Struct gl_helpers::GLFramebuffer
[−]
[src]
pub struct GLFramebuffer { /* fields omitted */ }
pub struct GLFramebuffer { /* fields omitted */ }
impl GLFramebuffer
[src]fn new(gl_texture: &GLTexture, buffers: &[Attachment], level: isize) -> Self
[src]fn id(&self) -> GLuint
[src]fn bind(&self) -> &Self
[src]fn unbind(&self) -> &Self
[src]fn set(&self, gl_texture: &GLTexture, buffers: &[Attachment], level: isize)
[src]impl Drop for GLFramebuffer
[src]