[][src]Constant gl46::enums::GL_SAMPLER_CUBE_MAP_ARRAY_SHADOW

pub const GL_SAMPLER_CUBE_MAP_ARRAY_SHADOW: GLenum = 0x900D;

GL_SAMPLER_CUBE_MAP_ARRAY_SHADOW: GLenum = 0x900D

  • Groups: GlslTypeToken, AttributeType, UniformType