[−][src]Constant gl46::enums::GL_FRONT_AND_BACK
pub const GL_FRONT_AND_BACK: GLenum = 0x0408;
GL_FRONT_AND_BACK: GLenum = 0x0408
- Groups: ColorBuffer, ColorMaterialFace, CullFaceMode, DrawBufferMode, StencilFaceDirection, MaterialFace