pub trait GamepadContext {
    fn next_event(&mut self) -> Option<Event>;
    fn gamepad(&self, id: GamepadId) -> Gamepad<'_>;
    fn gamepads(&self) -> GamepadsIterator<'_>Notable traits for GamepadsIterator<'a>impl<'a> Iterator for GamepadsIterator<'a>    type Item = (GamepadId, Gamepad<'a>);;
}
Expand description

Trait object defining a gamepad/joystick context.

Required Methods

Returns a gamepad event.

returns the Gamepad associated with an id.

returns an iterator over the connected Gamepads.

Implementors