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use git_hash::ObjectId;
use git_object::{bstr::BStr, tree};
/// Represents any possible change in order to turn one tree into another.
#[derive(Debug, Clone, PartialOrd, PartialEq, Ord, Eq, Hash)]
pub enum Change {
/// An entry was added, like the addition of a file or directory.
Addition {
/// The mode of the added entry.
entry_mode: tree::EntryMode,
/// The object id of the added entry.
oid: ObjectId,
},
/// An entry was deleted, like the deletion of a file or directory.
Deletion {
/// The mode of the deleted entry.
entry_mode: tree::EntryMode,
/// The object id of the deleted entry.
oid: ObjectId,
},
/// An entry was modified, e.g. changing the contents of a file adjusts its object id and turning
/// a file into a symbolic link adjusts its mode.
Modification {
/// The mode of the entry before the modification.
previous_entry_mode: tree::EntryMode,
/// The object id of the entry before the modification.
previous_oid: ObjectId,
/// The mode of the entry after the modification.
entry_mode: tree::EntryMode,
/// The object id after the modification.
oid: ObjectId,
},
}
/// What to do after a [Change] was [recorded][Visit::visit()].
#[derive(Clone, Copy, PartialOrd, PartialEq, Ord, Eq, Hash)]
pub enum Action {
/// Continue the traversal of changes.
Continue,
/// Stop the traversal of changes, making this the last call to [visit(…)][Visit::visit()].
Cancel,
}
impl Default for Action {
fn default() -> Self {
Action::Continue
}
}
impl Action {
/// Returns true if this action means to stop the traversal.
pub fn cancelled(&self) -> bool {
matches!(self, Action::Cancel)
}
}
/// A trait to allow responding to a traversal designed to figure out the [changes][Change]
/// to turn tree A into tree B.
pub trait Visit {
/// Sets the full path path in front of the queue so future calls to push and pop components affect it instead.
fn pop_front_tracked_path_and_set_current(&mut self);
/// Append a `component` to the end of a path, which may be empty.
fn push_back_tracked_path_component(&mut self, component: &BStr);
/// Append a `component` to the end of a path, which may be empty.
fn push_path_component(&mut self, component: &BStr);
/// Removes the last component from the path, which may leave it empty.
fn pop_path_component(&mut self);
/// Record a `change` and return an instruction whether to continue or not.
///
/// The implementation may use the current path to lean where in the tree the change is located.
fn visit(&mut self, change: Change) -> Action;
}
#[cfg(test)]
mod tests {
use super::*;
#[test]
fn size_of_change() {
let actual = std::mem::size_of::<Change>();
assert!(
actual <= 46,
"{actual} <= 46: this type shouldn't grow without us knowing"
)
}
}