1use std::collections::HashMap;
2use std::hash::{Hash, Hasher};
3use std::marker::PhantomData;
4use std::sync::atomic::{AtomicUsize, Ordering};
5
6static NEXT_HANDLE_ID: AtomicUsize = AtomicUsize::new(1);
7
8#[derive(Debug, Clone, Copy, PartialEq, Eq, Hash)]
9pub struct HandleId(pub usize);
10
11impl Default for HandleId {
12 fn default() -> Self {
13 Self::new()
14 }
15}
16
17impl HandleId {
18 pub fn new() -> Self {
19 HandleId(NEXT_HANDLE_ID.fetch_add(1, Ordering::Relaxed))
20 }
21}
22
23pub struct Handle<T> {
24 pub id: HandleId,
25 _marker: PhantomData<T>,
26}
27
28impl<T> Default for Handle<T> {
29 fn default() -> Self {
30 Self::new()
31 }
32}
33
34impl<T> Handle<T> {
35 pub fn new() -> Self {
36 Self {
37 id: HandleId::new(),
38 _marker: PhantomData,
39 }
40 }
41
42 pub fn weak(id: HandleId) -> Self {
43 Self {
44 id,
45 _marker: PhantomData,
46 }
47 }
48}
49
50impl<T> Clone for Handle<T> {
51 fn clone(&self) -> Self {
52 Self {
53 id: self.id,
54 _marker: PhantomData,
55 }
56 }
57}
58
59impl<T> PartialEq for Handle<T> {
60 fn eq(&self, other: &Self) -> bool {
61 self.id == other.id
62 }
63}
64
65impl<T> Eq for Handle<T> {}
66
67impl<T> Hash for Handle<T> {
68 fn hash<H: Hasher>(&self, state: &mut H) {
69 self.id.hash(state);
70 }
71}
72
73impl<T: 'static + Send + Sync> crate::component::Component for Handle<T> {}
74
75impl<T> std::fmt::Debug for Handle<T> {
76 fn fmt(&self, f: &mut std::fmt::Formatter<'_>) -> std::fmt::Result {
77 write!(f, "Handle({:?})", self.id)
78 }
79}
80
81pub struct Assets<T> {
83 pub data: HashMap<HandleId, T>,
84}
85
86impl<T> Default for Assets<T> {
87 fn default() -> Self {
88 Self {
89 data: HashMap::new(),
90 }
91 }
92}
93
94impl<T> Assets<T> {
95 pub fn new() -> Self {
96 Self::default()
97 }
98
99 pub fn add(&mut self, asset: T) -> Handle<T> {
100 let id = HandleId::new();
101 self.data.insert(id, asset);
102 Handle::weak(id)
103 }
104
105 pub fn get(&self, handle: &Handle<T>) -> Option<&T> {
106 self.data.get(&handle.id)
107 }
108
109 pub fn get_mut(&mut self, handle: &Handle<T>) -> Option<&mut T> {
110 self.data.get_mut(&handle.id)
111 }
112
113 pub fn insert(&mut self, handle: &Handle<T>, asset: T) {
114 self.data.insert(handle.id, asset);
115 }
116
117 pub fn remove(&mut self, handle: &Handle<T>) -> Option<T> {
118 self.data.remove(&handle.id)
119 }
120}