsVersion32
- Functions from OpenGL ES version 3.2
- GLCore
- All of the OpenGL and OpenGL ES functions
- Version10
- Functions from OpenGL version 1.0
- Version11
- Functions from OpenGL version 1.1
- Version12
- Functions from OpenGL version 1.2
- Version13
- Functions from OpenGL version 1.3
- Version14
- Functions from OpenGL version 1.4
- Version15
- Functions from OpenGL version 1.5
- Version20
- Functions from OpenGL version 2.0
- Version21
- Functions from OpenGL version 2.1
- Version30
- Functions from OpenGL version 3.0
- Version31
- Functions from OpenGL version 3.1
- Version32
- Functions from OpenGL version 3.2
- Version33
- Functions from OpenGL version 3.3
- Version40
- Functions from OpenGL version 4.0
- Version41
- Functions from OpenGL version 4.1
- Version42
- Functions from OpenGL version 4.2
- Version43
- Functions from OpenGL version 4.3
- Version44
- Functions from OpenGL version 4.4
- Version45
- Functions from OpenGL version 4.5
- Version46
- Functions from OpenGL version 4.6
Enums§
- GLCore
Error - The OpenGL error type
Constants§
- GL_
ACTIVE_ ATOMIC_ COUNTER_ BUFFERS - Constant value defined from OpenGL 4.2
- GL_
ACTIVE_ ATTRIBUTES - Constant value defined from OpenGL 2.0
- GL_
ACTIVE_ ATTRIBUTE_ MAX_ LENGTH - Constant value defined from OpenGL 2.0
- GL_
ACTIVE_ PROGRAM - Constant value defined from OpenGL 4.1
- GL_
ACTIVE_ RESOURCES - Constant value defined from OpenGL 4.3
- GL_
ACTIVE_ SUBROUTINES - Constant value defined from OpenGL 4.0
- GL_
ACTIVE_ SUBROUTINE_ MAX_ LENGTH - Constant value defined from OpenGL 4.0
- GL_
ACTIVE_ SUBROUTINE_ UNIFORMS - Constant value defined from OpenGL 4.0
- GL_
ACTIVE_ SUBROUTINE_ UNIFORM_ LOCATIONS - Constant value defined from OpenGL 4.0
- GL_
ACTIVE_ SUBROUTINE_ UNIFORM_ MAX_ LENGTH - Constant value defined from OpenGL 4.0
- GL_
ACTIVE_ TEXTURE - Constant value defined from OpenGL 1.3
- GL_
ACTIVE_ UNIFORMS - Constant value defined from OpenGL 2.0
- GL_
ACTIVE_ UNIFORM_ BLOCKS - Constant value defined from OpenGL 3.1
- GL_
ACTIVE_ UNIFORM_ BLOCK_ MAX_ NAME_ LENGTH - Constant value defined from OpenGL 3.1
- GL_
ACTIVE_ UNIFORM_ MAX_ LENGTH - Constant value defined from OpenGL 2.0
- GL_
ACTIVE_ VARIABLES - Constant value defined from OpenGL 4.3
- GL_
ADD_ SIGNED - Constant value defined from OpenGL 1.3
- GL_
ALIASED_ LINE_ WIDTH_ RANGE - Constant value defined from OpenGL 1.2
- GL_
ALIASED_ POINT_ SIZE_ RANGE - Constant value defined from OpenGL 1.2
- GL_
ALL_ BARRIER_ BITS - Constant value defined from OpenGL 4.2
- GL_
ALL_ SHADER_ BITS - Constant value defined from OpenGL 4.1
- GL_
ALPHA - Constant value defined from OpenGL 1.0
- GL_
ALPHA_ BITS - Constant value defined from OpenGL ES 2.0
- GL_
ALPHA_ INTEGER - Constant value defined from OpenGL 3.0
- GL_
ALREADY_ SIGNALED - Constant value defined from OpenGL 3.2
- GL_
ALWAYS - Constant value defined from OpenGL 1.0
- GL_AND
- Constant value defined from OpenGL 1.0
- GL_
AND_ INVERTED - Constant value defined from OpenGL 1.0
- GL_
AND_ REVERSE - Constant value defined from OpenGL 1.0
- GL_
ANY_ SAMPLES_ PASSED - Constant value defined from OpenGL 3.3
- GL_
ANY_ SAMPLES_ PASSED_ CONSERVATIVE - Constant value defined from OpenGL 4.3
- GL_
ARRAY_ BUFFER - Constant value defined from OpenGL 1.5
- GL_
ARRAY_ BUFFER_ BINDING - Constant value defined from OpenGL 1.5
- GL_
ARRAY_ SIZE - Constant value defined from OpenGL 4.3
- GL_
ARRAY_ STRIDE - Constant value defined from OpenGL 4.3
- GL_
ATOMIC_ COUNTER_ BARRIER_ BIT - Constant value defined from OpenGL 4.2
- GL_
ATOMIC_ COUNTER_ BUFFER - Constant value defined from OpenGL 4.2
- GL_
ATOMIC_ COUNTER_ BUFFER_ ACTIVE_ ATOMIC_ COUNTERS - Constant value defined from OpenGL 4.2
- GL_
ATOMIC_ COUNTER_ BUFFER_ ACTIVE_ ATOMIC_ COUNTER_ INDICES - Constant value defined from OpenGL 4.2
- GL_
ATOMIC_ COUNTER_ BUFFER_ BINDING - Constant value defined from OpenGL 4.2
- GL_
ATOMIC_ COUNTER_ BUFFER_ DATA_ SIZE - Constant value defined from OpenGL 4.2
- GL_
ATOMIC_ COUNTER_ BUFFER_ INDEX - Constant value defined from OpenGL 4.3
- GL_
ATOMIC_ COUNTER_ BUFFER_ REFERENCED_ BY_ COMPUTE_ SHADER - Constant value defined from OpenGL 4.3
- GL_
ATOMIC_ COUNTER_ BUFFER_ REFERENCED_ BY_ FRAGMENT_ SHADER - Constant value defined from OpenGL 4.2
- GL_
ATOMIC_ COUNTER_ BUFFER_ REFERENCED_ BY_ GEOMETRY_ SHADER - Constant value defined from OpenGL 4.2
- GL_
ATOMIC_ COUNTER_ BUFFER_ REFERENCED_ BY_ TESS_ CONTROL_ SHADER - Constant value defined from OpenGL 4.2
- GL_
ATOMIC_ COUNTER_ BUFFER_ REFERENCED_ BY_ TESS_ EVALUATION_ SHADER - Constant value defined from OpenGL 4.2
- GL_
ATOMIC_ COUNTER_ BUFFER_ REFERENCED_ BY_ VERTEX_ SHADER - Constant value defined from OpenGL 4.2
- GL_
ATOMIC_ COUNTER_ BUFFER_ SIZE - Constant value defined from OpenGL 4.2
- GL_
ATOMIC_ COUNTER_ BUFFER_ START - Constant value defined from OpenGL 4.2
- GL_
ATTACHED_ SHADERS - Constant value defined from OpenGL 2.0
- GL_
AUTO_ GENERATE_ MIPMAP - Constant value defined from OpenGL 4.3
- GL_BACK
- Constant value defined from OpenGL 1.0
- GL_
BACK_ LEFT - Constant value defined from OpenGL 1.0
- GL_
BACK_ RIGHT - Constant value defined from OpenGL 1.0
- GL_BGR
- Constant value defined from OpenGL 1.2
- GL_BGRA
- Constant value defined from OpenGL 1.2
- GL_
BGRA_ INTEGER - Constant value defined from OpenGL 3.0
- GL_
BGR_ INTEGER - Constant value defined from OpenGL 3.0
- GL_
BLEND - Constant value defined from OpenGL 1.0
- GL_
BLEND_ COLOR - Constant value defined from OpenGL 1.4
- GL_
BLEND_ DST - Constant value defined from OpenGL 1.0
- GL_
BLEND_ DST_ ALPHA - Constant value defined from OpenGL 1.4
- GL_
BLEND_ DST_ RGB - Constant value defined from OpenGL 1.4
- GL_
BLEND_ EQUATION - Constant value defined from OpenGL 1.4
- GL_
BLEND_ EQUATION_ ALPHA - Constant value defined from OpenGL 2.0
- GL_
BLEND_ EQUATION_ RGB - Constant value defined from OpenGL 2.0
- GL_
BLEND_ SRC - Constant value defined from OpenGL 1.0
- GL_
BLEND_ SRC_ ALPHA - Constant value defined from OpenGL 1.4
- GL_
BLEND_ SRC_ RGB - Constant value defined from OpenGL 1.4
- GL_
BLOCK_ INDEX - Constant value defined from OpenGL 4.3
- GL_BLUE
- Constant value defined from OpenGL 1.0
- GL_
BLUE_ BITS - Constant value defined from OpenGL ES 2.0
- GL_
BLUE_ INTEGER - Constant value defined from OpenGL 3.0
- GL_BOOL
- Constant value defined from OpenGL 2.0
- GL_
BOOL_ VEC2 - Constant value defined from OpenGL 2.0
- GL_
BOOL_ VEC3 - Constant value defined from OpenGL 2.0
- GL_
BOOL_ VEC4 - Constant value defined from OpenGL 2.0
- GL_
BUFFER - Constant value defined from OpenGL 4.3
- GL_
BUFFER_ ACCESS - Constant value defined from OpenGL 1.5
- GL_
BUFFER_ ACCESS_ FLAGS - Constant value defined from OpenGL 3.0
- GL_
BUFFER_ BINDING - Constant value defined from OpenGL 4.3
- GL_
BUFFER_ DATA_ SIZE - Constant value defined from OpenGL 4.3
- GL_
BUFFER_ IMMUTABLE_ STORAGE - Constant value defined from OpenGL 4.4
- GL_
BUFFER_ MAPPED - Constant value defined from OpenGL 1.5
- GL_
BUFFER_ MAP_ LENGTH - Constant value defined from OpenGL 3.0
- GL_
BUFFER_ MAP_ OFFSET - Constant value defined from OpenGL 3.0
- GL_
BUFFER_ MAP_ POINTER - Constant value defined from OpenGL 1.5
- GL_
BUFFER_ SIZE - Constant value defined from OpenGL 1.5
- GL_
BUFFER_ STORAGE_ FLAGS - Constant value defined from OpenGL 4.4
- GL_
BUFFER_ UPDATE_ BARRIER_ BIT - Constant value defined from OpenGL 4.2
- GL_
BUFFER_ USAGE - Constant value defined from OpenGL 1.5
- GL_
BUFFER_ VARIABLE - Constant value defined from OpenGL 4.3
- GL_BYTE
- Constant value defined from OpenGL 1.0
- GL_
CAVEAT_ SUPPORT - Constant value defined from OpenGL 4.3
- GL_CCW
- Constant value defined from OpenGL 1.0
- GL_
CLAMP_ FRAGMENT_ COLOR - Constant value defined from OpenGL 3.0
- GL_
CLAMP_ READ_ COLOR - Constant value defined from OpenGL 3.0
- GL_
CLAMP_ TO_ BORDER - Constant value defined from OpenGL 1.3
- GL_
CLAMP_ TO_ EDGE - Constant value defined from OpenGL 1.2
- GL_
CLAMP_ VERTEX_ COLOR - Constant value defined from OpenGL 3.0
- GL_
CLEAR - Constant value defined from OpenGL 1.0
- GL_
CLEAR_ BUFFER - Constant value defined from OpenGL 4.3
- GL_
CLEAR_ TEXTURE - Constant value defined from OpenGL 4.4
- GL_
CLIENT_ ACTIVE_ TEXTURE - Constant value defined from OpenGL 1.3
- GL_
CLIENT_ MAPPED_ BUFFER_ BARRIER_ BIT - Constant value defined from OpenGL 4.4
- GL_
CLIENT_ STORAGE_ BIT - Constant value defined from OpenGL 4.4
- GL_
CLIPPING_ INPUT_ PRIMITIVES - Constant value defined from OpenGL 4.6
- GL_
CLIPPING_ OUTPUT_ PRIMITIVES - Constant value defined from OpenGL 4.6
- GL_
CLIP_ DEPTH_ MODE - Constant value defined from OpenGL 4.5
- GL_
CLIP_ DISTANC E0 - Constant value defined from OpenGL 3.0
- GL_
CLIP_ DISTANC E1 - Constant value defined from OpenGL 3.0
- GL_
CLIP_ DISTANC E2 - Constant value defined from OpenGL 3.0
- GL_
CLIP_ DISTANC E3 - Constant value defined from OpenGL 3.0
- GL_
CLIP_ DISTANC E4 - Constant value defined from OpenGL 3.0
- GL_
CLIP_ DISTANC E5 - Constant value defined from OpenGL 3.0
- GL_
CLIP_ DISTANC E6 - Constant value defined from OpenGL 3.0
- GL_
CLIP_ DISTANC E7 - Constant value defined from OpenGL 3.0
- GL_
CLIP_ ORIGIN - Constant value defined from OpenGL 4.5
- GL_
COLOR - Constant value defined from OpenGL 1.0
- GL_
COLORBURN - Constant value defined from OpenGL ES 3.2
- GL_
COLORDODGE - Constant value defined from OpenGL ES 3.2
- GL_
COLOR_ ARRAY_ BUFFER_ BINDING - Constant value defined from OpenGL 1.5
- GL_
COLOR_ ATTACHMEN T0 - Constant value defined from OpenGL 3.0
- GL_
COLOR_ ATTACHMEN T1 - Constant value defined from OpenGL 3.0
- GL_
COLOR_ ATTACHMEN T2 - Constant value defined from OpenGL 3.0
- GL_
COLOR_ ATTACHMEN T3 - Constant value defined from OpenGL 3.0
- GL_
COLOR_ ATTACHMEN T4 - Constant value defined from OpenGL 3.0
- GL_
COLOR_ ATTACHMEN T5 - Constant value defined from OpenGL 3.0
- GL_
COLOR_ ATTACHMEN T6 - Constant value defined from OpenGL 3.0
- GL_
COLOR_ ATTACHMEN T7 - Constant value defined from OpenGL 3.0
- GL_
COLOR_ ATTACHMEN T8 - Constant value defined from OpenGL 3.0
- GL_
COLOR_ ATTACHMEN T9 - Constant value defined from OpenGL 3.0
- GL_
COLOR_ ATTACHMEN T10 - Constant value defined from OpenGL 3.0
- GL_
COLOR_ ATTACHMEN T11 - Constant value defined from OpenGL 3.0
- GL_
COLOR_ ATTACHMEN T12 - Constant value defined from OpenGL 3.0
- GL_
COLOR_ ATTACHMEN T13 - Constant value defined from OpenGL 3.0
- GL_
COLOR_ ATTACHMEN T14 - Constant value defined from OpenGL 3.0
- GL_
COLOR_ ATTACHMEN T15 - Constant value defined from OpenGL 3.0
- GL_
COLOR_ ATTACHMEN T16 - Constant value defined from OpenGL 3.0
- GL_
COLOR_ ATTACHMEN T17 - Constant value defined from OpenGL 3.0
- GL_
COLOR_ ATTACHMEN T18 - Constant value defined from OpenGL 3.0
- GL_
COLOR_ ATTACHMEN T19 - Constant value defined from OpenGL 3.0
- GL_
COLOR_ ATTACHMEN T20 - Constant value defined from OpenGL 3.0
- GL_
COLOR_ ATTACHMEN T21 - Constant value defined from OpenGL 3.0
- GL_
COLOR_ ATTACHMEN T22 - Constant value defined from OpenGL 3.0
- GL_
COLOR_ ATTACHMEN T23 - Constant value defined from OpenGL 3.0
- GL_
COLOR_ ATTACHMEN T24 - Constant value defined from OpenGL 3.0
- GL_
COLOR_ ATTACHMEN T25 - Constant value defined from OpenGL 3.0
- GL_
COLOR_ ATTACHMEN T26 - Constant value defined from OpenGL 3.0
- GL_
COLOR_ ATTACHMEN T27 - Constant value defined from OpenGL 3.0
- GL_
COLOR_ ATTACHMEN T28 - Constant value defined from OpenGL 3.0
- GL_
COLOR_ ATTACHMEN T29 - Constant value defined from OpenGL 3.0
- GL_
COLOR_ ATTACHMEN T30 - Constant value defined from OpenGL 3.0
- GL_
COLOR_ ATTACHMEN T31 - Constant value defined from OpenGL 3.0
- GL_
COLOR_ BUFFER_ BIT - Constant value defined from OpenGL 1.0
- GL_
COLOR_ CLEAR_ VALUE - Constant value defined from OpenGL 1.0
- GL_
COLOR_ COMPONENTS - Constant value defined from OpenGL 4.3
- GL_
COLOR_ ENCODING - Constant value defined from OpenGL 4.3
- GL_
COLOR_ LOGIC_ OP - Constant value defined from OpenGL 1.1
- GL_
COLOR_ RENDERABLE - Constant value defined from OpenGL 4.3
- GL_
COLOR_ SUM - Constant value defined from OpenGL 1.4
- GL_
COLOR_ TABLE - Constant value defined from OpenGL 4.5
- GL_
COLOR_ WRITEMASK - Constant value defined from OpenGL 1.0
- GL_
COMBINE - Constant value defined from OpenGL 1.3
- GL_
COMBINE_ ALPHA - Constant value defined from OpenGL 1.3
- GL_
COMBINE_ RGB - Constant value defined from OpenGL 1.3
- GL_
COMMAND_ BARRIER_ BIT - Constant value defined from OpenGL 4.2
- GL_
COMPARE_ REF_ TO_ TEXTURE - Constant value defined from OpenGL 3.0
- GL_
COMPARE_ R_ TO_ TEXTURE - Constant value defined from OpenGL 1.4
- GL_
COMPATIBLE_ SUBROUTINES - Constant value defined from OpenGL 4.0
- GL_
COMPILE_ STATUS - Constant value defined from OpenGL 2.0
- GL_
COMPRESSED_ ALPHA - Constant value defined from OpenGL 1.3
- GL_
COMPRESSED_ INTENSITY - Constant value defined from OpenGL 1.3
- GL_
COMPRESSED_ LUMINANCE - Constant value defined from OpenGL 1.3
- GL_
COMPRESSED_ LUMINANCE_ ALPHA - Constant value defined from OpenGL 1.3
- GL_
COMPRESSED_ R11_ EAC - Constant value defined from OpenGL 4.3
- GL_
COMPRESSED_ RED - Constant value defined from OpenGL 3.0
- GL_
COMPRESSED_ RED_ RGTC1 - Constant value defined from OpenGL 3.0
- GL_
COMPRESSED_ RG - Constant value defined from OpenGL 3.0
- GL_
COMPRESSED_ RG11_ EAC - Constant value defined from OpenGL 4.3
- GL_
COMPRESSED_ RGB - Constant value defined from OpenGL 1.3
- GL_
COMPRESSED_ RGB8_ ETC2 - Constant value defined from OpenGL 4.3
- GL_
COMPRESSED_ RGB8_ PUNCHTHROUGH_ ALPH A1_ ETC2 - Constant value defined from OpenGL 4.3
- GL_
COMPRESSED_ RGBA - Constant value defined from OpenGL 1.3
- GL_
COMPRESSED_ RGBA8_ ETC2_ EAC - Constant value defined from OpenGL 4.3
- GL_
COMPRESSED_ RGBA_ ASTC_ 4x4 - Constant value defined from OpenGL ES 3.2
- GL_
COMPRESSED_ RGBA_ ASTC_ 5x4 - Constant value defined from OpenGL ES 3.2
- GL_
COMPRESSED_ RGBA_ ASTC_ 5x5 - Constant value defined from OpenGL ES 3.2
- GL_
COMPRESSED_ RGBA_ ASTC_ 6x5 - Constant value defined from OpenGL ES 3.2
- GL_
COMPRESSED_ RGBA_ ASTC_ 6x6 - Constant value defined from OpenGL ES 3.2
- GL_
COMPRESSED_ RGBA_ ASTC_ 8x5 - Constant value defined from OpenGL ES 3.2
- GL_
COMPRESSED_ RGBA_ ASTC_ 8x6 - Constant value defined from OpenGL ES 3.2
- GL_
COMPRESSED_ RGBA_ ASTC_ 8x8 - Constant value defined from OpenGL ES 3.2
- GL_
COMPRESSED_ RGBA_ ASTC_ 10x5 - Constant value defined from OpenGL ES 3.2
- GL_
COMPRESSED_ RGBA_ ASTC_ 10x6 - Constant value defined from OpenGL ES 3.2
- GL_
COMPRESSED_ RGBA_ ASTC_ 10x8 - Constant value defined from OpenGL ES 3.2
- GL_
COMPRESSED_ RGBA_ ASTC_ 10x10 - Constant value defined from OpenGL ES 3.2
- GL_
COMPRESSED_ RGBA_ ASTC_ 12x10 - Constant value defined from OpenGL ES 3.2
- GL_
COMPRESSED_ RGBA_ ASTC_ 12x12 - Constant value defined from OpenGL ES 3.2
- GL_
COMPRESSED_ RGBA_ BPTC_ UNORM - Constant value defined from OpenGL 4.2
- GL_
COMPRESSED_ RGB_ BPTC_ SIGNED_ FLOAT - Constant value defined from OpenGL 4.2
- GL_
COMPRESSED_ RGB_ BPTC_ UNSIGNED_ FLOAT - Constant value defined from OpenGL 4.2
- GL_
COMPRESSED_ RG_ RGTC2 - Constant value defined from OpenGL 3.0
- GL_
COMPRESSED_ SIGNED_ R11_ EAC - Constant value defined from OpenGL 4.3
- GL_
COMPRESSED_ SIGNED_ RED_ RGTC1 - Constant value defined from OpenGL 3.0
- GL_
COMPRESSED_ SIGNED_ RG11_ EAC - Constant value defined from OpenGL 4.3
- GL_
COMPRESSED_ SIGNED_ RG_ RGTC2 - Constant value defined from OpenGL 3.0
- GL_
COMPRESSED_ SLUMINANCE - Constant value defined from OpenGL 2.1
- GL_
COMPRESSED_ SLUMINANCE_ ALPHA - Constant value defined from OpenGL 2.1
- GL_
COMPRESSED_ SRGB - Constant value defined from OpenGL 2.1
- GL_
COMPRESSED_ SRGB8_ ALPH A8_ ASTC_ 4x4 - Constant value defined from OpenGL ES 3.2
- GL_
COMPRESSED_ SRGB8_ ALPH A8_ ASTC_ 5x4 - Constant value defined from OpenGL ES 3.2
- GL_
COMPRESSED_ SRGB8_ ALPH A8_ ASTC_ 5x5 - Constant value defined from OpenGL ES 3.2
- GL_
COMPRESSED_ SRGB8_ ALPH A8_ ASTC_ 6x5 - Constant value defined from OpenGL ES 3.2
- GL_
COMPRESSED_ SRGB8_ ALPH A8_ ASTC_ 6x6 - Constant value defined from OpenGL ES 3.2
- GL_
COMPRESSED_ SRGB8_ ALPH A8_ ASTC_ 8x5 - Constant value defined from OpenGL ES 3.2
- GL_
COMPRESSED_ SRGB8_ ALPH A8_ ASTC_ 8x6 - Constant value defined from OpenGL ES 3.2
- GL_
COMPRESSED_ SRGB8_ ALPH A8_ ASTC_ 8x8 - Constant value defined from OpenGL ES 3.2
- GL_
COMPRESSED_ SRGB8_ ALPH A8_ ASTC_ 10x5 - Constant value defined from OpenGL ES 3.2
- GL_
COMPRESSED_ SRGB8_ ALPH A8_ ASTC_ 10x6 - Constant value defined from OpenGL ES 3.2
- GL_
COMPRESSED_ SRGB8_ ALPH A8_ ASTC_ 10x8 - Constant value defined from OpenGL ES 3.2
- GL_
COMPRESSED_ SRGB8_ ALPH A8_ ASTC_ 10x10 - Constant value defined from OpenGL ES 3.2
- GL_
COMPRESSED_ SRGB8_ ALPH A8_ ASTC_ 12x10 - Constant value defined from OpenGL ES 3.2
- GL_
COMPRESSED_ SRGB8_ ALPH A8_ ASTC_ 12x12 - Constant value defined from OpenGL ES 3.2
- GL_
COMPRESSED_ SRGB8_ ALPH A8_ ETC2_ EAC - Constant value defined from OpenGL 4.3
- GL_
COMPRESSED_ SRGB8_ ETC2 - Constant value defined from OpenGL 4.3
- GL_
COMPRESSED_ SRGB8_ PUNCHTHROUGH_ ALPH A1_ ETC2 - Constant value defined from OpenGL 4.3
- GL_
COMPRESSED_ SRGB_ ALPHA - Constant value defined from OpenGL 2.1
- GL_
COMPRESSED_ SRGB_ ALPHA_ BPTC_ UNORM - Constant value defined from OpenGL 4.2
- GL_
COMPRESSED_ TEXTURE_ FORMATS - Constant value defined from OpenGL 1.3
- GL_
COMPUTE_ SHADER - Constant value defined from OpenGL 4.3
- GL_
COMPUTE_ SHADER_ BIT - Constant value defined from OpenGL 4.3
- GL_
COMPUTE_ SHADER_ INVOCATIONS - Constant value defined from OpenGL 4.6
- GL_
COMPUTE_ SUBROUTINE - Constant value defined from OpenGL 4.3
- GL_
COMPUTE_ SUBROUTINE_ UNIFORM - Constant value defined from OpenGL 4.3
- GL_
COMPUTE_ TEXTURE - Constant value defined from OpenGL 4.3
- GL_
COMPUTE_ WORK_ GROUP_ SIZE - Constant value defined from OpenGL 4.3
- GL_
CONDITION_ SATISFIED - Constant value defined from OpenGL 3.2
- GL_
CONSTANT - Constant value defined from OpenGL 1.3
- GL_
CONSTANT_ ALPHA - Constant value defined from OpenGL 1.4
- GL_
CONSTANT_ COLOR - Constant value defined from OpenGL 1.4
- GL_
CONTEXT_ COMPATIBILITY_ PROFILE_ BIT - Constant value defined from OpenGL 3.2
- GL_
CONTEXT_ CORE_ PROFILE_ BIT - Constant value defined from OpenGL 3.2
- GL_
CONTEXT_ FLAGS - Constant value defined from OpenGL 3.0
- GL_
CONTEXT_ FLAG_ DEBUG_ BIT - Constant value defined from OpenGL 4.3
- GL_
CONTEXT_ FLAG_ FORWARD_ COMPATIBLE_ BIT - Constant value defined from OpenGL 3.0
- GL_
CONTEXT_ FLAG_ NO_ ERROR_ BIT - Constant value defined from OpenGL 4.6
- GL_
CONTEXT_ FLAG_ ROBUST_ ACCESS_ BIT - Constant value defined from OpenGL 4.5
- GL_
CONTEXT_ LOST - Constant value defined from OpenGL 4.5
- GL_
CONTEXT_ PROFILE_ MASK - Constant value defined from OpenGL 3.2
- GL_
CONTEXT_ RELEASE_ BEHAVIOR - Constant value defined from OpenGL 4.5
- GL_
CONTEXT_ RELEASE_ BEHAVIOR_ FLUSH - Constant value defined from OpenGL 4.5
- GL_
CONVOLUTION_ 1D - Constant value defined from OpenGL 4.5
- GL_
CONVOLUTION_ 2D - Constant value defined from OpenGL 4.5
- GL_
COORD_ REPLACE - Constant value defined from OpenGL 2.0
- GL_COPY
- Constant value defined from OpenGL 1.0
- GL_
COPY_ INVERTED - Constant value defined from OpenGL 1.0
- GL_
COPY_ READ_ BUFFER - Constant value defined from OpenGL 3.1
- GL_
COPY_ READ_ BUFFER_ BINDING - Constant value defined from OpenGL 4.2
- GL_
COPY_ WRITE_ BUFFER - Constant value defined from OpenGL 3.1
- GL_
COPY_ WRITE_ BUFFER_ BINDING - Constant value defined from OpenGL 4.2
- GL_
CULL_ FACE - Constant value defined from OpenGL 1.0
- GL_
CULL_ FACE_ MODE - Constant value defined from OpenGL 1.0
- GL_
CURRENT_ FOG_ COORD - Constant value defined from OpenGL 1.5
- GL_
CURRENT_ FOG_ COORDINATE - Constant value defined from OpenGL 1.4
- GL_
CURRENT_ PROGRAM - Constant value defined from OpenGL 2.0
- GL_
CURRENT_ QUERY - Constant value defined from OpenGL 1.5
- GL_
CURRENT_ RASTER_ SECONDARY_ COLOR - Constant value defined from OpenGL 2.1
- GL_
CURRENT_ SECONDARY_ COLOR - Constant value defined from OpenGL 1.4
- GL_
CURRENT_ VERTEX_ ATTRIB - Constant value defined from OpenGL 2.0
- GL_CW
- Constant value defined from OpenGL 1.0
- GL_
DARKEN - Constant value defined from OpenGL ES 3.2
- GL_
DEBUG_ CALLBACK_ FUNCTION - Constant value defined from OpenGL 4.3
- GL_
DEBUG_ CALLBACK_ USER_ PARAM - Constant value defined from OpenGL 4.3
- GL_
DEBUG_ GROUP_ STACK_ DEPTH - Constant value defined from OpenGL 4.3
- GL_
DEBUG_ LOGGED_ MESSAGES - Constant value defined from OpenGL 4.3
- GL_
DEBUG_ NEXT_ LOGGED_ MESSAGE_ LENGTH - Constant value defined from OpenGL 4.3
- GL_
DEBUG_ OUTPUT - Constant value defined from OpenGL 4.3
- GL_
DEBUG_ OUTPUT_ SYNCHRONOUS - Constant value defined from OpenGL 4.3
- GL_
DEBUG_ SEVERITY_ HIGH - Constant value defined from OpenGL 4.3
- GL_
DEBUG_ SEVERITY_ LOW - Constant value defined from OpenGL 4.3
- GL_
DEBUG_ SEVERITY_ MEDIUM - Constant value defined from OpenGL 4.3
- GL_
DEBUG_ SEVERITY_ NOTIFICATION - Constant value defined from OpenGL 4.3
- GL_
DEBUG_ SOURCE_ API - Constant value defined from OpenGL 4.3
- GL_
DEBUG_ SOURCE_ APPLICATION - Constant value defined from OpenGL 4.3
- GL_
DEBUG_ SOURCE_ OTHER - Constant value defined from OpenGL 4.3
- GL_
DEBUG_ SOURCE_ SHADER_ COMPILER - Constant value defined from OpenGL 4.3
- GL_
DEBUG_ SOURCE_ THIRD_ PARTY - Constant value defined from OpenGL 4.3
- GL_
DEBUG_ SOURCE_ WINDOW_ SYSTEM - Constant value defined from OpenGL 4.3
- GL_
DEBUG_ TYPE_ DEPRECATED_ BEHAVIOR - Constant value defined from OpenGL 4.3
- GL_
DEBUG_ TYPE_ ERROR - Constant value defined from OpenGL 4.3
- GL_
DEBUG_ TYPE_ MARKER - Constant value defined from OpenGL 4.3
- GL_
DEBUG_ TYPE_ OTHER - Constant value defined from OpenGL 4.3
- GL_
DEBUG_ TYPE_ PERFORMANCE - Constant value defined from OpenGL 4.3
- GL_
DEBUG_ TYPE_ POP_ GROUP - Constant value defined from OpenGL 4.3
- GL_
DEBUG_ TYPE_ PORTABILITY - Constant value defined from OpenGL 4.3
- GL_
DEBUG_ TYPE_ PUSH_ GROUP - Constant value defined from OpenGL 4.3
- GL_
DEBUG_ TYPE_ UNDEFINED_ BEHAVIOR - Constant value defined from OpenGL 4.3
- GL_DECR
- Constant value defined from OpenGL 1.0
- GL_
DECR_ WRAP - Constant value defined from OpenGL 1.4
- GL_
DELETE_ STATUS - Constant value defined from OpenGL 2.0
- GL_
DEPTH - Constant value defined from OpenGL 1.0
- GL_
DEPT H24_ STENCI L8 - Constant value defined from OpenGL 3.0
- GL_
DEPT H32F_ STENCI L8 - Constant value defined from OpenGL 3.0
- GL_
DEPTH_ ATTACHMENT - Constant value defined from OpenGL 3.0
- GL_
DEPTH_ BITS - Constant value defined from OpenGL ES 2.0
- GL_
DEPTH_ BUFFER_ BIT - Constant value defined from OpenGL 1.0
- GL_
DEPTH_ CLAMP - Constant value defined from OpenGL 3.2
- GL_
DEPTH_ CLEAR_ VALUE - Constant value defined from OpenGL 1.0
- GL_
DEPTH_ COMPONENT - Constant value defined from OpenGL 1.0
- GL_
DEPTH_ COMPONEN T16 - Constant value defined from OpenGL 1.4
- GL_
DEPTH_ COMPONEN T24 - Constant value defined from OpenGL 1.4
- GL_
DEPTH_ COMPONEN T32 - Constant value defined from OpenGL 1.4
- GL_
DEPTH_ COMPONEN T32F - Constant value defined from OpenGL 3.0
- GL_
DEPTH_ COMPONENTS - Constant value defined from OpenGL 4.3
- GL_
DEPTH_ FUNC - Constant value defined from OpenGL 1.0
- GL_
DEPTH_ RANGE - Constant value defined from OpenGL 1.0
- GL_
DEPTH_ RENDERABLE - Constant value defined from OpenGL 4.3
- GL_
DEPTH_ STENCIL - Constant value defined from OpenGL 3.0
- GL_
DEPTH_ STENCIL_ ATTACHMENT - Constant value defined from OpenGL 3.0
- GL_
DEPTH_ STENCIL_ TEXTURE_ MODE - Constant value defined from OpenGL 4.3
- GL_
DEPTH_ TEST - Constant value defined from OpenGL 1.0
- GL_
DEPTH_ TEXTURE_ MODE - Constant value defined from OpenGL 1.4
- GL_
DEPTH_ WRITEMASK - Constant value defined from OpenGL 1.0
- GL_
DIFFERENCE - Constant value defined from OpenGL ES 3.2
- GL_
DISPATCH_ INDIRECT_ BUFFER - Constant value defined from OpenGL 4.3
- GL_
DISPATCH_ INDIRECT_ BUFFER_ BINDING - Constant value defined from OpenGL 4.3
- GL_
DISPLAY_ LIST - Constant value defined from OpenGL 4.3
- GL_
DITHER - Constant value defined from OpenGL 1.0
- GL_
DONT_ CARE - Constant value defined from OpenGL 1.0
- GL_
DOT3_ RGB - Constant value defined from OpenGL 1.3
- GL_
DOT3_ RGBA - Constant value defined from OpenGL 1.3
- GL_
DOUBLE - Constant value defined from OpenGL 1.1
- GL_
DOUBLEBUFFER - Constant value defined from OpenGL 1.0
- GL_
DOUBLE_ MAT2 - Constant value defined from OpenGL 4.0
- GL_
DOUBLE_ MAT3 - Constant value defined from OpenGL 4.0
- GL_
DOUBLE_ MAT4 - Constant value defined from OpenGL 4.0
- GL_
DOUBLE_ MAT2x3 - Constant value defined from OpenGL 4.0
- GL_
DOUBLE_ MAT2x4 - Constant value defined from OpenGL 4.0
- GL_
DOUBLE_ MAT3x2 - Constant value defined from OpenGL 4.0
- GL_
DOUBLE_ MAT3x4 - Constant value defined from OpenGL 4.0
- GL_
DOUBLE_ MAT4x2 - Constant value defined from OpenGL 4.0
- GL_
DOUBLE_ MAT4x3 - Constant value defined from OpenGL 4.0
- GL_
DOUBLE_ VEC2 - Constant value defined from OpenGL 4.0
- GL_
DOUBLE_ VEC3 - Constant value defined from OpenGL 4.0
- GL_
DOUBLE_ VEC4 - Constant value defined from OpenGL 4.0
- GL_
DRAW_ BUFFER - Constant value defined from OpenGL 1.0
- GL_
DRAW_ BUFFE R0 - Constant value defined from OpenGL 2.0
- GL_
DRAW_ BUFFE R1 - Constant value defined from OpenGL 2.0
- GL_
DRAW_ BUFFE R2 - Constant value defined from OpenGL 2.0
- GL_
DRAW_ BUFFE R3 - Constant value defined from OpenGL 2.0
- GL_
DRAW_ BUFFE R4 - Constant value defined from OpenGL 2.0
- GL_
DRAW_ BUFFE R5 - Constant value defined from OpenGL 2.0
- GL_
DRAW_ BUFFE R6 - Constant value defined from OpenGL 2.0
- GL_
DRAW_ BUFFE R7 - Constant value defined from OpenGL 2.0
- GL_
DRAW_ BUFFE R8 - Constant value defined from OpenGL 2.0
- GL_
DRAW_ BUFFE R9 - Constant value defined from OpenGL 2.0
- GL_
DRAW_ BUFFE R10 - Constant value defined from OpenGL 2.0
- GL_
DRAW_ BUFFE R11 - Constant value defined from OpenGL 2.0
- GL_
DRAW_ BUFFE R12 - Constant value defined from OpenGL 2.0
- GL_
DRAW_ BUFFE R13 - Constant value defined from OpenGL 2.0
- GL_
DRAW_ BUFFE R14 - Constant value defined from OpenGL 2.0
- GL_
DRAW_ BUFFE R15 - Constant value defined from OpenGL 2.0
- GL_
DRAW_ FRAMEBUFFER - Constant value defined from OpenGL 3.0
- GL_
DRAW_ FRAMEBUFFER_ BINDING - Constant value defined from OpenGL 3.0
- GL_
DRAW_ INDIRECT_ BUFFER - Constant value defined from OpenGL 4.0
- GL_
DRAW_ INDIRECT_ BUFFER_ BINDING - Constant value defined from OpenGL 4.0
- GL_
DST_ ALPHA - Constant value defined from OpenGL 1.0
- GL_
DST_ COLOR - Constant value defined from OpenGL 1.0
- GL_
DYNAMIC_ COPY - Constant value defined from OpenGL 1.5
- GL_
DYNAMIC_ DRAW - Constant value defined from OpenGL 1.5
- GL_
DYNAMIC_ READ - Constant value defined from OpenGL 1.5
- GL_
DYNAMIC_ STORAGE_ BIT - Constant value defined from OpenGL 4.4
- GL_
EDGE_ FLAG_ ARRAY_ BUFFER_ BINDING - Constant value defined from OpenGL 1.5
- GL_
ELEMENT_ ARRAY_ BARRIER_ BIT - Constant value defined from OpenGL 4.2
- GL_
ELEMENT_ ARRAY_ BUFFER - Constant value defined from OpenGL 1.5
- GL_
ELEMENT_ ARRAY_ BUFFER_ BINDING - Constant value defined from OpenGL 1.5
- GL_
EQUAL - Constant value defined from OpenGL 1.0
- GL_
EQUIV - Constant value defined from OpenGL 1.0
- GL_
EXCLUSION - Constant value defined from OpenGL ES 3.2
- GL_
EXTENSIONS - Constant value defined from OpenGL 1.0
- GL_
FALSE - Constant value defined from OpenGL 1.0
- GL_
FASTEST - Constant value defined from OpenGL 1.0
- GL_FILL
- Constant value defined from OpenGL 1.0
- GL_
FILTER - Constant value defined from OpenGL 4.3
- GL_
FIRST_ VERTEX_ CONVENTION - Constant value defined from OpenGL 3.2
- GL_
FIXED - Constant value defined from OpenGL 4.1
- GL_
FIXED_ ONLY - Constant value defined from OpenGL 3.0
- GL_
FLOAT - Constant value defined from OpenGL 1.0
- GL_
FLOAT_ 32_ UNSIGNED_ INT_ 24_ 8_ REV - Constant value defined from OpenGL 3.0
- GL_
FLOAT_ MAT2 - Constant value defined from OpenGL 2.0
- GL_
FLOAT_ MAT3 - Constant value defined from OpenGL 2.0
- GL_
FLOAT_ MAT4 - Constant value defined from OpenGL 2.0
- GL_
FLOAT_ MAT2x3 - Constant value defined from OpenGL 2.1
- GL_
FLOAT_ MAT2x4 - Constant value defined from OpenGL 2.1
- GL_
FLOAT_ MAT3x2 - Constant value defined from OpenGL 2.1
- GL_
FLOAT_ MAT3x4 - Constant value defined from OpenGL 2.1
- GL_
FLOAT_ MAT4x2 - Constant value defined from OpenGL 2.1
- GL_
FLOAT_ MAT4x3 - Constant value defined from OpenGL 2.1
- GL_
FLOAT_ VEC2 - Constant value defined from OpenGL 2.0
- GL_
FLOAT_ VEC3 - Constant value defined from OpenGL 2.0
- GL_
FLOAT_ VEC4 - Constant value defined from OpenGL 2.0
- GL_
FOG_ COORD - Constant value defined from OpenGL 1.5
- GL_
FOG_ COORDINATE - Constant value defined from OpenGL 1.4
- GL_
FOG_ COORDINATE_ ARRAY - Constant value defined from OpenGL 1.4
- GL_
FOG_ COORDINATE_ ARRAY_ BUFFER_ BINDING - Constant value defined from OpenGL 1.5
- GL_
FOG_ COORDINATE_ ARRAY_ POINTER - Constant value defined from OpenGL 1.4
- GL_
FOG_ COORDINATE_ ARRAY_ STRIDE - Constant value defined from OpenGL 1.4
- GL_
FOG_ COORDINATE_ ARRAY_ TYPE - Constant value defined from OpenGL 1.4
- GL_
FOG_ COORDINATE_ SOURCE - Constant value defined from OpenGL 1.4
- GL_
FOG_ COORD_ ARRAY - Constant value defined from OpenGL 1.5
- GL_
FOG_ COORD_ ARRAY_ BUFFER_ BINDING - Constant value defined from OpenGL 1.5
- GL_
FOG_ COORD_ ARRAY_ POINTER - Constant value defined from OpenGL 1.5
- GL_
FOG_ COORD_ ARRAY_ STRIDE - Constant value defined from OpenGL 1.5
- GL_
FOG_ COORD_ ARRAY_ TYPE - Constant value defined from OpenGL 1.5
- GL_
FOG_ COORD_ SRC - Constant value defined from OpenGL 1.5
- GL_
FRACTIONAL_ EVEN - Constant value defined from OpenGL 4.0
- GL_
FRACTIONAL_ ODD - Constant value defined from OpenGL 4.0
- GL_
FRAGMENT_ DEPTH - Constant value defined from OpenGL 1.4
- GL_
FRAGMENT_ INTERPOLATION_ OFFSET_ BITS - Constant value defined from OpenGL 4.0
- GL_
FRAGMENT_ SHADER - Constant value defined from OpenGL 2.0
- GL_
FRAGMENT_ SHADER_ BIT - Constant value defined from OpenGL 4.1
- GL_
FRAGMENT_ SHADER_ DERIVATIVE_ HINT - Constant value defined from OpenGL 2.0
- GL_
FRAGMENT_ SHADER_ INVOCATIONS - Constant value defined from OpenGL 4.6
- GL_
FRAGMENT_ SUBROUTINE - Constant value defined from OpenGL 4.3
- GL_
FRAGMENT_ SUBROUTINE_ UNIFORM - Constant value defined from OpenGL 4.3
- GL_
FRAGMENT_ TEXTURE - Constant value defined from OpenGL 4.3
- GL_
FRAMEBUFFER - Constant value defined from OpenGL 3.0
- GL_
FRAMEBUFFER_ ATTACHMENT_ ALPHA_ SIZE - Constant value defined from OpenGL 3.0
- GL_
FRAMEBUFFER_ ATTACHMENT_ BLUE_ SIZE - Constant value defined from OpenGL 3.0
- GL_
FRAMEBUFFER_ ATTACHMENT_ COLOR_ ENCODING - Constant value defined from OpenGL 3.0
- GL_
FRAMEBUFFER_ ATTACHMENT_ COMPONENT_ TYPE - Constant value defined from OpenGL 3.0
- GL_
FRAMEBUFFER_ ATTACHMENT_ DEPTH_ SIZE - Constant value defined from OpenGL 3.0
- GL_
FRAMEBUFFER_ ATTACHMENT_ GREEN_ SIZE - Constant value defined from OpenGL 3.0
- GL_
FRAMEBUFFER_ ATTACHMENT_ LAYERED - Constant value defined from OpenGL 3.2
- GL_
FRAMEBUFFER_ ATTACHMENT_ OBJECT_ NAME - Constant value defined from OpenGL 3.0
- GL_
FRAMEBUFFER_ ATTACHMENT_ OBJECT_ TYPE - Constant value defined from OpenGL 3.0
- GL_
FRAMEBUFFER_ ATTACHMENT_ RED_ SIZE - Constant value defined from OpenGL 3.0
- GL_
FRAMEBUFFER_ ATTACHMENT_ STENCIL_ SIZE - Constant value defined from OpenGL 3.0
- GL_
FRAMEBUFFER_ ATTACHMENT_ TEXTURE_ CUBE_ MAP_ FACE - Constant value defined from OpenGL 3.0
- GL_
FRAMEBUFFER_ ATTACHMENT_ TEXTURE_ LAYER - Constant value defined from OpenGL 3.0
- GL_
FRAMEBUFFER_ ATTACHMENT_ TEXTURE_ LEVEL - Constant value defined from OpenGL 3.0
- GL_
FRAMEBUFFER_ BARRIER_ BIT - Constant value defined from OpenGL 4.2
- GL_
FRAMEBUFFER_ BINDING - Constant value defined from OpenGL 3.0
- GL_
FRAMEBUFFER_ BLEND - Constant value defined from OpenGL 4.3
- GL_
FRAMEBUFFER_ COMPLETE - Constant value defined from OpenGL 3.0
- GL_
FRAMEBUFFER_ DEFAULT - Constant value defined from OpenGL 3.0
- GL_
FRAMEBUFFER_ DEFAULT_ FIXED_ SAMPLE_ LOCATIONS - Constant value defined from OpenGL 4.3
- GL_
FRAMEBUFFER_ DEFAULT_ HEIGHT - Constant value defined from OpenGL 4.3
- GL_
FRAMEBUFFER_ DEFAULT_ LAYERS - Constant value defined from OpenGL 4.3
- GL_
FRAMEBUFFER_ DEFAULT_ SAMPLES - Constant value defined from OpenGL 4.3
- GL_
FRAMEBUFFER_ DEFAULT_ WIDTH - Constant value defined from OpenGL 4.3
- GL_
FRAMEBUFFER_ INCOMPLETE_ ATTACHMENT - Constant value defined from OpenGL 3.0
- GL_
FRAMEBUFFER_ INCOMPLETE_ DIMENSIONS - Constant value defined from OpenGL ES 2.0
- GL_
FRAMEBUFFER_ INCOMPLETE_ DRAW_ BUFFER - Constant value defined from OpenGL 3.0
- GL_
FRAMEBUFFER_ INCOMPLETE_ LAYER_ TARGETS - Constant value defined from OpenGL 3.2
- GL_
FRAMEBUFFER_ INCOMPLETE_ MISSING_ ATTACHMENT - Constant value defined from OpenGL 3.0
- GL_
FRAMEBUFFER_ INCOMPLETE_ MULTISAMPLE - Constant value defined from OpenGL 3.0
- GL_
FRAMEBUFFER_ INCOMPLETE_ READ_ BUFFER - Constant value defined from OpenGL 3.0
- GL_
FRAMEBUFFER_ RENDERABLE - Constant value defined from OpenGL 4.3
- GL_
FRAMEBUFFER_ RENDERABLE_ LAYERED - Constant value defined from OpenGL 4.3
- GL_
FRAMEBUFFER_ SRGB - Constant value defined from OpenGL 3.0
- GL_
FRAMEBUFFER_ UNDEFINED - Constant value defined from OpenGL 3.0
- GL_
FRAMEBUFFER_ UNSUPPORTED - Constant value defined from OpenGL 3.0
- GL_
FRONT - Constant value defined from OpenGL 1.0
- GL_
FRONT_ AND_ BACK - Constant value defined from OpenGL 1.0
- GL_
FRONT_ FACE - Constant value defined from OpenGL 1.0
- GL_
FRONT_ LEFT - Constant value defined from OpenGL 1.0
- GL_
FRONT_ RIGHT - Constant value defined from OpenGL 1.0
- GL_
FULL_ SUPPORT - Constant value defined from OpenGL 4.3
- GL_
FUNC_ ADD - Constant value defined from OpenGL 1.4
- GL_
FUNC_ REVERSE_ SUBTRACT - Constant value defined from OpenGL 1.4
- GL_
FUNC_ SUBTRACT - Constant value defined from OpenGL 1.4
- GL_
GENERATE_ MIPMAP - Constant value defined from OpenGL 1.4
- GL_
GENERATE_ MIPMAP_ HINT - Constant value defined from OpenGL 1.4
- GL_
GEOMETRY_ INPUT_ TYPE - Constant value defined from OpenGL 3.2
- GL_
GEOMETRY_ OUTPUT_ TYPE - Constant value defined from OpenGL 3.2
- GL_
GEOMETRY_ SHADER - Constant value defined from OpenGL 3.2
- GL_
GEOMETRY_ SHADER_ BIT - Constant value defined from OpenGL 4.1
- GL_
GEOMETRY_ SHADER_ INVOCATIONS - Constant value defined from OpenGL 4.0
- GL_
GEOMETRY_ SHADER_ PRIMITIVES_ EMITTED - Constant value defined from OpenGL 4.6
- GL_
GEOMETRY_ SUBROUTINE - Constant value defined from OpenGL 4.3
- GL_
GEOMETRY_ SUBROUTINE_ UNIFORM - Constant value defined from OpenGL 4.3
- GL_
GEOMETRY_ TEXTURE - Constant value defined from OpenGL 4.3
- GL_
GEOMETRY_ VERTICES_ OUT - Constant value defined from OpenGL 3.2
- GL_
GEQUAL - Constant value defined from OpenGL 1.0
- GL_
GET_ TEXTURE_ IMAGE_ FORMAT - Constant value defined from OpenGL 4.3
- GL_
GET_ TEXTURE_ IMAGE_ TYPE - Constant value defined from OpenGL 4.3
- GL_
GREATER - Constant value defined from OpenGL 1.0
- GL_
GREEN - Constant value defined from OpenGL 1.0
- GL_
GREEN_ BITS - Constant value defined from OpenGL ES 2.0
- GL_
GREEN_ INTEGER - Constant value defined from OpenGL 3.0
- GL_
GUILTY_ CONTEXT_ RESET - Constant value defined from OpenGL 4.5
- GL_
HALF_ FLOAT - Constant value defined from OpenGL 3.0
- GL_
HARDLIGHT - Constant value defined from OpenGL ES 3.2
- GL_
HIGH_ FLOAT - Constant value defined from OpenGL 4.1
- GL_
HIGH_ INT - Constant value defined from OpenGL 4.1
- GL_
HISTOGRAM - Constant value defined from OpenGL 4.5
- GL_
HSL_ COLOR - Constant value defined from OpenGL ES 3.2
- GL_
HSL_ HUE - Constant value defined from OpenGL ES 3.2
- GL_
HSL_ LUMINOSITY - Constant value defined from OpenGL ES 3.2
- GL_
HSL_ SATURATION - Constant value defined from OpenGL ES 3.2
- GL_
IMAGE_ 1D - Constant value defined from OpenGL 4.2
- GL_
IMAGE_ 1D_ ARRAY - Constant value defined from OpenGL 4.2
- GL_
IMAGE_ 2D - Constant value defined from OpenGL 4.2
- GL_
IMAGE_ 2D_ ARRAY - Constant value defined from OpenGL 4.2
- GL_
IMAGE_ 2D_ MULTISAMPLE - Constant value defined from OpenGL 4.2
- GL_
IMAGE_ 2D_ MULTISAMPLE_ ARRAY - Constant value defined from OpenGL 4.2
- GL_
IMAGE_ 2D_ RECT - Constant value defined from OpenGL 4.2
- GL_
IMAGE_ 3D - Constant value defined from OpenGL 4.2
- GL_
IMAGE_ BINDING_ ACCESS - Constant value defined from OpenGL 4.2
- GL_
IMAGE_ BINDING_ FORMAT - Constant value defined from OpenGL 4.2
- GL_
IMAGE_ BINDING_ LAYER - Constant value defined from OpenGL 4.2
- GL_
IMAGE_ BINDING_ LAYERED - Constant value defined from OpenGL 4.2
- GL_
IMAGE_ BINDING_ LEVEL - Constant value defined from OpenGL 4.2
- GL_
IMAGE_ BINDING_ NAME - Constant value defined from OpenGL 4.2
- GL_
IMAGE_ BUFFER - Constant value defined from OpenGL 4.2
- GL_
IMAGE_ CLASS_ 1_ X_ 8 - Constant value defined from OpenGL 4.3
- GL_
IMAGE_ CLASS_ 1_ X_ 16 - Constant value defined from OpenGL 4.3
- GL_
IMAGE_ CLASS_ 1_ X_ 32 - Constant value defined from OpenGL 4.3
- GL_
IMAGE_ CLASS_ 2_ X_ 8 - Constant value defined from OpenGL 4.3
- GL_
IMAGE_ CLASS_ 2_ X_ 16 - Constant value defined from OpenGL 4.3
- GL_
IMAGE_ CLASS_ 2_ X_ 32 - Constant value defined from OpenGL 4.3
- GL_
IMAGE_ CLASS_ 4_ X_ 8 - Constant value defined from OpenGL 4.3
- GL_
IMAGE_ CLASS_ 4_ X_ 16 - Constant value defined from OpenGL 4.3
- GL_
IMAGE_ CLASS_ 4_ X_ 32 - Constant value defined from OpenGL 4.3
- GL_
IMAGE_ CLASS_ 10_ 10_ 10_ 2 - Constant value defined from OpenGL 4.3
- GL_
IMAGE_ CLASS_ 11_ 11_ 10 - Constant value defined from OpenGL 4.3
- GL_
IMAGE_ COMPATIBILITY_ CLASS - Constant value defined from OpenGL 4.3
- GL_
IMAGE_ CUBE - Constant value defined from OpenGL 4.2
- GL_
IMAGE_ CUBE_ MAP_ ARRAY - Constant value defined from OpenGL 4.2
- GL_
IMAGE_ FORMAT_ COMPATIBILITY_ BY_ CLASS - Constant value defined from OpenGL 4.2
- GL_
IMAGE_ FORMAT_ COMPATIBILITY_ BY_ SIZE - Constant value defined from OpenGL 4.2
- GL_
IMAGE_ FORMAT_ COMPATIBILITY_ TYPE - Constant value defined from OpenGL 4.2
- GL_
IMAGE_ PIXEL_ FORMAT - Constant value defined from OpenGL 4.3
- GL_
IMAGE_ PIXEL_ TYPE - Constant value defined from OpenGL 4.3
- GL_
IMAGE_ TEXEL_ SIZE - Constant value defined from OpenGL 4.3
- GL_
IMPLEMENTATION_ COLOR_ READ_ FORMAT - Constant value defined from OpenGL 4.1
- GL_
IMPLEMENTATION_ COLOR_ READ_ TYPE - Constant value defined from OpenGL 4.1
- GL_INCR
- Constant value defined from OpenGL 1.0
- GL_
INCR_ WRAP - Constant value defined from OpenGL 1.4
- GL_
INDEX - Constant value defined from OpenGL 3.0
- GL_
INDEX_ ARRAY_ BUFFER_ BINDING - Constant value defined from OpenGL 1.5
- GL_
INFO_ LOG_ LENGTH - Constant value defined from OpenGL 2.0
- GL_
INNOCENT_ CONTEXT_ RESET - Constant value defined from OpenGL 4.5
- GL_INT
- Constant value defined from OpenGL 1.0
- GL_
INTERLEAVED_ ATTRIBS - Constant value defined from OpenGL 3.0
- GL_
INTERNALFORMAT_ ALPHA_ SIZE - Constant value defined from OpenGL 4.3
- GL_
INTERNALFORMAT_ ALPHA_ TYPE - Constant value defined from OpenGL 4.3
- GL_
INTERNALFORMAT_ BLUE_ SIZE - Constant value defined from OpenGL 4.3
- GL_
INTERNALFORMAT_ BLUE_ TYPE - Constant value defined from OpenGL 4.3
- GL_
INTERNALFORMAT_ DEPTH_ SIZE - Constant value defined from OpenGL 4.3
- GL_
INTERNALFORMAT_ DEPTH_ TYPE - Constant value defined from OpenGL 4.3
- GL_
INTERNALFORMAT_ GREEN_ SIZE - Constant value defined from OpenGL 4.3
- GL_
INTERNALFORMAT_ GREEN_ TYPE - Constant value defined from OpenGL 4.3
- GL_
INTERNALFORMAT_ PREFERRED - Constant value defined from OpenGL 4.3
- GL_
INTERNALFORMAT_ RED_ SIZE - Constant value defined from OpenGL 4.3
- GL_
INTERNALFORMAT_ RED_ TYPE - Constant value defined from OpenGL 4.3
- GL_
INTERNALFORMAT_ SHARED_ SIZE - Constant value defined from OpenGL 4.3
- GL_
INTERNALFORMAT_ STENCIL_ SIZE - Constant value defined from OpenGL 4.3
- GL_
INTERNALFORMAT_ STENCIL_ TYPE - Constant value defined from OpenGL 4.3
- GL_
INTERNALFORMAT_ SUPPORTED - Constant value defined from OpenGL 4.3
- GL_
INTERPOLATE - Constant value defined from OpenGL 1.3
- GL_
INT_ 2_ 10_ 10_ 10_ REV - Constant value defined from OpenGL 3.3
- GL_
INT_ IMAGE_ 1D - Constant value defined from OpenGL 4.2
- GL_
INT_ IMAGE_ 1D_ ARRAY - Constant value defined from OpenGL 4.2
- GL_
INT_ IMAGE_ 2D - Constant value defined from OpenGL 4.2
- GL_
INT_ IMAGE_ 2D_ ARRAY - Constant value defined from OpenGL 4.2
- GL_
INT_ IMAGE_ 2D_ MULTISAMPLE - Constant value defined from OpenGL 4.2
- GL_
INT_ IMAGE_ 2D_ MULTISAMPLE_ ARRAY - Constant value defined from OpenGL 4.2
- GL_
INT_ IMAGE_ 2D_ RECT - Constant value defined from OpenGL 4.2
- GL_
INT_ IMAGE_ 3D - Constant value defined from OpenGL 4.2
- GL_
INT_ IMAGE_ BUFFER - Constant value defined from OpenGL 4.2
- GL_
INT_ IMAGE_ CUBE - Constant value defined from OpenGL 4.2
- GL_
INT_ IMAGE_ CUBE_ MAP_ ARRAY - Constant value defined from OpenGL 4.2
- GL_
INT_ SAMPLER_ 1D - Constant value defined from OpenGL 3.0
- GL_
INT_ SAMPLER_ 1D_ ARRAY - Constant value defined from OpenGL 3.0
- GL_
INT_ SAMPLER_ 2D - Constant value defined from OpenGL 3.0
- GL_
INT_ SAMPLER_ 2D_ ARRAY - Constant value defined from OpenGL 3.0
- GL_
INT_ SAMPLER_ 2D_ MULTISAMPLE - Constant value defined from OpenGL 3.2
- GL_
INT_ SAMPLER_ 2D_ MULTISAMPLE_ ARRAY - Constant value defined from OpenGL 3.2
- GL_
INT_ SAMPLER_ 2D_ RECT - Constant value defined from OpenGL 3.1
- GL_
INT_ SAMPLER_ 3D - Constant value defined from OpenGL 3.0
- GL_
INT_ SAMPLER_ BUFFER - Constant value defined from OpenGL 3.1
- GL_
INT_ SAMPLER_ CUBE - Constant value defined from OpenGL 3.0
- GL_
INT_ SAMPLER_ CUBE_ MAP_ ARRAY - Constant value defined from OpenGL 4.0
- GL_
INT_ VEC2 - Constant value defined from OpenGL 2.0
- GL_
INT_ VEC3 - Constant value defined from OpenGL 2.0
- GL_
INT_ VEC4 - Constant value defined from OpenGL 2.0
- GL_
INVALID_ ENUM - Constant value defined from OpenGL 1.0
- GL_
INVALID_ FRAMEBUFFER_ OPERATION - Constant value defined from OpenGL 3.0
- GL_
INVALID_ INDEX - Constant value defined from OpenGL 3.1
- GL_
INVALID_ OPERATION - Constant value defined from OpenGL 1.0
- GL_
INVALID_ VALUE - Constant value defined from OpenGL 1.0
- GL_
INVERT - Constant value defined from OpenGL 1.0
- GL_
ISOLINES - Constant value defined from OpenGL 4.0
- GL_
IS_ PER_ PATCH - Constant value defined from OpenGL 4.3
- GL_
IS_ ROW_ MAJOR - Constant value defined from OpenGL 4.3
- GL_KEEP
- Constant value defined from OpenGL 1.0
- GL_
LAST_ VERTEX_ CONVENTION - Constant value defined from OpenGL 3.2
- GL_
LAYER_ PROVOKING_ VERTEX - Constant value defined from OpenGL 4.1
- GL_LEFT
- Constant value defined from OpenGL 1.0
- GL_
LEQUAL - Constant value defined from OpenGL 1.0
- GL_LESS
- Constant value defined from OpenGL 1.0
- GL_
LIGHTEN - Constant value defined from OpenGL ES 3.2
- GL_
LIGHT_ MODEL_ COLOR_ CONTROL - Constant value defined from OpenGL 1.2
- GL_LINE
- Constant value defined from OpenGL 1.0
- GL_
LINEAR - Constant value defined from OpenGL 1.0
- GL_
LINEAR_ MIPMAP_ LINEAR - Constant value defined from OpenGL 1.0
- GL_
LINEAR_ MIPMAP_ NEAREST - Constant value defined from OpenGL 1.0
- GL_
LINES - Constant value defined from OpenGL 1.0
- GL_
LINES_ ADJACENCY - Constant value defined from OpenGL 3.2
- GL_
LINE_ LOOP - Constant value defined from OpenGL 1.0
- GL_
LINE_ SMOOTH - Constant value defined from OpenGL 1.0
- GL_
LINE_ SMOOTH_ HINT - Constant value defined from OpenGL 1.0
- GL_
LINE_ STRIP - Constant value defined from OpenGL 1.0
- GL_
LINE_ STRIP_ ADJACENCY - Constant value defined from OpenGL 3.2
- GL_
LINE_ WIDTH - Constant value defined from OpenGL 1.0
- GL_
LINE_ WIDTH_ GRANULARITY - Constant value defined from OpenGL 1.0
- GL_
LINE_ WIDTH_ RANGE - Constant value defined from OpenGL 1.0
- GL_
LINK_ STATUS - Constant value defined from OpenGL 2.0
- GL_
LOCATION - Constant value defined from OpenGL 4.3
- GL_
LOCATION_ COMPONENT - Constant value defined from OpenGL 4.4
- GL_
LOCATION_ INDEX - Constant value defined from OpenGL 4.3
- GL_
LOGIC_ OP_ MODE - Constant value defined from OpenGL 1.0
- GL_
LOSE_ CONTEXT_ ON_ RESET - Constant value defined from OpenGL 4.5
- GL_
LOWER_ LEFT - Constant value defined from OpenGL 2.0
- GL_
LOW_ FLOAT - Constant value defined from OpenGL 4.1
- GL_
LOW_ INT - Constant value defined from OpenGL 4.1
- GL_
LUMINANCE - Constant value defined from OpenGL ES 2.0
- GL_
LUMINANCE_ ALPHA - Constant value defined from OpenGL ES 2.0
- GL_
MAJOR_ VERSION - Constant value defined from OpenGL 3.0
- GL_
MANUAL_ GENERATE_ MIPMAP - Constant value defined from OpenGL 4.3
- GL_
MAP_ COHERENT_ BIT - Constant value defined from OpenGL 4.4
- GL_
MAP_ FLUSH_ EXPLICIT_ BIT - Constant value defined from OpenGL 3.0
- GL_
MAP_ INVALIDATE_ BUFFER_ BIT - Constant value defined from OpenGL 3.0
- GL_
MAP_ INVALIDATE_ RANGE_ BIT - Constant value defined from OpenGL 3.0
- GL_
MAP_ PERSISTENT_ BIT - Constant value defined from OpenGL 4.4
- GL_
MAP_ READ_ BIT - Constant value defined from OpenGL 3.0
- GL_
MAP_ UNSYNCHRONIZED_ BIT - Constant value defined from OpenGL 3.0
- GL_
MAP_ WRITE_ BIT - Constant value defined from OpenGL 3.0
- GL_
MATRIX_ STRIDE - Constant value defined from OpenGL 4.3
- GL_MAX
- Constant value defined from OpenGL 1.4
- GL_
MAX_ 3D_ TEXTURE_ SIZE - Constant value defined from OpenGL 1.2
- GL_
MAX_ ARRAY_ TEXTURE_ LAYERS - Constant value defined from OpenGL 3.0
- GL_
MAX_ ATOMIC_ COUNTER_ BUFFER_ BINDINGS - Constant value defined from OpenGL 4.2
- GL_
MAX_ ATOMIC_ COUNTER_ BUFFER_ SIZE - Constant value defined from OpenGL 4.2
- GL_
MAX_ CLIP_ DISTANCES - Constant value defined from OpenGL 3.0
- GL_
MAX_ COLOR_ ATTACHMENTS - Constant value defined from OpenGL 3.0
- GL_
MAX_ COLOR_ TEXTURE_ SAMPLES - Constant value defined from OpenGL 3.2
- GL_
MAX_ COMBINED_ ATOMIC_ COUNTERS - Constant value defined from OpenGL 4.2
- GL_
MAX_ COMBINED_ ATOMIC_ COUNTER_ BUFFERS - Constant value defined from OpenGL 4.2
- GL_
MAX_ COMBINED_ CLIP_ AND_ CULL_ DISTANCES - Constant value defined from OpenGL 4.5
- GL_
MAX_ COMBINED_ COMPUTE_ UNIFORM_ COMPONENTS - Constant value defined from OpenGL 4.3
- GL_
MAX_ COMBINED_ DIMENSIONS - Constant value defined from OpenGL 4.3
- GL_
MAX_ COMBINED_ FRAGMENT_ UNIFORM_ COMPONENTS - Constant value defined from OpenGL 3.1
- GL_
MAX_ COMBINED_ GEOMETRY_ UNIFORM_ COMPONENTS - Constant value defined from OpenGL 3.1
- GL_
MAX_ COMBINED_ IMAGE_ UNIFORMS - Constant value defined from OpenGL 4.2
- GL_
MAX_ COMBINED_ IMAGE_ UNITS_ AND_ FRAGMENT_ OUTPUTS - Constant value defined from OpenGL 4.2
- GL_
MAX_ COMBINED_ SHADER_ OUTPUT_ RESOURCES - Constant value defined from OpenGL 4.3
- GL_
MAX_ COMBINED_ SHADER_ STORAGE_ BLOCKS - Constant value defined from OpenGL 4.3
- GL_
MAX_ COMBINED_ TESS_ CONTROL_ UNIFORM_ COMPONENTS - Constant value defined from OpenGL 4.0
- GL_
MAX_ COMBINED_ TESS_ EVALUATION_ UNIFORM_ COMPONENTS - Constant value defined from OpenGL 4.0
- GL_
MAX_ COMBINED_ TEXTURE_ IMAGE_ UNITS - Constant value defined from OpenGL 2.0
- GL_
MAX_ COMBINED_ UNIFORM_ BLOCKS - Constant value defined from OpenGL 3.1
- GL_
MAX_ COMBINED_ VERTEX_ UNIFORM_ COMPONENTS - Constant value defined from OpenGL 3.1
- GL_
MAX_ COMPUTE_ ATOMIC_ COUNTERS - Constant value defined from OpenGL 4.3
- GL_
MAX_ COMPUTE_ ATOMIC_ COUNTER_ BUFFERS - Constant value defined from OpenGL 4.3
- GL_
MAX_ COMPUTE_ IMAGE_ UNIFORMS - Constant value defined from OpenGL 4.3
- GL_
MAX_ COMPUTE_ SHADER_ STORAGE_ BLOCKS - Constant value defined from OpenGL 4.3
- GL_
MAX_ COMPUTE_ SHARED_ MEMORY_ SIZE - Constant value defined from OpenGL 4.3
- GL_
MAX_ COMPUTE_ TEXTURE_ IMAGE_ UNITS - Constant value defined from OpenGL 4.3
- GL_
MAX_ COMPUTE_ UNIFORM_ BLOCKS - Constant value defined from OpenGL 4.3
- GL_
MAX_ COMPUTE_ UNIFORM_ COMPONENTS - Constant value defined from OpenGL 4.3
- GL_
MAX_ COMPUTE_ WORK_ GROUP_ COUNT - Constant value defined from OpenGL 4.3
- GL_
MAX_ COMPUTE_ WORK_ GROUP_ INVOCATIONS - Constant value defined from OpenGL 4.3
- GL_
MAX_ COMPUTE_ WORK_ GROUP_ SIZE - Constant value defined from OpenGL 4.3
- GL_
MAX_ CUBE_ MAP_ TEXTURE_ SIZE - Constant value defined from OpenGL 1.3
- GL_
MAX_ CULL_ DISTANCES - Constant value defined from OpenGL 4.5
- GL_
MAX_ DEBUG_ GROUP_ STACK_ DEPTH - Constant value defined from OpenGL 4.3
- GL_
MAX_ DEBUG_ LOGGED_ MESSAGES - Constant value defined from OpenGL 4.3
- GL_
MAX_ DEBUG_ MESSAGE_ LENGTH - Constant value defined from OpenGL 4.3
- GL_
MAX_ DEPTH - Constant value defined from OpenGL 4.3
- GL_
MAX_ DEPTH_ TEXTURE_ SAMPLES - Constant value defined from OpenGL 3.2
- GL_
MAX_ DRAW_ BUFFERS - Constant value defined from OpenGL 2.0
- GL_
MAX_ DUAL_ SOURCE_ DRAW_ BUFFERS - Constant value defined from OpenGL 3.3
- GL_
MAX_ ELEMENTS_ INDICES - Constant value defined from OpenGL 1.2
- GL_
MAX_ ELEMENTS_ VERTICES - Constant value defined from OpenGL 1.2
- GL_
MAX_ ELEMENT_ INDEX - Constant value defined from OpenGL 4.3
- GL_
MAX_ FRAGMENT_ ATOMIC_ COUNTERS - Constant value defined from OpenGL 4.2
- GL_
MAX_ FRAGMENT_ ATOMIC_ COUNTER_ BUFFERS - Constant value defined from OpenGL 4.2
- GL_
MAX_ FRAGMENT_ IMAGE_ UNIFORMS - Constant value defined from OpenGL 4.2
- GL_
MAX_ FRAGMENT_ INPUT_ COMPONENTS - Constant value defined from OpenGL 3.2
- GL_
MAX_ FRAGMENT_ INTERPOLATION_ OFFSET - Constant value defined from OpenGL 4.0
- GL_
MAX_ FRAGMENT_ SHADER_ STORAGE_ BLOCKS - Constant value defined from OpenGL 4.3
- GL_
MAX_ FRAGMENT_ UNIFORM_ BLOCKS - Constant value defined from OpenGL 3.1
- GL_
MAX_ FRAGMENT_ UNIFORM_ COMPONENTS - Constant value defined from OpenGL 2.0
- GL_
MAX_ FRAGMENT_ UNIFORM_ VECTORS - Constant value defined from OpenGL 4.1
- GL_
MAX_ FRAMEBUFFER_ HEIGHT - Constant value defined from OpenGL 4.3
- GL_
MAX_ FRAMEBUFFER_ LAYERS - Constant value defined from OpenGL 4.3
- GL_
MAX_ FRAMEBUFFER_ SAMPLES - Constant value defined from OpenGL 4.3
- GL_
MAX_ FRAMEBUFFER_ WIDTH - Constant value defined from OpenGL 4.3
- GL_
MAX_ GEOMETRY_ ATOMIC_ COUNTERS - Constant value defined from OpenGL 4.2
- GL_
MAX_ GEOMETRY_ ATOMIC_ COUNTER_ BUFFERS - Constant value defined from OpenGL 4.2
- GL_
MAX_ GEOMETRY_ IMAGE_ UNIFORMS - Constant value defined from OpenGL 4.2
- GL_
MAX_ GEOMETRY_ INPUT_ COMPONENTS - Constant value defined from OpenGL 3.2
- GL_
MAX_ GEOMETRY_ OUTPUT_ COMPONENTS - Constant value defined from OpenGL 3.2
- GL_
MAX_ GEOMETRY_ OUTPUT_ VERTICES - Constant value defined from OpenGL 3.2
- GL_
MAX_ GEOMETRY_ SHADER_ INVOCATIONS - Constant value defined from OpenGL 4.0
- GL_
MAX_ GEOMETRY_ SHADER_ STORAGE_ BLOCKS - Constant value defined from OpenGL 4.3
- GL_
MAX_ GEOMETRY_ TEXTURE_ IMAGE_ UNITS - Constant value defined from OpenGL 3.2
- GL_
MAX_ GEOMETRY_ TOTAL_ OUTPUT_ COMPONENTS - Constant value defined from OpenGL 3.2
- GL_
MAX_ GEOMETRY_ UNIFORM_ BLOCKS - Constant value defined from OpenGL 3.1
- GL_
MAX_ GEOMETRY_ UNIFORM_ COMPONENTS - Constant value defined from OpenGL 3.2
- GL_
MAX_ HEIGHT - Constant value defined from OpenGL 4.3
- GL_
MAX_ IMAGE_ SAMPLES - Constant value defined from OpenGL 4.2
- GL_
MAX_ IMAGE_ UNITS - Constant value defined from OpenGL 4.2
- GL_
MAX_ INTEGER_ SAMPLES - Constant value defined from OpenGL 3.2
- GL_
MAX_ LABEL_ LENGTH - Constant value defined from OpenGL 4.3
- GL_
MAX_ LAYERS - Constant value defined from OpenGL 4.3
- GL_
MAX_ NAME_ LENGTH - Constant value defined from OpenGL 4.3
- GL_
MAX_ NUM_ ACTIVE_ VARIABLES - Constant value defined from OpenGL 4.3
- GL_
MAX_ NUM_ COMPATIBLE_ SUBROUTINES - Constant value defined from OpenGL 4.3
- GL_
MAX_ PATCH_ VERTICES - Constant value defined from OpenGL 4.0
- GL_
MAX_ PROGRAM_ TEXEL_ OFFSET - Constant value defined from OpenGL 3.0
- GL_
MAX_ PROGRAM_ TEXTURE_ GATHER_ OFFSET - Constant value defined from OpenGL 4.0
- GL_
MAX_ RECTANGLE_ TEXTURE_ SIZE - Constant value defined from OpenGL 3.1
- GL_
MAX_ RENDERBUFFER_ SIZE - Constant value defined from OpenGL 3.0
- GL_
MAX_ SAMPLES - Constant value defined from OpenGL 3.0
- GL_
MAX_ SAMPLE_ MASK_ WORDS - Constant value defined from OpenGL 3.2
- GL_
MAX_ SERVER_ WAIT_ TIMEOUT - Constant value defined from OpenGL 3.2
- GL_
MAX_ SHADER_ STORAGE_ BLOCK_ SIZE - Constant value defined from OpenGL 4.3
- GL_
MAX_ SHADER_ STORAGE_ BUFFER_ BINDINGS - Constant value defined from OpenGL 4.3
- GL_
MAX_ SUBROUTINES - Constant value defined from OpenGL 4.0
- GL_
MAX_ SUBROUTINE_ UNIFORM_ LOCATIONS - Constant value defined from OpenGL 4.0
- GL_
MAX_ TESS_ CONTROL_ ATOMIC_ COUNTERS - Constant value defined from OpenGL 4.2
- GL_
MAX_ TESS_ CONTROL_ ATOMIC_ COUNTER_ BUFFERS - Constant value defined from OpenGL 4.2
- GL_
MAX_ TESS_ CONTROL_ IMAGE_ UNIFORMS - Constant value defined from OpenGL 4.2
- GL_
MAX_ TESS_ CONTROL_ INPUT_ COMPONENTS - Constant value defined from OpenGL 4.0
- GL_
MAX_ TESS_ CONTROL_ OUTPUT_ COMPONENTS - Constant value defined from OpenGL 4.0
- GL_
MAX_ TESS_ CONTROL_ SHADER_ STORAGE_ BLOCKS - Constant value defined from OpenGL 4.3
- GL_
MAX_ TESS_ CONTROL_ TEXTURE_ IMAGE_ UNITS - Constant value defined from OpenGL 4.0
- GL_
MAX_ TESS_ CONTROL_ TOTAL_ OUTPUT_ COMPONENTS - Constant value defined from OpenGL 4.0
- GL_
MAX_ TESS_ CONTROL_ UNIFORM_ BLOCKS - Constant value defined from OpenGL 4.0
- GL_
MAX_ TESS_ CONTROL_ UNIFORM_ COMPONENTS - Constant value defined from OpenGL 4.0
- GL_
MAX_ TESS_ EVALUATION_ ATOMIC_ COUNTERS - Constant value defined from OpenGL 4.2
- GL_
MAX_ TESS_ EVALUATION_ ATOMIC_ COUNTER_ BUFFERS - Constant value defined from OpenGL 4.2
- GL_
MAX_ TESS_ EVALUATION_ IMAGE_ UNIFORMS - Constant value defined from OpenGL 4.2
- GL_
MAX_ TESS_ EVALUATION_ INPUT_ COMPONENTS - Constant value defined from OpenGL 4.0
- GL_
MAX_ TESS_ EVALUATION_ OUTPUT_ COMPONENTS - Constant value defined from OpenGL 4.0
- GL_
MAX_ TESS_ EVALUATION_ SHADER_ STORAGE_ BLOCKS - Constant value defined from OpenGL 4.3
- GL_
MAX_ TESS_ EVALUATION_ TEXTURE_ IMAGE_ UNITS - Constant value defined from OpenGL 4.0
- GL_
MAX_ TESS_ EVALUATION_ UNIFORM_ BLOCKS - Constant value defined from OpenGL 4.0
- GL_
MAX_ TESS_ EVALUATION_ UNIFORM_ COMPONENTS - Constant value defined from OpenGL 4.0
- GL_
MAX_ TESS_ GEN_ LEVEL - Constant value defined from OpenGL 4.0
- GL_
MAX_ TESS_ PATCH_ COMPONENTS - Constant value defined from OpenGL 4.0
- GL_
MAX_ TEXTURE_ BUFFER_ SIZE - Constant value defined from OpenGL 3.1
- GL_
MAX_ TEXTURE_ COORDS - Constant value defined from OpenGL 2.0
- GL_
MAX_ TEXTURE_ IMAGE_ UNITS - Constant value defined from OpenGL 2.0
- GL_
MAX_ TEXTURE_ LOD_ BIAS - Constant value defined from OpenGL 1.4
- GL_
MAX_ TEXTURE_ MAX_ ANISOTROPY - Constant value defined from OpenGL 4.6
- GL_
MAX_ TEXTURE_ SIZE - Constant value defined from OpenGL 1.0
- GL_
MAX_ TEXTURE_ UNITS - Constant value defined from OpenGL 1.3
- GL_
MAX_ TRANSFORM_ FEEDBACK_ BUFFERS - Constant value defined from OpenGL 4.0
- GL_
MAX_ TRANSFORM_ FEEDBACK_ INTERLEAVED_ COMPONENTS - Constant value defined from OpenGL 3.0
- GL_
MAX_ TRANSFORM_ FEEDBACK_ SEPARATE_ ATTRIBS - Constant value defined from OpenGL 3.0
- GL_
MAX_ TRANSFORM_ FEEDBACK_ SEPARATE_ COMPONENTS - Constant value defined from OpenGL 3.0
- GL_
MAX_ UNIFORM_ BLOCK_ SIZE - Constant value defined from OpenGL 3.1
- GL_
MAX_ UNIFORM_ BUFFER_ BINDINGS - Constant value defined from OpenGL 3.1
- GL_
MAX_ UNIFORM_ LOCATIONS - Constant value defined from OpenGL 4.3
- GL_
MAX_ VARYING_ COMPONENTS - Constant value defined from OpenGL 3.0
- GL_
MAX_ VARYING_ FLOATS - Constant value defined from OpenGL 2.0
- GL_
MAX_ VARYING_ VECTORS - Constant value defined from OpenGL 4.1
- GL_
MAX_ VERTEX_ ATOMIC_ COUNTERS - Constant value defined from OpenGL 4.2
- GL_
MAX_ VERTEX_ ATOMIC_ COUNTER_ BUFFERS - Constant value defined from OpenGL 4.2
- GL_
MAX_ VERTEX_ ATTRIBS - Constant value defined from OpenGL 2.0
- GL_
MAX_ VERTEX_ ATTRIB_ BINDINGS - Constant value defined from OpenGL 4.3
- GL_
MAX_ VERTEX_ ATTRIB_ RELATIVE_ OFFSET - Constant value defined from OpenGL 4.3
- GL_
MAX_ VERTEX_ ATTRIB_ STRIDE - Constant value defined from OpenGL 4.4
- GL_
MAX_ VERTEX_ IMAGE_ UNIFORMS - Constant value defined from OpenGL 4.2
- GL_
MAX_ VERTEX_ OUTPUT_ COMPONENTS - Constant value defined from OpenGL 3.2
- GL_
MAX_ VERTEX_ SHADER_ STORAGE_ BLOCKS - Constant value defined from OpenGL 4.3
- GL_
MAX_ VERTEX_ STREAMS - Constant value defined from OpenGL 4.0
- GL_
MAX_ VERTEX_ TEXTURE_ IMAGE_ UNITS - Constant value defined from OpenGL 2.0
- GL_
MAX_ VERTEX_ UNIFORM_ BLOCKS - Constant value defined from OpenGL 3.1
- GL_
MAX_ VERTEX_ UNIFORM_ COMPONENTS - Constant value defined from OpenGL 2.0
- GL_
MAX_ VERTEX_ UNIFORM_ VECTORS - Constant value defined from OpenGL 4.1
- GL_
MAX_ VIEWPORTS - Constant value defined from OpenGL 4.1
- GL_
MAX_ VIEWPORT_ DIMS - Constant value defined from OpenGL 1.0
- GL_
MAX_ WIDTH - Constant value defined from OpenGL 4.3
- GL_
MEDIUM_ FLOAT - Constant value defined from OpenGL 4.1
- GL_
MEDIUM_ INT - Constant value defined from OpenGL 4.1
- GL_MIN
- Constant value defined from OpenGL 1.4
- GL_
MINMAX - Constant value defined from OpenGL 4.5
- GL_
MINOR_ VERSION - Constant value defined from OpenGL 3.0
- GL_
MIN_ FRAGMENT_ INTERPOLATION_ OFFSET - Constant value defined from OpenGL 4.0
- GL_
MIN_ MAP_ BUFFER_ ALIGNMENT - Constant value defined from OpenGL 4.2
- GL_
MIN_ PROGRAM_ TEXEL_ OFFSET - Constant value defined from OpenGL 3.0
- GL_
MIN_ PROGRAM_ TEXTURE_ GATHER_ OFFSET - Constant value defined from OpenGL 4.0
- GL_
MIN_ SAMPLE_ SHADING_ VALUE - Constant value defined from OpenGL 4.0
- GL_
MIPMAP - Constant value defined from OpenGL 4.3
- GL_
MIRRORED_ REPEAT - Constant value defined from OpenGL 1.4
- GL_
MIRROR_ CLAMP_ TO_ EDGE - Constant value defined from OpenGL 4.4
- GL_
MULTIPLY - Constant value defined from OpenGL ES 3.2
- GL_
MULTISAMPLE - Constant value defined from OpenGL 1.3
- GL_
MULTISAMPLE_ BIT - Constant value defined from OpenGL 1.3
- GL_
MULTISAMPLE_ LINE_ WIDTH_ GRANULARITY - Constant value defined from OpenGL ES 3.2
- GL_
MULTISAMPLE_ LINE_ WIDTH_ RANGE - Constant value defined from OpenGL ES 3.2
- GL_
NAME_ LENGTH - Constant value defined from OpenGL 4.3
- GL_NAND
- Constant value defined from OpenGL 1.0
- GL_
NEAREST - Constant value defined from OpenGL 1.0
- GL_
NEAREST_ MIPMAP_ LINEAR - Constant value defined from OpenGL 1.0
- GL_
NEAREST_ MIPMAP_ NEAREST - Constant value defined from OpenGL 1.0
- GL_
NEGATIVE_ ONE_ TO_ ONE - Constant value defined from OpenGL 4.5
- GL_
NEVER - Constant value defined from OpenGL 1.0
- GL_
NICEST - Constant value defined from OpenGL 1.0
- GL_NONE
- Constant value defined from OpenGL 1.0
- GL_NOOP
- Constant value defined from OpenGL 1.0
- GL_NOR
- Constant value defined from OpenGL 1.0
- GL_
NORMAL_ ARRAY_ BUFFER_ BINDING - Constant value defined from OpenGL 1.5
- GL_
NORMAL_ MAP - Constant value defined from OpenGL 1.3
- GL_
NOTEQUAL - Constant value defined from OpenGL 1.0
- GL_
NO_ ERROR - Constant value defined from OpenGL 1.0
- GL_
NO_ RESET_ NOTIFICATION - Constant value defined from OpenGL 4.5
- GL_
NUM_ ACTIVE_ VARIABLES - Constant value defined from OpenGL 4.3
- GL_
NUM_ COMPATIBLE_ SUBROUTINES - Constant value defined from OpenGL 4.0
- GL_
NUM_ COMPRESSED_ TEXTURE_ FORMATS - Constant value defined from OpenGL 1.3
- GL_
NUM_ EXTENSIONS - Constant value defined from OpenGL 3.0
- GL_
NUM_ PROGRAM_ BINARY_ FORMATS - Constant value defined from OpenGL 4.1
- GL_
NUM_ SAMPLE_ COUNTS - Constant value defined from OpenGL 4.2
- GL_
NUM_ SHADER_ BINARY_ FORMATS - Constant value defined from OpenGL 4.1
- GL_
NUM_ SHADING_ LANGUAGE_ VERSIONS - Constant value defined from OpenGL 4.3
- GL_
NUM_ SPIR_ V_ EXTENSIONS - Constant value defined from OpenGL 4.6
- GL_
OBJECT_ TYPE - Constant value defined from OpenGL 3.2
- GL_
OFFSET - Constant value defined from OpenGL 4.3
- GL_ONE
- Constant value defined from OpenGL 1.0
- GL_
ONE_ MINUS_ CONSTANT_ ALPHA - Constant value defined from OpenGL 1.4
- GL_
ONE_ MINUS_ CONSTANT_ COLOR - Constant value defined from OpenGL 1.4
- GL_
ONE_ MINUS_ DST_ ALPHA - Constant value defined from OpenGL 1.0
- GL_
ONE_ MINUS_ DST_ COLOR - Constant value defined from OpenGL 1.0
- GL_
ONE_ MINUS_ SRC1_ ALPHA - Constant value defined from OpenGL 3.3
- GL_
ONE_ MINUS_ SRC1_ COLOR - Constant value defined from OpenGL 3.3
- GL_
ONE_ MINUS_ SRC_ ALPHA - Constant value defined from OpenGL 1.0
- GL_
ONE_ MINUS_ SRC_ COLOR - Constant value defined from OpenGL 1.0
- GL_
OPERAN D0_ ALPHA - Constant value defined from OpenGL 1.3
- GL_
OPERAN D0_ RGB - Constant value defined from OpenGL 1.3
- GL_
OPERAN D1_ ALPHA - Constant value defined from OpenGL 1.3
- GL_
OPERAN D1_ RGB - Constant value defined from OpenGL 1.3
- GL_
OPERAN D2_ ALPHA - Constant value defined from OpenGL 1.3
- GL_
OPERAN D2_ RGB - Constant value defined from OpenGL 1.3
- GL_OR
- Constant value defined from OpenGL 1.0
- GL_
OR_ INVERTED - Constant value defined from OpenGL 1.0
- GL_
OR_ REVERSE - Constant value defined from OpenGL 1.0
- GL_
OUT_ OF_ MEMORY - Constant value defined from OpenGL 1.0
- GL_
OVERLAY - Constant value defined from OpenGL ES 3.2
- GL_
PACK_ ALIGNMENT - Constant value defined from OpenGL 1.0
- GL_
PACK_ COMPRESSED_ BLOCK_ DEPTH - Constant value defined from OpenGL 4.2
- GL_
PACK_ COMPRESSED_ BLOCK_ HEIGHT - Constant value defined from OpenGL 4.2
- GL_
PACK_ COMPRESSED_ BLOCK_ SIZE - Constant value defined from OpenGL 4.2
- GL_
PACK_ COMPRESSED_ BLOCK_ WIDTH - Constant value defined from OpenGL 4.2
- GL_
PACK_ IMAGE_ HEIGHT - Constant value defined from OpenGL 1.2
- GL_
PACK_ LSB_ FIRST - Constant value defined from OpenGL 1.0
- GL_
PACK_ ROW_ LENGTH - Constant value defined from OpenGL 1.0
- GL_
PACK_ SKIP_ IMAGES - Constant value defined from OpenGL 1.2
- GL_
PACK_ SKIP_ PIXELS - Constant value defined from OpenGL 1.0
- GL_
PACK_ SKIP_ ROWS - Constant value defined from OpenGL 1.0
- GL_
PACK_ SWAP_ BYTES - Constant value defined from OpenGL 1.0
- GL_
PARAMETER_ BUFFER - Constant value defined from OpenGL 4.6
- GL_
PARAMETER_ BUFFER_ BINDING - Constant value defined from OpenGL 4.6
- GL_
PATCHES - Constant value defined from OpenGL 4.0
- GL_
PATCH_ DEFAULT_ INNER_ LEVEL - Constant value defined from OpenGL 4.0
- GL_
PATCH_ DEFAULT_ OUTER_ LEVEL - Constant value defined from OpenGL 4.0
- GL_
PATCH_ VERTICES - Constant value defined from OpenGL 4.0
- GL_
PIXEL_ BUFFER_ BARRIER_ BIT - Constant value defined from OpenGL 4.2
- GL_
PIXEL_ PACK_ BUFFER - Constant value defined from OpenGL 2.1
- GL_
PIXEL_ PACK_ BUFFER_ BINDING - Constant value defined from OpenGL 2.1
- GL_
PIXEL_ UNPACK_ BUFFER - Constant value defined from OpenGL 2.1
- GL_
PIXEL_ UNPACK_ BUFFER_ BINDING - Constant value defined from OpenGL 2.1
- GL_
POINT - Constant value defined from OpenGL 1.0
- GL_
POINTS - Constant value defined from OpenGL 1.0
- GL_
POINT_ DISTANCE_ ATTENUATION - Constant value defined from OpenGL 1.4
- GL_
POINT_ FADE_ THRESHOLD_ SIZE - Constant value defined from OpenGL 1.4
- GL_
POINT_ SIZE - Constant value defined from OpenGL 1.0
- GL_
POINT_ SIZE_ GRANULARITY - Constant value defined from OpenGL 1.0
- GL_
POINT_ SIZE_ MAX - Constant value defined from OpenGL 1.4
- GL_
POINT_ SIZE_ MIN - Constant value defined from OpenGL 1.4
- GL_
POINT_ SIZE_ RANGE - Constant value defined from OpenGL 1.0
- GL_
POINT_ SPRITE - Constant value defined from OpenGL 2.0
- GL_
POINT_ SPRITE_ COORD_ ORIGIN - Constant value defined from OpenGL 2.0
- GL_
POLYGON_ MODE - Constant value defined from OpenGL 1.0
- GL_
POLYGON_ OFFSET_ CLAMP - Constant value defined from OpenGL 4.6
- GL_
POLYGON_ OFFSET_ FACTOR - Constant value defined from OpenGL 1.1
- GL_
POLYGON_ OFFSET_ FILL - Constant value defined from OpenGL 1.1
- GL_
POLYGON_ OFFSET_ LINE - Constant value defined from OpenGL 1.1
- GL_
POLYGON_ OFFSET_ POINT - Constant value defined from OpenGL 1.1
- GL_
POLYGON_ OFFSET_ UNITS - Constant value defined from OpenGL 1.1
- GL_
POLYGON_ SMOOTH - Constant value defined from OpenGL 1.0
- GL_
POLYGON_ SMOOTH_ HINT - Constant value defined from OpenGL 1.0
- GL_
POST_ COLOR_ MATRIX_ COLOR_ TABLE - Constant value defined from OpenGL 4.5
- GL_
POST_ CONVOLUTION_ COLOR_ TABLE - Constant value defined from OpenGL 4.5
- GL_
PREVIOUS - Constant value defined from OpenGL 1.3
- GL_
PRIMARY_ COLOR - Constant value defined from OpenGL 1.3
- GL_
PRIMITIVES_ GENERATED - Constant value defined from OpenGL 3.0
- GL_
PRIMITIVES_ SUBMITTED - Constant value defined from OpenGL 4.6
- GL_
PRIMITIVE_ BOUNDING_ BOX - Constant value defined from OpenGL ES 3.2
- GL_
PRIMITIVE_ RESTART - Constant value defined from OpenGL 3.1
- GL_
PRIMITIVE_ RESTART_ FIXED_ INDEX - Constant value defined from OpenGL 4.3
- GL_
PRIMITIVE_ RESTART_ FOR_ PATCHES_ SUPPORTED - Constant value defined from OpenGL 4.4
- GL_
PRIMITIVE_ RESTART_ INDEX - Constant value defined from OpenGL 3.1
- GL_
PROGRAM - Constant value defined from OpenGL 4.3
- GL_
PROGRAM_ BINARY_ FORMATS - Constant value defined from OpenGL 4.1
- GL_
PROGRAM_ BINARY_ LENGTH - Constant value defined from OpenGL 4.1
- GL_
PROGRAM_ BINARY_ RETRIEVABLE_ HINT - Constant value defined from OpenGL 4.1
- GL_
PROGRAM_ INPUT - Constant value defined from OpenGL 4.3
- GL_
PROGRAM_ OUTPUT - Constant value defined from OpenGL 4.3
- GL_
PROGRAM_ PIPELINE - Constant value defined from OpenGL 4.3
- GL_
PROGRAM_ PIPELINE_ BINDING - Constant value defined from OpenGL 4.1
- GL_
PROGRAM_ POINT_ SIZE - Constant value defined from OpenGL 3.2
- GL_
PROGRAM_ SEPARABLE - Constant value defined from OpenGL 4.1
- GL_
PROVOKING_ VERTEX - Constant value defined from OpenGL 3.2
- GL_
PROXY_ COLOR_ TABLE - Constant value defined from OpenGL 4.5
- GL_
PROXY_ HISTOGRAM - Constant value defined from OpenGL 4.5
- GL_
PROXY_ POST_ COLOR_ MATRIX_ COLOR_ TABLE - Constant value defined from OpenGL 4.5
- GL_
PROXY_ POST_ CONVOLUTION_ COLOR_ TABLE - Constant value defined from OpenGL 4.5
- GL_
PROXY_ TEXTURE_ 1D - Constant value defined from OpenGL 1.1
- GL_
PROXY_ TEXTURE_ 1D_ ARRAY - Constant value defined from OpenGL 3.0
- GL_
PROXY_ TEXTURE_ 2D - Constant value defined from OpenGL 1.1
- GL_
PROXY_ TEXTURE_ 2D_ ARRAY - Constant value defined from OpenGL 3.0
- GL_
PROXY_ TEXTURE_ 2D_ MULTISAMPLE - Constant value defined from OpenGL 3.2
- GL_
PROXY_ TEXTURE_ 2D_ MULTISAMPLE_ ARRAY - Constant value defined from OpenGL 3.2
- GL_
PROXY_ TEXTURE_ 3D - Constant value defined from OpenGL 1.2
- GL_
PROXY_ TEXTURE_ CUBE_ MAP - Constant value defined from OpenGL 1.3
- GL_
PROXY_ TEXTURE_ CUBE_ MAP_ ARRAY - Constant value defined from OpenGL 4.0
- GL_
PROXY_ TEXTURE_ RECTANGLE - Constant value defined from OpenGL 3.1
- GL_
QUADS - Constant value defined from OpenGL 1.0
- GL_
QUADS_ FOLLOW_ PROVOKING_ VERTEX_ CONVENTION - Constant value defined from OpenGL 3.2
- GL_
QUERY - Constant value defined from OpenGL 4.3
- GL_
QUERY_ BUFFER - Constant value defined from OpenGL 4.4
- GL_
QUERY_ BUFFER_ BARRIER_ BIT - Constant value defined from OpenGL 4.4
- GL_
QUERY_ BUFFER_ BINDING - Constant value defined from OpenGL 4.4
- GL_
QUERY_ BY_ REGION_ NO_ WAIT - Constant value defined from OpenGL 3.0
- GL_
QUERY_ BY_ REGION_ NO_ WAIT_ INVERTED - Constant value defined from OpenGL 4.5
- GL_
QUERY_ BY_ REGION_ WAIT - Constant value defined from OpenGL 3.0
- GL_
QUERY_ BY_ REGION_ WAIT_ INVERTED - Constant value defined from OpenGL 4.5
- GL_
QUERY_ COUNTER_ BITS - Constant value defined from OpenGL 1.5
- GL_
QUERY_ NO_ WAIT - Constant value defined from OpenGL 3.0
- GL_
QUERY_ NO_ WAIT_ INVERTED - Constant value defined from OpenGL 4.5
- GL_
QUERY_ RESULT - Constant value defined from OpenGL 1.5
- GL_
QUERY_ RESULT_ AVAILABLE - Constant value defined from OpenGL 1.5
- GL_
QUERY_ RESULT_ NO_ WAIT - Constant value defined from OpenGL 4.4
- GL_
QUERY_ TARGET - Constant value defined from OpenGL 4.5
- GL_
QUERY_ WAIT - Constant value defined from OpenGL 3.0
- GL_
QUERY_ WAIT_ INVERTED - Constant value defined from OpenGL 4.5
- GL_R8
- Constant value defined from OpenGL 3.0
- GL_
R3_ G3_ B2 - Constant value defined from OpenGL 1.1
- GL_R8I
- Constant value defined from OpenGL 3.0
- GL_R8UI
- Constant value defined from OpenGL 3.0
- GL_
R8_ SNORM - Constant value defined from OpenGL 3.1
- GL_R16
- Constant value defined from OpenGL 3.0
- GL_
R11F_ G11F_ B10F - Constant value defined from OpenGL 3.0
- GL_R16F
- Constant value defined from OpenGL 3.0
- GL_R16I
- Constant value defined from OpenGL 3.0
- GL_
R16UI - Constant value defined from OpenGL 3.0
- GL_
R16_ SNORM - Constant value defined from OpenGL 3.1
- GL_R32F
- Constant value defined from OpenGL 3.0
- GL_R32I
- Constant value defined from OpenGL 3.0
- GL_
R32UI - Constant value defined from OpenGL 3.0
- GL_
RASTERIZER_ DISCARD - Constant value defined from OpenGL 3.0
- GL_
READ_ BUFFER - Constant value defined from OpenGL 1.0
- GL_
READ_ FRAMEBUFFER - Constant value defined from OpenGL 3.0
- GL_
READ_ FRAMEBUFFER_ BINDING - Constant value defined from OpenGL 3.0
- GL_
READ_ ONLY - Constant value defined from OpenGL 1.5
- GL_
READ_ PIXELS - Constant value defined from OpenGL 4.3
- GL_
READ_ PIXELS_ FORMAT - Constant value defined from OpenGL 4.3
- GL_
READ_ PIXELS_ TYPE - Constant value defined from OpenGL 4.3
- GL_
READ_ WRITE - Constant value defined from OpenGL 1.5
- GL_RED
- Constant value defined from OpenGL 1.0
- GL_
RED_ BITS - Constant value defined from OpenGL ES 2.0
- GL_
RED_ INTEGER - Constant value defined from OpenGL 3.0
- GL_
REFERENCED_ BY_ COMPUTE_ SHADER - Constant value defined from OpenGL 4.3
- GL_
REFERENCED_ BY_ FRAGMENT_ SHADER - Constant value defined from OpenGL 4.3
- GL_
REFERENCED_ BY_ GEOMETRY_ SHADER - Constant value defined from OpenGL 4.3
- GL_
REFERENCED_ BY_ TESS_ CONTROL_ SHADER - Constant value defined from OpenGL 4.3
- GL_
REFERENCED_ BY_ TESS_ EVALUATION_ SHADER - Constant value defined from OpenGL 4.3
- GL_
REFERENCED_ BY_ VERTEX_ SHADER - Constant value defined from OpenGL 4.3
- GL_
REFLECTION_ MAP - Constant value defined from OpenGL 1.3
- GL_
RENDERBUFFER - Constant value defined from OpenGL 3.0
- GL_
RENDERBUFFER_ ALPHA_ SIZE - Constant value defined from OpenGL 3.0
- GL_
RENDERBUFFER_ BINDING - Constant value defined from OpenGL 3.0
- GL_
RENDERBUFFER_ BLUE_ SIZE - Constant value defined from OpenGL 3.0
- GL_
RENDERBUFFER_ DEPTH_ SIZE - Constant value defined from OpenGL 3.0
- GL_
RENDERBUFFER_ GREEN_ SIZE - Constant value defined from OpenGL 3.0
- GL_
RENDERBUFFER_ HEIGHT - Constant value defined from OpenGL 3.0
- GL_
RENDERBUFFER_ INTERNAL_ FORMAT - Constant value defined from OpenGL 3.0
- GL_
RENDERBUFFER_ RED_ SIZE - Constant value defined from OpenGL 3.0
- GL_
RENDERBUFFER_ SAMPLES - Constant value defined from OpenGL 3.0
- GL_
RENDERBUFFER_ STENCIL_ SIZE - Constant value defined from OpenGL 3.0
- GL_
RENDERBUFFER_ WIDTH - Constant value defined from OpenGL 3.0
- GL_
RENDERER - Constant value defined from OpenGL 1.0
- GL_
REPEAT - Constant value defined from OpenGL 1.0
- GL_
REPLACE - Constant value defined from OpenGL 1.0
- GL_
RESCALE_ NORMAL - Constant value defined from OpenGL 1.2
- GL_
RESET_ NOTIFICATION_ STRATEGY - Constant value defined from OpenGL 4.5
- GL_RG
- Constant value defined from OpenGL 3.0
- GL_RG8
- Constant value defined from OpenGL 3.0
- GL_RG8I
- Constant value defined from OpenGL 3.0
- GL_
RG8UI - Constant value defined from OpenGL 3.0
- GL_
RG8_ SNORM - Constant value defined from OpenGL 3.1
- GL_RG16
- Constant value defined from OpenGL 3.0
- GL_
RG16F - Constant value defined from OpenGL 3.0
- GL_
RG16I - Constant value defined from OpenGL 3.0
- GL_
RG16UI - Constant value defined from OpenGL 3.0
- GL_
RG16_ SNORM - Constant value defined from OpenGL 3.1
- GL_
RG32F - Constant value defined from OpenGL 3.0
- GL_
RG32I - Constant value defined from OpenGL 3.0
- GL_
RG32UI - Constant value defined from OpenGL 3.0
- GL_RGB
- Constant value defined from OpenGL 1.0
- GL_RGB4
- Constant value defined from OpenGL 1.1
- GL_RGB5
- Constant value defined from OpenGL 1.1
- GL_RGB8
- Constant value defined from OpenGL 1.1
- GL_
RGB5_ A1 - Constant value defined from OpenGL 1.1
- GL_
RGB8I - Constant value defined from OpenGL 3.0
- GL_
RGB8UI - Constant value defined from OpenGL 3.0
- GL_
RGB8_ SNORM - Constant value defined from OpenGL 3.1
- GL_
RGB9_ E5 - Constant value defined from OpenGL 3.0
- GL_
RGB10 - Constant value defined from OpenGL 1.1
- GL_
RGB12 - Constant value defined from OpenGL 1.1
- GL_
RGB16 - Constant value defined from OpenGL 1.1
- GL_
RGB10_ A2 - Constant value defined from OpenGL 1.1
- GL_
RGB10_ A2UI - Constant value defined from OpenGL 3.3
- GL_
RGB16F - Constant value defined from OpenGL 3.0
- GL_
RGB16I - Constant value defined from OpenGL 3.0
- GL_
RGB16UI - Constant value defined from OpenGL 3.0
- GL_
RGB16_ SNORM - Constant value defined from OpenGL 3.1
- GL_
RGB32F - Constant value defined from OpenGL 3.0
- GL_
RGB32I - Constant value defined from OpenGL 3.0
- GL_
RGB32UI - Constant value defined from OpenGL 3.0
- GL_
RGB565 - Constant value defined from OpenGL 4.1
- GL_RGBA
- Constant value defined from OpenGL 1.0
- GL_
RGBA2 - Constant value defined from OpenGL 1.1
- GL_
RGBA4 - Constant value defined from OpenGL 1.1
- GL_
RGBA8 - Constant value defined from OpenGL 1.1
- GL_
RGBA8I - Constant value defined from OpenGL 3.0
- GL_
RGBA8UI - Constant value defined from OpenGL 3.0
- GL_
RGBA8_ SNORM - Constant value defined from OpenGL 3.1
- GL_
RGBA12 - Constant value defined from OpenGL 1.1
- GL_
RGBA16 - Constant value defined from OpenGL 1.1
- GL_
RGBA16F - Constant value defined from OpenGL 3.0
- GL_
RGBA16I - Constant value defined from OpenGL 3.0
- GL_
RGBA16UI - Constant value defined from OpenGL 3.0
- GL_
RGBA16_ SNORM - Constant value defined from OpenGL 3.1
- GL_
RGBA32F - Constant value defined from OpenGL 3.0
- GL_
RGBA32I - Constant value defined from OpenGL 3.0
- GL_
RGBA32UI - Constant value defined from OpenGL 3.0
- GL_
RGBA_ INTEGER - Constant value defined from OpenGL 3.0
- GL_
RGB_ INTEGER - Constant value defined from OpenGL 3.0
- GL_
RGB_ SCALE - Constant value defined from OpenGL 1.3
- GL_
RG_ INTEGER - Constant value defined from OpenGL 3.0
- GL_
RIGHT - Constant value defined from OpenGL 1.0
- GL_
SAMPLER - Constant value defined from OpenGL 4.3
- GL_
SAMPLER_ 1D - Constant value defined from OpenGL 2.0
- GL_
SAMPLER_ 1D_ ARRAY - Constant value defined from OpenGL 3.0
- GL_
SAMPLER_ 1D_ ARRAY_ SHADOW - Constant value defined from OpenGL 3.0
- GL_
SAMPLER_ 1D_ SHADOW - Constant value defined from OpenGL 2.0
- GL_
SAMPLER_ 2D - Constant value defined from OpenGL 2.0
- GL_
SAMPLER_ 2D_ ARRAY - Constant value defined from OpenGL 3.0
- GL_
SAMPLER_ 2D_ ARRAY_ SHADOW - Constant value defined from OpenGL 3.0
- GL_
SAMPLER_ 2D_ MULTISAMPLE - Constant value defined from OpenGL 3.2
- GL_
SAMPLER_ 2D_ MULTISAMPLE_ ARRAY - Constant value defined from OpenGL 3.2
- GL_
SAMPLER_ 2D_ RECT - Constant value defined from OpenGL 3.1
- GL_
SAMPLER_ 2D_ RECT_ SHADOW - Constant value defined from OpenGL 3.1
- GL_
SAMPLER_ 2D_ SHADOW - Constant value defined from OpenGL 2.0
- GL_
SAMPLER_ 3D - Constant value defined from OpenGL 2.0
- GL_
SAMPLER_ BINDING - Constant value defined from OpenGL 3.3
- GL_
SAMPLER_ BUFFER - Constant value defined from OpenGL 3.1
- GL_
SAMPLER_ CUBE - Constant value defined from OpenGL 2.0
- GL_
SAMPLER_ CUBE_ MAP_ ARRAY - Constant value defined from OpenGL 4.0
- GL_
SAMPLER_ CUBE_ MAP_ ARRAY_ SHADOW - Constant value defined from OpenGL 4.0
- GL_
SAMPLER_ CUBE_ SHADOW - Constant value defined from OpenGL 3.0
- GL_
SAMPLES - Constant value defined from OpenGL 1.3
- GL_
SAMPLES_ PASSED - Constant value defined from OpenGL 1.5
- GL_
SAMPLE_ ALPHA_ TO_ COVERAGE - Constant value defined from OpenGL 1.3
- GL_
SAMPLE_ ALPHA_ TO_ ONE - Constant value defined from OpenGL 1.3
- GL_
SAMPLE_ BUFFERS - Constant value defined from OpenGL 1.3
- GL_
SAMPLE_ COVERAGE - Constant value defined from OpenGL 1.3
- GL_
SAMPLE_ COVERAGE_ INVERT - Constant value defined from OpenGL 1.3
- GL_
SAMPLE_ COVERAGE_ VALUE - Constant value defined from OpenGL 1.3
- GL_
SAMPLE_ MASK - Constant value defined from OpenGL 3.2
- GL_
SAMPLE_ MASK_ VALUE - Constant value defined from OpenGL 3.2
- GL_
SAMPLE_ POSITION - Constant value defined from OpenGL 3.2
- GL_
SAMPLE_ SHADING - Constant value defined from OpenGL 4.0
- GL_
SCISSOR_ BOX - Constant value defined from OpenGL 1.0
- GL_
SCISSOR_ TEST - Constant value defined from OpenGL 1.0
- GL_
SCREEN - Constant value defined from OpenGL ES 3.2
- GL_
SECONDARY_ COLOR_ ARRAY - Constant value defined from OpenGL 1.4
- GL_
SECONDARY_ COLOR_ ARRAY_ BUFFER_ BINDING - Constant value defined from OpenGL 1.5
- GL_
SECONDARY_ COLOR_ ARRAY_ POINTER - Constant value defined from OpenGL 1.4
- GL_
SECONDARY_ COLOR_ ARRAY_ SIZE - Constant value defined from OpenGL 1.4
- GL_
SECONDARY_ COLOR_ ARRAY_ STRIDE - Constant value defined from OpenGL 1.4
- GL_
SECONDARY_ COLOR_ ARRAY_ TYPE - Constant value defined from OpenGL 1.4
- GL_
SEPARABLE_ 2D - Constant value defined from OpenGL 4.5
- GL_
SEPARATE_ ATTRIBS - Constant value defined from OpenGL 3.0
- GL_
SEPARATE_ SPECULAR_ COLOR - Constant value defined from OpenGL 1.2
- GL_SET
- Constant value defined from OpenGL 1.0
- GL_
SHADER - Constant value defined from OpenGL 4.3
- GL_
SHADER_ BINARY_ FORMATS - Constant value defined from OpenGL 4.1
- GL_
SHADER_ BINARY_ FORMAT_ SPIR_ V - Constant value defined from OpenGL 4.6
- GL_
SHADER_ COMPILER - Constant value defined from OpenGL 4.1
- GL_
SHADER_ IMAGE_ ACCESS_ BARRIER_ BIT - Constant value defined from OpenGL 4.2
- GL_
SHADER_ IMAGE_ ATOMIC - Constant value defined from OpenGL 4.3
- GL_
SHADER_ IMAGE_ LOAD - Constant value defined from OpenGL 4.3
- GL_
SHADER_ IMAGE_ STORE - Constant value defined from OpenGL 4.3
- GL_
SHADER_ SOURCE_ LENGTH - Constant value defined from OpenGL 2.0
- GL_
SHADER_ STORAGE_ BARRIER_ BIT - Constant value defined from OpenGL 4.3
- GL_
SHADER_ STORAGE_ BLOCK - Constant value defined from OpenGL 4.3
- GL_
SHADER_ STORAGE_ BUFFER - Constant value defined from OpenGL 4.3
- GL_
SHADER_ STORAGE_ BUFFER_ BINDING - Constant value defined from OpenGL 4.3
- GL_
SHADER_ STORAGE_ BUFFER_ OFFSET_ ALIGNMENT - Constant value defined from OpenGL 4.3
- GL_
SHADER_ STORAGE_ BUFFER_ SIZE - Constant value defined from OpenGL 4.3
- GL_
SHADER_ STORAGE_ BUFFER_ START - Constant value defined from OpenGL 4.3
- GL_
SHADER_ TYPE - Constant value defined from OpenGL 2.0
- GL_
SHADING_ LANGUAGE_ VERSION - Constant value defined from OpenGL 2.0
- GL_
SHORT - Constant value defined from OpenGL 1.0
- GL_
SIGNALED - Constant value defined from OpenGL 3.2
- GL_
SIGNED_ NORMALIZED - Constant value defined from OpenGL 3.1
- GL_
SIMULTANEOUS_ TEXTURE_ AND_ DEPTH_ TEST - Constant value defined from OpenGL 4.3
- GL_
SIMULTANEOUS_ TEXTURE_ AND_ DEPTH_ WRITE - Constant value defined from OpenGL 4.3
- GL_
SIMULTANEOUS_ TEXTURE_ AND_ STENCIL_ TEST - Constant value defined from OpenGL 4.3
- GL_
SIMULTANEOUS_ TEXTURE_ AND_ STENCIL_ WRITE - Constant value defined from OpenGL 4.3
- GL_
SINGLE_ COLOR - Constant value defined from OpenGL 1.2
- GL_
SLUMINANCE - Constant value defined from OpenGL 2.1
- GL_
SLUMINANC E8 - Constant value defined from OpenGL 2.1
- GL_
SLUMINANC E8_ ALPH A8 - Constant value defined from OpenGL 2.1
- GL_
SLUMINANCE_ ALPHA - Constant value defined from OpenGL 2.1
- GL_
SMOOTH_ LINE_ WIDTH_ GRANULARITY - Constant value defined from OpenGL 1.2
- GL_
SMOOTH_ LINE_ WIDTH_ RANGE - Constant value defined from OpenGL 1.2
- GL_
SMOOTH_ POINT_ SIZE_ GRANULARITY - Constant value defined from OpenGL 1.2
- GL_
SMOOTH_ POINT_ SIZE_ RANGE - Constant value defined from OpenGL 1.2
- GL_
SOFTLIGHT - Constant value defined from OpenGL ES 3.2
- GL_
SOURC E0_ ALPHA - Constant value defined from OpenGL 1.3
- GL_
SOURC E0_ RGB - Constant value defined from OpenGL 1.3
- GL_
SOURC E1_ ALPHA - Constant value defined from OpenGL 1.3
- GL_
SOURC E1_ RGB - Constant value defined from OpenGL 1.3
- GL_
SOURC E2_ ALPHA - Constant value defined from OpenGL 1.3
- GL_
SOURC E2_ RGB - Constant value defined from OpenGL 1.3
- GL_
SPIR_ V_ BINARY - Constant value defined from OpenGL 4.6
- GL_
SPIR_ V_ EXTENSIONS - Constant value defined from OpenGL 4.6
- GL_
SRC0_ ALPHA - Constant value defined from OpenGL 1.5
- GL_
SRC0_ RGB - Constant value defined from OpenGL 1.5
- GL_
SRC1_ ALPHA - Constant value defined from OpenGL 1.5
- GL_
SRC1_ COLOR - Constant value defined from OpenGL 3.3
- GL_
SRC1_ RGB - Constant value defined from OpenGL 1.5
- GL_
SRC2_ ALPHA - Constant value defined from OpenGL 1.5
- GL_
SRC2_ RGB - Constant value defined from OpenGL 1.5
- GL_
SRC_ ALPHA - Constant value defined from OpenGL 1.0
- GL_
SRC_ ALPHA_ SATURATE - Constant value defined from OpenGL 1.0
- GL_
SRC_ COLOR - Constant value defined from OpenGL 1.0
- GL_SRGB
- Constant value defined from OpenGL 2.1
- GL_
SRGB8 - Constant value defined from OpenGL 2.1
- GL_
SRGB8_ ALPH A8 - Constant value defined from OpenGL 2.1
- GL_
SRGB_ ALPHA - Constant value defined from OpenGL 2.1
- GL_
SRGB_ READ - Constant value defined from OpenGL 4.3
- GL_
SRGB_ WRITE - Constant value defined from OpenGL 4.3
- GL_
STACK_ OVERFLOW - Constant value defined from OpenGL 1.0
- GL_
STACK_ UNDERFLOW - Constant value defined from OpenGL 1.0
- GL_
STATIC_ COPY - Constant value defined from OpenGL 1.5
- GL_
STATIC_ DRAW - Constant value defined from OpenGL 1.5
- GL_
STATIC_ READ - Constant value defined from OpenGL 1.5
- GL_
STENCIL - Constant value defined from OpenGL 1.0
- GL_
STENCIL_ ATTACHMENT - Constant value defined from OpenGL 3.0
- GL_
STENCIL_ BACK_ FAIL - Constant value defined from OpenGL 2.0
- GL_
STENCIL_ BACK_ FUNC - Constant value defined from OpenGL 2.0
- GL_
STENCIL_ BACK_ PASS_ DEPTH_ FAIL - Constant value defined from OpenGL 2.0
- GL_
STENCIL_ BACK_ PASS_ DEPTH_ PASS - Constant value defined from OpenGL 2.0
- GL_
STENCIL_ BACK_ REF - Constant value defined from OpenGL 2.0
- GL_
STENCIL_ BACK_ VALUE_ MASK - Constant value defined from OpenGL 2.0
- GL_
STENCIL_ BACK_ WRITEMASK - Constant value defined from OpenGL 2.0
- GL_
STENCIL_ BITS - Constant value defined from OpenGL ES 2.0
- GL_
STENCIL_ BUFFER_ BIT - Constant value defined from OpenGL 1.0
- GL_
STENCIL_ CLEAR_ VALUE - Constant value defined from OpenGL 1.0
- GL_
STENCIL_ COMPONENTS - Constant value defined from OpenGL 4.3
- GL_
STENCIL_ FAIL - Constant value defined from OpenGL 1.0
- GL_
STENCIL_ FUNC - Constant value defined from OpenGL 1.0
- GL_
STENCIL_ INDEX - Constant value defined from OpenGL 1.0
- GL_
STENCIL_ INDE X1 - Constant value defined from OpenGL 3.0
- GL_
STENCIL_ INDE X4 - Constant value defined from OpenGL 3.0
- GL_
STENCIL_ INDE X8 - Constant value defined from OpenGL 3.0
- GL_
STENCIL_ INDE X16 - Constant value defined from OpenGL 3.0
- GL_
STENCIL_ PASS_ DEPTH_ FAIL - Constant value defined from OpenGL 1.0
- GL_
STENCIL_ PASS_ DEPTH_ PASS - Constant value defined from OpenGL 1.0
- GL_
STENCIL_ REF - Constant value defined from OpenGL 1.0
- GL_
STENCIL_ RENDERABLE - Constant value defined from OpenGL 4.3
- GL_
STENCIL_ TEST - Constant value defined from OpenGL 1.0
- GL_
STENCIL_ VALUE_ MASK - Constant value defined from OpenGL 1.0
- GL_
STENCIL_ WRITEMASK - Constant value defined from OpenGL 1.0
- GL_
STEREO - Constant value defined from OpenGL 1.0
- GL_
STREAM_ COPY - Constant value defined from OpenGL 1.5
- GL_
STREAM_ DRAW - Constant value defined from OpenGL 1.5
- GL_
STREAM_ READ - Constant value defined from OpenGL 1.5
- GL_
SUBPIXEL_ BITS - Constant value defined from OpenGL 1.0
- GL_
SUBTRACT - Constant value defined from OpenGL 1.3
- GL_
SYNC_ CONDITION - Constant value defined from OpenGL 3.2
- GL_
SYNC_ FENCE - Constant value defined from OpenGL 3.2
- GL_
SYNC_ FLAGS - Constant value defined from OpenGL 3.2
- GL_
SYNC_ FLUSH_ COMMANDS_ BIT - Constant value defined from OpenGL 3.2
- GL_
SYNC_ GPU_ COMMANDS_ COMPLETE - Constant value defined from OpenGL 3.2
- GL_
SYNC_ STATUS - Constant value defined from OpenGL 3.2
- GL_
TESS_ CONTROL_ OUTPUT_ VERTICES - Constant value defined from OpenGL 4.0
- GL_
TESS_ CONTROL_ SHADER - Constant value defined from OpenGL 4.0
- GL_
TESS_ CONTROL_ SHADER_ BIT - Constant value defined from OpenGL 4.1
- GL_
TESS_ CONTROL_ SHADER_ PATCHES - Constant value defined from OpenGL 4.6
- GL_
TESS_ CONTROL_ SUBROUTINE - Constant value defined from OpenGL 4.3
- GL_
TESS_ CONTROL_ SUBROUTINE_ UNIFORM - Constant value defined from OpenGL 4.3
- GL_
TESS_ CONTROL_ TEXTURE - Constant value defined from OpenGL 4.3
- GL_
TESS_ EVALUATION_ SHADER - Constant value defined from OpenGL 4.0
- GL_
TESS_ EVALUATION_ SHADER_ BIT - Constant value defined from OpenGL 4.1
- GL_
TESS_ EVALUATION_ SHADER_ INVOCATIONS - Constant value defined from OpenGL 4.6
- GL_
TESS_ EVALUATION_ SUBROUTINE - Constant value defined from OpenGL 4.3
- GL_
TESS_ EVALUATION_ SUBROUTINE_ UNIFORM - Constant value defined from OpenGL 4.3
- GL_
TESS_ EVALUATION_ TEXTURE - Constant value defined from OpenGL 4.3
- GL_
TESS_ GEN_ MODE - Constant value defined from OpenGL 4.0
- GL_
TESS_ GEN_ POINT_ MODE - Constant value defined from OpenGL 4.0
- GL_
TESS_ GEN_ SPACING - Constant value defined from OpenGL 4.0
- GL_
TESS_ GEN_ VERTEX_ ORDER - Constant value defined from OpenGL 4.0
- GL_
TEXTURE - Constant value defined from OpenGL 1.0
- GL_
TEXTUR E0 - Constant value defined from OpenGL 1.3
- GL_
TEXTUR E1 - Constant value defined from OpenGL 1.3
- GL_
TEXTUR E2 - Constant value defined from OpenGL 1.3
- GL_
TEXTUR E3 - Constant value defined from OpenGL 1.3
- GL_
TEXTUR E4 - Constant value defined from OpenGL 1.3
- GL_
TEXTUR E5 - Constant value defined from OpenGL 1.3
- GL_
TEXTUR E6 - Constant value defined from OpenGL 1.3
- GL_
TEXTUR E7 - Constant value defined from OpenGL 1.3
- GL_
TEXTUR E8 - Constant value defined from OpenGL 1.3
- GL_
TEXTUR E9 - Constant value defined from OpenGL 1.3
- GL_
TEXTUR E10 - Constant value defined from OpenGL 1.3
- GL_
TEXTUR E11 - Constant value defined from OpenGL 1.3
- GL_
TEXTUR E12 - Constant value defined from OpenGL 1.3
- GL_
TEXTUR E13 - Constant value defined from OpenGL 1.3
- GL_
TEXTUR E14 - Constant value defined from OpenGL 1.3
- GL_
TEXTUR E15 - Constant value defined from OpenGL 1.3
- GL_
TEXTUR E16 - Constant value defined from OpenGL 1.3
- GL_
TEXTUR E17 - Constant value defined from OpenGL 1.3
- GL_
TEXTUR E18 - Constant value defined from OpenGL 1.3
- GL_
TEXTUR E19 - Constant value defined from OpenGL 1.3
- GL_
TEXTUR E20 - Constant value defined from OpenGL 1.3
- GL_
TEXTUR E21 - Constant value defined from OpenGL 1.3
- GL_
TEXTUR E22 - Constant value defined from OpenGL 1.3
- GL_
TEXTUR E23 - Constant value defined from OpenGL 1.3
- GL_
TEXTUR E24 - Constant value defined from OpenGL 1.3
- GL_
TEXTUR E25 - Constant value defined from OpenGL 1.3
- GL_
TEXTUR E26 - Constant value defined from OpenGL 1.3
- GL_
TEXTUR E27 - Constant value defined from OpenGL 1.3
- GL_
TEXTUR E28 - Constant value defined from OpenGL 1.3
- GL_
TEXTUR E29 - Constant value defined from OpenGL 1.3
- GL_
TEXTUR E30 - Constant value defined from OpenGL 1.3
- GL_
TEXTUR E31 - Constant value defined from OpenGL 1.3
- GL_
TEXTURE_ 1D - Constant value defined from OpenGL 1.0
- GL_
TEXTURE_ 1D_ ARRAY - Constant value defined from OpenGL 3.0
- GL_
TEXTURE_ 2D - Constant value defined from OpenGL 1.0
- GL_
TEXTURE_ 2D_ ARRAY - Constant value defined from OpenGL 3.0
- GL_
TEXTURE_ 2D_ MULTISAMPLE - Constant value defined from OpenGL 3.2
- GL_
TEXTURE_ 2D_ MULTISAMPLE_ ARRAY - Constant value defined from OpenGL 3.2
- GL_
TEXTURE_ 3D - Constant value defined from OpenGL 1.2
- GL_
TEXTURE_ ALPHA_ SIZE - Constant value defined from OpenGL 1.1
- GL_
TEXTURE_ ALPHA_ TYPE - Constant value defined from OpenGL 3.0
- GL_
TEXTURE_ BASE_ LEVEL - Constant value defined from OpenGL 1.2
- GL_
TEXTURE_ BINDING_ 1D - Constant value defined from OpenGL 1.1
- GL_
TEXTURE_ BINDING_ 1D_ ARRAY - Constant value defined from OpenGL 3.0
- GL_
TEXTURE_ BINDING_ 2D - Constant value defined from OpenGL 1.1
- GL_
TEXTURE_ BINDING_ 2D_ ARRAY - Constant value defined from OpenGL 3.0
- GL_
TEXTURE_ BINDING_ 2D_ MULTISAMPLE - Constant value defined from OpenGL 3.2
- GL_
TEXTURE_ BINDING_ 2D_ MULTISAMPLE_ ARRAY - Constant value defined from OpenGL 3.2
- GL_
TEXTURE_ BINDING_ 3D - Constant value defined from OpenGL 1.2
- GL_
TEXTURE_ BINDING_ BUFFER - Constant value defined from OpenGL 3.1
- GL_
TEXTURE_ BINDING_ CUBE_ MAP - Constant value defined from OpenGL 1.3
- GL_
TEXTURE_ BINDING_ CUBE_ MAP_ ARRAY - Constant value defined from OpenGL 4.0
- GL_
TEXTURE_ BINDING_ RECTANGLE - Constant value defined from OpenGL 3.1
- GL_
TEXTURE_ BLUE_ SIZE - Constant value defined from OpenGL 1.1
- GL_
TEXTURE_ BLUE_ TYPE - Constant value defined from OpenGL 3.0
- GL_
TEXTURE_ BORDER_ COLOR - Constant value defined from OpenGL 1.0
- GL_
TEXTURE_ BUFFER - Constant value defined from OpenGL 3.1
- GL_
TEXTURE_ BUFFER_ BINDING - Constant value defined from OpenGL 4.4
- GL_
TEXTURE_ BUFFER_ DATA_ STORE_ BINDING - Constant value defined from OpenGL 3.1
- GL_
TEXTURE_ BUFFER_ OFFSET - Constant value defined from OpenGL 4.3
- GL_
TEXTURE_ BUFFER_ OFFSET_ ALIGNMENT - Constant value defined from OpenGL 4.3
- GL_
TEXTURE_ BUFFER_ SIZE - Constant value defined from OpenGL 4.3
- GL_
TEXTURE_ COMPARE_ FUNC - Constant value defined from OpenGL 1.4
- GL_
TEXTURE_ COMPARE_ MODE - Constant value defined from OpenGL 1.4
- GL_
TEXTURE_ COMPRESSED - Constant value defined from OpenGL 1.3
- GL_
TEXTURE_ COMPRESSED_ BLOCK_ HEIGHT - Constant value defined from OpenGL 4.3
- GL_
TEXTURE_ COMPRESSED_ BLOCK_ SIZE - Constant value defined from OpenGL 4.3
- GL_
TEXTURE_ COMPRESSED_ BLOCK_ WIDTH - Constant value defined from OpenGL 4.3
- GL_
TEXTURE_ COMPRESSED_ IMAGE_ SIZE - Constant value defined from OpenGL 1.3
- GL_
TEXTURE_ COMPRESSION_ HINT - Constant value defined from OpenGL 1.3
- GL_
TEXTURE_ COORD_ ARRAY_ BUFFER_ BINDING - Constant value defined from OpenGL 1.5
- GL_
TEXTURE_ CUBE_ MAP - Constant value defined from OpenGL 1.3
- GL_
TEXTURE_ CUBE_ MAP_ ARRAY - Constant value defined from OpenGL 4.0
- GL_
TEXTURE_ CUBE_ MAP_ NEGATIVE_ X - Constant value defined from OpenGL 1.3
- GL_
TEXTURE_ CUBE_ MAP_ NEGATIVE_ Y - Constant value defined from OpenGL 1.3
- GL_
TEXTURE_ CUBE_ MAP_ NEGATIVE_ Z - Constant value defined from OpenGL 1.3
- GL_
TEXTURE_ CUBE_ MAP_ POSITIVE_ X - Constant value defined from OpenGL 1.3
- GL_
TEXTURE_ CUBE_ MAP_ POSITIVE_ Y - Constant value defined from OpenGL 1.3
- GL_
TEXTURE_ CUBE_ MAP_ POSITIVE_ Z - Constant value defined from OpenGL 1.3
- GL_
TEXTURE_ CUBE_ MAP_ SEAMLESS - Constant value defined from OpenGL 3.2
- GL_
TEXTURE_ DEPTH - Constant value defined from OpenGL 1.2
- GL_
TEXTURE_ DEPTH_ SIZE - Constant value defined from OpenGL 1.4
- GL_
TEXTURE_ DEPTH_ TYPE - Constant value defined from OpenGL 3.0
- GL_
TEXTURE_ FETCH_ BARRIER_ BIT - Constant value defined from OpenGL 4.2
- GL_
TEXTURE_ FILTER_ CONTROL - Constant value defined from OpenGL 1.4
- GL_
TEXTURE_ FIXED_ SAMPLE_ LOCATIONS - Constant value defined from OpenGL 3.2
- GL_
TEXTURE_ GATHER - Constant value defined from OpenGL 4.3
- GL_
TEXTURE_ GATHER_ SHADOW - Constant value defined from OpenGL 4.3
- GL_
TEXTURE_ GREEN_ SIZE - Constant value defined from OpenGL 1.1
- GL_
TEXTURE_ GREEN_ TYPE - Constant value defined from OpenGL 3.0
- GL_
TEXTURE_ HEIGHT - Constant value defined from OpenGL 1.0
- GL_
TEXTURE_ IMAGE_ FORMAT - Constant value defined from OpenGL 4.3
- GL_
TEXTURE_ IMAGE_ TYPE - Constant value defined from OpenGL 4.3
- GL_
TEXTURE_ IMMUTABLE_ FORMAT - Constant value defined from OpenGL 4.2
- GL_
TEXTURE_ IMMUTABLE_ LEVELS - Constant value defined from OpenGL 4.3
- GL_
TEXTURE_ INTENSITY_ TYPE - Constant value defined from OpenGL 3.0
- GL_
TEXTURE_ INTERNAL_ FORMAT - Constant value defined from OpenGL 1.1
- GL_
TEXTURE_ LOD_ BIAS - Constant value defined from OpenGL 1.4
- GL_
TEXTURE_ LUMINANCE_ TYPE - Constant value defined from OpenGL 3.0
- GL_
TEXTURE_ MAG_ FILTER - Constant value defined from OpenGL 1.0
- GL_
TEXTURE_ MAX_ ANISOTROPY - Constant value defined from OpenGL 4.6
- GL_
TEXTURE_ MAX_ LEVEL - Constant value defined from OpenGL 1.2
- GL_
TEXTURE_ MAX_ LOD - Constant value defined from OpenGL 1.2
- GL_
TEXTURE_ MIN_ FILTER - Constant value defined from OpenGL 1.0
- GL_
TEXTURE_ MIN_ LOD - Constant value defined from OpenGL 1.2
- GL_
TEXTURE_ RECTANGLE - Constant value defined from OpenGL 3.1
- GL_
TEXTURE_ RED_ SIZE - Constant value defined from OpenGL 1.1
- GL_
TEXTURE_ RED_ TYPE - Constant value defined from OpenGL 3.0
- GL_
TEXTURE_ SAMPLES - Constant value defined from OpenGL 3.2
- GL_
TEXTURE_ SHADOW - Constant value defined from OpenGL 4.3
- GL_
TEXTURE_ SHARED_ SIZE - Constant value defined from OpenGL 3.0
- GL_
TEXTURE_ STENCIL_ SIZE - Constant value defined from OpenGL 3.0
- GL_
TEXTURE_ SWIZZLE_ A - Constant value defined from OpenGL 3.3
- GL_
TEXTURE_ SWIZZLE_ B - Constant value defined from OpenGL 3.3
- GL_
TEXTURE_ SWIZZLE_ G - Constant value defined from OpenGL 3.3
- GL_
TEXTURE_ SWIZZLE_ R - Constant value defined from OpenGL 3.3
- GL_
TEXTURE_ SWIZZLE_ RGBA - Constant value defined from OpenGL 3.3
- GL_
TEXTURE_ TARGET - Constant value defined from OpenGL 4.5
- GL_
TEXTURE_ UPDATE_ BARRIER_ BIT - Constant value defined from OpenGL 4.2
- GL_
TEXTURE_ VIEW - Constant value defined from OpenGL 4.3
- GL_
TEXTURE_ VIEW_ MIN_ LAYER - Constant value defined from OpenGL 4.3
- GL_
TEXTURE_ VIEW_ MIN_ LEVEL - Constant value defined from OpenGL 4.3
- GL_
TEXTURE_ VIEW_ NUM_ LAYERS - Constant value defined from OpenGL 4.3
- GL_
TEXTURE_ VIEW_ NUM_ LEVELS - Constant value defined from OpenGL 4.3
- GL_
TEXTURE_ WIDTH - Constant value defined from OpenGL 1.0
- GL_
TEXTURE_ WRAP_ R - Constant value defined from OpenGL 1.2
- GL_
TEXTURE_ WRAP_ S - Constant value defined from OpenGL 1.0
- GL_
TEXTURE_ WRAP_ T - Constant value defined from OpenGL 1.0
- GL_
TIMEOUT_ EXPIRED - Constant value defined from OpenGL 3.2
- GL_
TIMEOUT_ IGNORED - Constant value defined from OpenGL 3.2
- GL_
TIMESTAMP - Constant value defined from OpenGL 3.3
- GL_
TIME_ ELAPSED - Constant value defined from OpenGL 3.3
- GL_
TOP_ LEVEL_ ARRAY_ SIZE - Constant value defined from OpenGL 4.3
- GL_
TOP_ LEVEL_ ARRAY_ STRIDE - Constant value defined from OpenGL 4.3
- GL_
TRANSFORM_ FEEDBACK - Constant value defined from OpenGL 4.0
- GL_
TRANSFORM_ FEEDBACK_ ACTIVE - Constant value defined from OpenGL 4.2
- GL_
TRANSFORM_ FEEDBACK_ BARRIER_ BIT - Constant value defined from OpenGL 4.2
- GL_
TRANSFORM_ FEEDBACK_ BINDING - Constant value defined from OpenGL 4.0
- GL_
TRANSFORM_ FEEDBACK_ BUFFER - Constant value defined from OpenGL 3.0
- GL_
TRANSFORM_ FEEDBACK_ BUFFER_ ACTIVE - Constant value defined from OpenGL 4.0
- GL_
TRANSFORM_ FEEDBACK_ BUFFER_ BINDING - Constant value defined from OpenGL 3.0
- GL_
TRANSFORM_ FEEDBACK_ BUFFER_ INDEX - Constant value defined from OpenGL 4.4
- GL_
TRANSFORM_ FEEDBACK_ BUFFER_ MODE - Constant value defined from OpenGL 3.0
- GL_
TRANSFORM_ FEEDBACK_ BUFFER_ PAUSED - Constant value defined from OpenGL 4.0
- GL_
TRANSFORM_ FEEDBACK_ BUFFER_ SIZE - Constant value defined from OpenGL 3.0
- GL_
TRANSFORM_ FEEDBACK_ BUFFER_ START - Constant value defined from OpenGL 3.0
- GL_
TRANSFORM_ FEEDBACK_ BUFFER_ STRIDE - Constant value defined from OpenGL 4.4
- GL_
TRANSFORM_ FEEDBACK_ OVERFLOW - Constant value defined from OpenGL 4.6
- GL_
TRANSFORM_ FEEDBACK_ PAUSED - Constant value defined from OpenGL 4.2
- GL_
TRANSFORM_ FEEDBACK_ PRIMITIVES_ WRITTEN - Constant value defined from OpenGL 3.0
- GL_
TRANSFORM_ FEEDBACK_ STREAM_ OVERFLOW - Constant value defined from OpenGL 4.6
- GL_
TRANSFORM_ FEEDBACK_ VARYING - Constant value defined from OpenGL 4.3
- GL_
TRANSFORM_ FEEDBACK_ VARYINGS - Constant value defined from OpenGL 3.0
- GL_
TRANSFORM_ FEEDBACK_ VARYING_ MAX_ LENGTH - Constant value defined from OpenGL 3.0
- GL_
TRANSPOSE_ COLOR_ MATRIX - Constant value defined from OpenGL 1.3
- GL_
TRANSPOSE_ MODELVIEW_ MATRIX - Constant value defined from OpenGL 1.3
- GL_
TRANSPOSE_ PROJECTION_ MATRIX - Constant value defined from OpenGL 1.3
- GL_
TRANSPOSE_ TEXTURE_ MATRIX - Constant value defined from OpenGL 1.3
- GL_
TRIANGLES - Constant value defined from OpenGL 1.0
- GL_
TRIANGLES_ ADJACENCY - Constant value defined from OpenGL 3.2
- GL_
TRIANGLE_ FAN - Constant value defined from OpenGL 1.0
- GL_
TRIANGLE_ STRIP - Constant value defined from OpenGL 1.0
- GL_
TRIANGLE_ STRIP_ ADJACENCY - Constant value defined from OpenGL 3.2
- GL_TRUE
- Constant value defined from OpenGL 1.0
- GL_TYPE
- Constant value defined from OpenGL 4.3
- GL_
UNDEFINED_ VERTEX - Constant value defined from OpenGL 4.1
- GL_
UNIFORM - Constant value defined from OpenGL 4.3
- GL_
UNIFORM_ ARRAY_ STRIDE - Constant value defined from OpenGL 3.1
- GL_
UNIFORM_ ATOMIC_ COUNTER_ BUFFER_ INDEX - Constant value defined from OpenGL 4.2
- GL_
UNIFORM_ BARRIER_ BIT - Constant value defined from OpenGL 4.2
- GL_
UNIFORM_ BLOCK - Constant value defined from OpenGL 4.3
- GL_
UNIFORM_ BLOCK_ ACTIVE_ UNIFORMS - Constant value defined from OpenGL 3.1
- GL_
UNIFORM_ BLOCK_ ACTIVE_ UNIFORM_ INDICES - Constant value defined from OpenGL 3.1
- GL_
UNIFORM_ BLOCK_ BINDING - Constant value defined from OpenGL 3.1
- GL_
UNIFORM_ BLOCK_ DATA_ SIZE - Constant value defined from OpenGL 3.1
- GL_
UNIFORM_ BLOCK_ INDEX - Constant value defined from OpenGL 3.1
- GL_
UNIFORM_ BLOCK_ NAME_ LENGTH - Constant value defined from OpenGL 3.1
- GL_
UNIFORM_ BLOCK_ REFERENCED_ BY_ COMPUTE_ SHADER - Constant value defined from OpenGL 4.3
- GL_
UNIFORM_ BLOCK_ REFERENCED_ BY_ FRAGMENT_ SHADER - Constant value defined from OpenGL 3.1
- GL_
UNIFORM_ BLOCK_ REFERENCED_ BY_ GEOMETRY_ SHADER - Constant value defined from OpenGL 3.1
- GL_
UNIFORM_ BLOCK_ REFERENCED_ BY_ TESS_ CONTROL_ SHADER - Constant value defined from OpenGL 4.0
- GL_
UNIFORM_ BLOCK_ REFERENCED_ BY_ TESS_ EVALUATION_ SHADER - Constant value defined from OpenGL 4.0
- GL_
UNIFORM_ BLOCK_ REFERENCED_ BY_ VERTEX_ SHADER - Constant value defined from OpenGL 3.1
- GL_
UNIFORM_ BUFFER - Constant value defined from OpenGL 3.1
- GL_
UNIFORM_ BUFFER_ BINDING - Constant value defined from OpenGL 3.1
- GL_
UNIFORM_ BUFFER_ OFFSET_ ALIGNMENT - Constant value defined from OpenGL 3.1
- GL_
UNIFORM_ BUFFER_ SIZE - Constant value defined from OpenGL 3.1
- GL_
UNIFORM_ BUFFER_ START - Constant value defined from OpenGL 3.1
- GL_
UNIFORM_ IS_ ROW_ MAJOR - Constant value defined from OpenGL 3.1
- GL_
UNIFORM_ MATRIX_ STRIDE - Constant value defined from OpenGL 3.1
- GL_
UNIFORM_ NAME_ LENGTH - Constant value defined from OpenGL 3.1
- GL_
UNIFORM_ OFFSET - Constant value defined from OpenGL 3.1
- GL_
UNIFORM_ SIZE - Constant value defined from OpenGL 3.1
- GL_
UNIFORM_ TYPE - Constant value defined from OpenGL 3.1
- GL_
UNKNOWN_ CONTEXT_ RESET - Constant value defined from OpenGL 4.5
- GL_
UNPACK_ ALIGNMENT - Constant value defined from OpenGL 1.0
- GL_
UNPACK_ COMPRESSED_ BLOCK_ DEPTH - Constant value defined from OpenGL 4.2
- GL_
UNPACK_ COMPRESSED_ BLOCK_ HEIGHT - Constant value defined from OpenGL 4.2
- GL_
UNPACK_ COMPRESSED_ BLOCK_ SIZE - Constant value defined from OpenGL 4.2
- GL_
UNPACK_ COMPRESSED_ BLOCK_ WIDTH - Constant value defined from OpenGL 4.2
- GL_
UNPACK_ IMAGE_ HEIGHT - Constant value defined from OpenGL 1.2
- GL_
UNPACK_ LSB_ FIRST - Constant value defined from OpenGL 1.0
- GL_
UNPACK_ ROW_ LENGTH - Constant value defined from OpenGL 1.0
- GL_
UNPACK_ SKIP_ IMAGES - Constant value defined from OpenGL 1.2
- GL_
UNPACK_ SKIP_ PIXELS - Constant value defined from OpenGL 1.0
- GL_
UNPACK_ SKIP_ ROWS - Constant value defined from OpenGL 1.0
- GL_
UNPACK_ SWAP_ BYTES - Constant value defined from OpenGL 1.0
- GL_
UNSIGNALED - Constant value defined from OpenGL 3.2
- GL_
UNSIGNED_ BYTE - Constant value defined from OpenGL 1.0
- GL_
UNSIGNED_ BYTE_ 2_ 3_ 3_ REV - Constant value defined from OpenGL 1.2
- GL_
UNSIGNED_ BYTE_ 3_ 3_ 2 - Constant value defined from OpenGL 1.2
- GL_
UNSIGNED_ INT - Constant value defined from OpenGL 1.0
- GL_
UNSIGNED_ INT_ 2_ 10_ 10_ 10_ REV - Constant value defined from OpenGL 1.2
- GL_
UNSIGNED_ INT_ 5_ 9_ 9_ 9_ REV - Constant value defined from OpenGL 3.0
- GL_
UNSIGNED_ INT_ 8_ 8_ 8_ 8 - Constant value defined from OpenGL 1.2
- GL_
UNSIGNED_ INT_ 8_ 8_ 8_ 8_ REV - Constant value defined from OpenGL 1.2
- GL_
UNSIGNED_ INT_ 10F_ 11F_ 11F_ REV - Constant value defined from OpenGL 3.0
- GL_
UNSIGNED_ INT_ 10_ 10_ 10_ 2 - Constant value defined from OpenGL 1.2
- GL_
UNSIGNED_ INT_ 24_ 8 - Constant value defined from OpenGL 3.0
- GL_
UNSIGNED_ INT_ ATOMIC_ COUNTER - Constant value defined from OpenGL 4.2
- GL_
UNSIGNED_ INT_ IMAGE_ 1D - Constant value defined from OpenGL 4.2
- GL_
UNSIGNED_ INT_ IMAGE_ 1D_ ARRAY - Constant value defined from OpenGL 4.2
- GL_
UNSIGNED_ INT_ IMAGE_ 2D - Constant value defined from OpenGL 4.2
- GL_
UNSIGNED_ INT_ IMAGE_ 2D_ ARRAY - Constant value defined from OpenGL 4.2
- GL_
UNSIGNED_ INT_ IMAGE_ 2D_ MULTISAMPLE - Constant value defined from OpenGL 4.2
- GL_
UNSIGNED_ INT_ IMAGE_ 2D_ MULTISAMPLE_ ARRAY - Constant value defined from OpenGL 4.2
- GL_
UNSIGNED_ INT_ IMAGE_ 2D_ RECT - Constant value defined from OpenGL 4.2
- GL_
UNSIGNED_ INT_ IMAGE_ 3D - Constant value defined from OpenGL 4.2
- GL_
UNSIGNED_ INT_ IMAGE_ BUFFER - Constant value defined from OpenGL 4.2
- GL_
UNSIGNED_ INT_ IMAGE_ CUBE - Constant value defined from OpenGL 4.2
- GL_
UNSIGNED_ INT_ IMAGE_ CUBE_ MAP_ ARRAY - Constant value defined from OpenGL 4.2
- GL_
UNSIGNED_ INT_ SAMPLER_ 1D - Constant value defined from OpenGL 3.0
- GL_
UNSIGNED_ INT_ SAMPLER_ 1D_ ARRAY - Constant value defined from OpenGL 3.0
- GL_
UNSIGNED_ INT_ SAMPLER_ 2D - Constant value defined from OpenGL 3.0
- GL_
UNSIGNED_ INT_ SAMPLER_ 2D_ ARRAY - Constant value defined from OpenGL 3.0
- GL_
UNSIGNED_ INT_ SAMPLER_ 2D_ MULTISAMPLE - Constant value defined from OpenGL 3.2
- GL_
UNSIGNED_ INT_ SAMPLER_ 2D_ MULTISAMPLE_ ARRAY - Constant value defined from OpenGL 3.2
- GL_
UNSIGNED_ INT_ SAMPLER_ 2D_ RECT - Constant value defined from OpenGL 3.1
- GL_
UNSIGNED_ INT_ SAMPLER_ 3D - Constant value defined from OpenGL 3.0
- GL_
UNSIGNED_ INT_ SAMPLER_ BUFFER - Constant value defined from OpenGL 3.1
- GL_
UNSIGNED_ INT_ SAMPLER_ CUBE - Constant value defined from OpenGL 3.0
- GL_
UNSIGNED_ INT_ SAMPLER_ CUBE_ MAP_ ARRAY - Constant value defined from OpenGL 4.0
- GL_
UNSIGNED_ INT_ VEC2 - Constant value defined from OpenGL 3.0
- GL_
UNSIGNED_ INT_ VEC3 - Constant value defined from OpenGL 3.0
- GL_
UNSIGNED_ INT_ VEC4 - Constant value defined from OpenGL 3.0
- GL_
UNSIGNED_ NORMALIZED - Constant value defined from OpenGL 3.0
- GL_
UNSIGNED_ SHORT - Constant value defined from OpenGL 1.0
- GL_
UNSIGNED_ SHORT_ 1_ 5_ 5_ 5_ REV - Constant value defined from OpenGL 1.2
- GL_
UNSIGNED_ SHORT_ 4_ 4_ 4_ 4 - Constant value defined from OpenGL 1.2
- GL_
UNSIGNED_ SHORT_ 4_ 4_ 4_ 4_ REV - Constant value defined from OpenGL 1.2
- GL_
UNSIGNED_ SHORT_ 5_ 5_ 5_ 1 - Constant value defined from OpenGL 1.2
- GL_
UNSIGNED_ SHORT_ 5_ 6_ 5 - Constant value defined from OpenGL 1.2
- GL_
UNSIGNED_ SHORT_ 5_ 6_ 5_ REV - Constant value defined from OpenGL 1.2
- GL_
UPPER_ LEFT - Constant value defined from OpenGL 2.0
- GL_
VALIDATE_ STATUS - Constant value defined from OpenGL 2.0
- GL_
VENDOR - Constant value defined from OpenGL 1.0
- GL_
VERSION - Constant value defined from OpenGL 1.0
- GL_
VERTEX_ ARRAY - Constant value defined from OpenGL 1.1
- GL_
VERTEX_ ARRAY_ BINDING - Constant value defined from OpenGL 3.0
- GL_
VERTEX_ ARRAY_ BUFFER_ BINDING - Constant value defined from OpenGL 1.5
- GL_
VERTEX_ ATTRIB_ ARRAY_ BARRIER_ BIT - Constant value defined from OpenGL 4.2
- GL_
VERTEX_ ATTRIB_ ARRAY_ BUFFER_ BINDING - Constant value defined from OpenGL 1.5
- GL_
VERTEX_ ATTRIB_ ARRAY_ DIVISOR - Constant value defined from OpenGL 3.3
- GL_
VERTEX_ ATTRIB_ ARRAY_ ENABLED - Constant value defined from OpenGL 2.0
- GL_
VERTEX_ ATTRIB_ ARRAY_ INTEGER - Constant value defined from OpenGL 3.0
- GL_
VERTEX_ ATTRIB_ ARRAY_ LONG - Constant value defined from OpenGL 4.3
- GL_
VERTEX_ ATTRIB_ ARRAY_ NORMALIZED - Constant value defined from OpenGL 2.0
- GL_
VERTEX_ ATTRIB_ ARRAY_ POINTER - Constant value defined from OpenGL 2.0
- GL_
VERTEX_ ATTRIB_ ARRAY_ SIZE - Constant value defined from OpenGL 2.0
- GL_
VERTEX_ ATTRIB_ ARRAY_ STRIDE - Constant value defined from OpenGL 2.0
- GL_
VERTEX_ ATTRIB_ ARRAY_ TYPE - Constant value defined from OpenGL 2.0
- GL_
VERTEX_ ATTRIB_ BINDING - Constant value defined from OpenGL 4.3
- GL_
VERTEX_ ATTRIB_ RELATIVE_ OFFSET - Constant value defined from OpenGL 4.3
- GL_
VERTEX_ BINDING_ BUFFER - Constant value defined from OpenGL 4.3
- GL_
VERTEX_ BINDING_ DIVISOR - Constant value defined from OpenGL 4.3
- GL_
VERTEX_ BINDING_ OFFSET - Constant value defined from OpenGL 4.3
- GL_
VERTEX_ BINDING_ STRIDE - Constant value defined from OpenGL 4.3
- GL_
VERTEX_ PROGRAM_ POINT_ SIZE - Constant value defined from OpenGL 2.0
- GL_
VERTEX_ PROGRAM_ TWO_ SIDE - Constant value defined from OpenGL 2.0
- GL_
VERTEX_ SHADER - Constant value defined from OpenGL 2.0
- GL_
VERTEX_ SHADER_ BIT - Constant value defined from OpenGL 4.1
- GL_
VERTEX_ SHADER_ INVOCATIONS - Constant value defined from OpenGL 4.6
- GL_
VERTEX_ SUBROUTINE - Constant value defined from OpenGL 4.3
- GL_
VERTEX_ SUBROUTINE_ UNIFORM - Constant value defined from OpenGL 4.3
- GL_
VERTEX_ TEXTURE - Constant value defined from OpenGL 4.3
- GL_
VERTICES_ SUBMITTED - Constant value defined from OpenGL 4.6
- GL_
VIEWPORT - Constant value defined from OpenGL 1.0
- GL_
VIEWPORT_ BOUNDS_ RANGE - Constant value defined from OpenGL 4.1
- GL_
VIEWPORT_ INDEX_ PROVOKING_ VERTEX - Constant value defined from OpenGL 4.1
- GL_
VIEWPORT_ SUBPIXEL_ BITS - Constant value defined from OpenGL 4.1
- GL_
VIEW_ CLASS_ 8_ BITS - Constant value defined from OpenGL 4.3
- GL_
VIEW_ CLASS_ 16_ BITS - Constant value defined from OpenGL 4.3
- GL_
VIEW_ CLASS_ 24_ BITS - Constant value defined from OpenGL 4.3
- GL_
VIEW_ CLASS_ 32_ BITS - Constant value defined from OpenGL 4.3
- GL_
VIEW_ CLASS_ 48_ BITS - Constant value defined from OpenGL 4.3
- GL_
VIEW_ CLASS_ 64_ BITS - Constant value defined from OpenGL 4.3
- GL_
VIEW_ CLASS_ 96_ BITS - Constant value defined from OpenGL 4.3
- GL_
VIEW_ CLASS_ 128_ BITS - Constant value defined from OpenGL 4.3
- GL_
VIEW_ CLASS_ BPTC_ FLOAT - Constant value defined from OpenGL 4.3
- GL_
VIEW_ CLASS_ BPTC_ UNORM - Constant value defined from OpenGL 4.3
- GL_
VIEW_ CLASS_ RGTC1_ RED - Constant value defined from OpenGL 4.3
- GL_
VIEW_ CLASS_ RGTC2_ RG - Constant value defined from OpenGL 4.3
- GL_
VIEW_ CLASS_ S3TC_ DXT1_ RGB - Constant value defined from OpenGL 4.3
- GL_
VIEW_ CLASS_ S3TC_ DXT1_ RGBA - Constant value defined from OpenGL 4.3
- GL_
VIEW_ CLASS_ S3TC_ DXT3_ RGBA - Constant value defined from OpenGL 4.3
- GL_
VIEW_ CLASS_ S3TC_ DXT5_ RGBA - Constant value defined from OpenGL 4.3
- GL_
VIEW_ COMPATIBILITY_ CLASS - Constant value defined from OpenGL 4.3
- GL_
WAIT_ FAILED - Constant value defined from OpenGL 3.2
- GL_
WEIGHT_ ARRAY_ BUFFER_ BINDING - Constant value defined from OpenGL 1.5
- GL_
WRITE_ ONLY - Constant value defined from OpenGL 1.5
- GL_XOR
- Constant value defined from OpenGL 1.0
- GL_ZERO
- Constant value defined from OpenGL 1.0
- GL_
ZERO_ TO_ ONE - Constant value defined from OpenGL 4.5
Traits§
- ES_
GL_ 2_ 0 - Functions from OpenGL ES version 2.0
- ES_
GL_ 2_ 0_ g - Functions from OpenGL ES version 2.0 for the struct
GLCore
without dupliacted functions. - ES_
GL_ 3_ 0 - Functions from OpenGL ES version 3.0
- ES_
GL_ 3_ 0_ g - Functions from OpenGL ES version 3.0 for the struct
GLCore
without dupliacted functions. - ES_
GL_ 3_ 1 - Functions from OpenGL ES version 3.1
- ES_
GL_ 3_ 2 - Functions from OpenGL ES version 3.2
- ES_
GL_ 3_ 1_ g - Functions from OpenGL ES version 3.1 for the struct
GLCore
without dupliacted functions. - ES_
GL_ 3_ 2_ g - Functions from OpenGL ES version 3.2 for the struct
GLCore
without dupliacted functions. - GL_1_0
- Functions from OpenGL version 1.0
- GL_
1_ 0_ g - Functions from OpenGL version 1.0 for the struct
GLCore
without dupliacted functions. - GL_1_1
- Functions from OpenGL version 1.1
- GL_1_2
- Functions from OpenGL version 1.2
- GL_1_3
- Functions from OpenGL version 1.3
- GL_1_4
- Functions from OpenGL version 1.4
- GL_1_5
- Functions from OpenGL version 1.5
- GL_
1_ 1_ g - Functions from OpenGL version 1.1 for the struct
GLCore
without dupliacted functions. - GL_
1_ 2_ g - Functions from OpenGL version 1.2 for the struct
GLCore
without dupliacted functions. - GL_
1_ 3_ g - Functions from OpenGL version 1.3 for the struct
GLCore
without dupliacted functions. - GL_
1_ 4_ g - Functions from OpenGL version 1.4 for the struct
GLCore
without dupliacted functions. - GL_
1_ 5_ g - Functions from OpenGL version 1.5 for the struct
GLCore
without dupliacted functions. - GL_2_0
- Functions from OpenGL version 2.0
- GL_
2_ 0_ g - Functions from OpenGL version 2.0 for the struct
GLCore
without dupliacted functions. - GL_2_1
- Functions from OpenGL version 2.1
- GL_
2_ 1_ g - Functions from OpenGL version 2.1 for the struct
GLCore
without dupliacted functions. - GL_3_0
- Functions from OpenGL version 3.0
- GL_
3_ 0_ g - Functions from OpenGL version 3.0 for the struct
GLCore
without dupliacted functions. - GL_3_1
- Functions from OpenGL version 3.1
- GL_3_2
- Functions from OpenGL version 3.2
- GL_3_3
- Functions from OpenGL version 3.3
- GL_
3_ 1_ g - Functions from OpenGL version 3.1 for the struct
GLCore
without dupliacted functions. - GL_
3_ 2_ g - Functions from OpenGL version 3.2 for the struct
GLCore
without dupliacted functions. - GL_
3_ 3_ g - Functions from OpenGL version 3.3 for the struct
GLCore
without dupliacted functions. - GL_4_0
- Functions from OpenGL version 4.0
- GL_
4_ 0_ g - Functions from OpenGL version 4.0 for the struct
GLCore
without dupliacted functions. - GL_4_1
- Functions from OpenGL version 4.1
- GL_4_2
- Functions from OpenGL version 4.2
- GL_4_3
- Functions from OpenGL version 4.3
- GL_4_4
- Functions from OpenGL version 4.4
- GL_4_5
- Functions from OpenGL version 4.5
- GL_4_6
- Functions from OpenGL version 4.6
- GL_
4_ 1_ g - Functions from OpenGL version 4.1 for the struct
GLCore
without dupliacted functions. - GL_
4_ 2_ g - Functions from OpenGL version 4.2 for the struct
GLCore
without dupliacted functions. - GL_
4_ 3_ g - Functions from OpenGL version 4.3 for the struct
GLCore
without dupliacted functions. - GL_
4_ 4_ g - Functions from OpenGL version 4.4 for the struct
GLCore
without dupliacted functions. - GL_
4_ 5_ g - Functions from OpenGL version 4.5 for the struct
GLCore
without dupliacted functions. - GL_
4_ 6_ g - Functions from OpenGL version 4.6 for the struct
GLCore
without dupliacted functions.
Functions§
- process_
catch - Translate the returned
Result<T>
fromstd::panic::catch_unwind()
to ourResult<T>
- to_
result - Convert the constants returns from
glGetError()
toResult<T>
Type Aliases§
- GLDEBUGPROC
- The prototype to the OpenGL callback function
GLDEBUGPROC
- GLbitfield
- Alias to
u32
- GLboolean
- Alias to
u8
- GLbyte
- Alias to
i8
- GLchar
- Alias to
i8
- GLclampd
- Alias to
f64
- GLclampf
- Alias to
khronos_float_t
- GLdouble
- Alias to
f64
- GLenum
- Alias to
u32
- GLfixed
- Alias to
khronos_int32_t
- GLfloat
- Alias to
f32
- GLhalf
- Alias to
khronos_uint16_t
- GLint
- Alias to
i32
- GLint64
- Alias to
khronos_int64_t
- GLintptr
- Alias to
khronos_intptr_t
- GLshort
- Alias to
i16
- GLsizei
- Alias to
i32
- GLsizeiptr
- Alias to
khronos_ssize_t
- GLsync
- Alias to
*mut c_void
- GLubyte
- Alias to
u8
- GLuint
- Alias to
u32
- GLuint64
- Alias to
khronos_uint64_t
- GLushort
- Alias to
u16
- GLvoid
- Alias to
c_void
- khronos_
float_ t - Alias to
f32
- khronos_
int8_ t - Alias to
i8
- khronos_
int16_ t - Alias to
i16
- khronos_
int32_ t - Alias to
i32
- khronos_
int64_ t - Alias to
i64
- khronos_
intptr_ t - Alias to
usize
- khronos_
ssize_ t - Alias to
usize
- khronos_
uint8_ t - Alias to
u8
- khronos_
uint16_ t - Alias to
u16
- khronos_
uint64_ t - Alias to
u64