[−][src]Constant gl46::GL_DYNAMIC_DRAW
pub const GL_DYNAMIC_DRAW: GLenum = 0x88E8;
GL_DYNAMIC_DRAW: GLenum = 0x88E8
- Groups: VertexBufferObjectUsage, BufferUsageARB
pub const GL_DYNAMIC_DRAW: GLenum = 0x88E8;
GL_DYNAMIC_DRAW: GLenum = 0x88E8