Struct gjio::Network
[−]
[src]
pub struct Network { // some fields omitted }
Mediates the creation of async-enabled sockets.
It is good practice to limit the use of this struct to high-level startup code and user interaction.
Methods
impl Network
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fn get_tcp_address(&self, addr: SocketAddr) -> SocketAddress
fn get_unix_address<P: AsRef<Path>>(&self, addr: P) -> Result<SocketAddress, Error>
fn new_socket_pair(&self) -> Result<(SocketStream, SocketStream), Error>
unsafe fn wrap_raw_socket_descriptor(&self, fd: RawDescriptor) -> Result<SocketStream, Error>
fn socket_spawn<F>(&self, start_func: F) -> Result<(JoinHandle<()>, SocketStream), Box<Error>> where F: FnOnce(SocketStream, &WaitScope, EventPort) -> Result<(), Box<Error>>, F: Send + 'static
Creates a new thread and sets up a socket pair that can be used to communicate with it.
Passes one of the sockets to the thread's start function and returns the other socket.
The new thread will already have an active event loop when start_func
is called.
Trait Implementations
impl Clone for Network
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fn clone(&self) -> Network
Returns a copy of the value. Read more
fn clone_from(&mut self, source: &Self)
1.0.0
Performs copy-assignment from source
. Read more