[−][src]Constant gl46::GL_SHADER_STORAGE_BUFFER_BINDING
pub const GL_SHADER_STORAGE_BUFFER_BINDING: GLenum = 0x90D3;
GL_SHADER_STORAGE_BUFFER_BINDING: GLenum = 0x90D3
- Group: GetPName
pub const GL_SHADER_STORAGE_BUFFER_BINDING: GLenum = 0x90D3;
GL_SHADER_STORAGE_BUFFER_BINDING: GLenum = 0x90D3