#[repr(u16)]pub enum Button {
Show 20 variants
South,
East,
North,
West,
C,
Z,
LeftTrigger,
LeftTrigger2,
RightTrigger,
RightTrigger2,
Select,
Start,
Mode,
LeftThumb,
RightThumb,
DPadUp,
DPadDown,
DPadLeft,
DPadRight,
Unknown,
}
Expand description
A button of some device (gamepad, joystick…). Gamepad’s elements which state can be represented by value from 0.0 to 1.0.
Variants§
South
East
North
West
C
Z
LeftTrigger
LeftTrigger2
RightTrigger
RightTrigger2
Select
Start
Mode
LeftThumb
RightThumb
DPadUp
DPadDown
DPadLeft
DPadRight
Unknown
Implementations§
Trait Implementations§
source§impl PartialEq<Button> for Button
impl PartialEq<Button> for Button
impl Copy for Button
impl Eq for Button
impl StructuralEq for Button
impl StructuralPartialEq for Button
Auto Trait Implementations§
impl RefUnwindSafe for Button
impl Send for Button
impl Sync for Button
impl Unpin for Button
impl UnwindSafe for Button
Blanket Implementations§
source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere T: ?Sized,
source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more
source§impl<Q, K> Equivalent<K> for Qwhere
Q: Eq + ?Sized,
K: Borrow<Q> + ?Sized,
impl<Q, K> Equivalent<K> for Qwhere Q: Eq + ?Sized, K: Borrow<Q> + ?Sized,
source§fn equivalent(&self, key: &K) -> bool
fn equivalent(&self, key: &K) -> bool
Compare self to
key
and return true
if they are equal.§impl<S> FromSample<S> for S
impl<S> FromSample<S> for S
fn from_sample_(s: S) -> S
source§impl<T> HasMut<T> for T
impl<T> HasMut<T> for T
source§fn retrieve_mut(&mut self) -> &mut T
fn retrieve_mut(&mut self) -> &mut T
Method to retrieve the context type as mutable.