pub type BufferUsageARB = GLenum;
BufferUsageARB
GL_DYNAMIC_COPY
GL_DYNAMIC_DRAW
GL_DYNAMIC_READ
GL_STATIC_COPY
GL_STATIC_DRAW
GL_STATIC_READ
GL_STREAM_COPY
GL_STREAM_DRAW
GL_STREAM_READ
#[repr(transparent)]pub struct BufferUsageARB(pub u32);
0: u32