Function build_paths_and_chunks
Source pub fn build_paths_and_chunks<P: FullXY>(
vector_polygons: &[Vec<Vec<P>>],
ring_intersect_lookup: &mut RingIntersectionLookup,
) -> (Vec<PolyPathRef<P>>, BTreeMap<usize, PolyPathRef<P>>, Vec<RingChunkRef<P>>, InterPointLookup<P>, Vec<BBox>)
Expand description
Build the PolyPaths and PolyChunks
§Parameters
vector_polygons: the collection of polygons
ring_intersect_lookup: the ring intersection lookup for all rings in the multipolygon collection
§Returns
The PolyPaths, their lookups, and PolyChunks