Enum gilrs::MappingSource[][src]

pub enum MappingSource {
    SdlMappings,
    Driver,
    None,
}
Expand description

Source of gamepad mappings.

Variants

SdlMappings

Gamepad uses SDL mappings.

Driver

Gamepad does not use any mappings but driver should provide unified controller layout.

None

Gamepad does not use any mappings and most gamepad events will probably be Button::Unknown or Axis::Unknown

Trait Implementations

Returns a copy of the value. Read more

Performs copy-assignment from source. Read more

Formats the value using the given formatter. Read more

This method tests for self and other values to be equal, and is used by ==. Read more

This method tests for !=.

Auto Trait Implementations

Blanket Implementations

Gets the TypeId of self. Read more

Immutably borrows from an owned value. Read more

Mutably borrows from an owned value. Read more

Performs the conversion.

Performs the conversion.

The resulting type after obtaining ownership.

Creates owned data from borrowed data, usually by cloning. Read more

🔬 This is a nightly-only experimental API. (toowned_clone_into)

Uses borrowed data to replace owned data, usually by cloning. Read more

The type returned in the event of a conversion error.

Performs the conversion.

The type returned in the event of a conversion error.

Performs the conversion.