Expand description
Internal structure containing global shader state.
Fields
mvp_matrix: [[f32; 4]; 4]
Trait Implementations
sourceimpl Structure<(BaseType, ContainerType)> for Globals
impl Structure<(BaseType, ContainerType)> for Globals
impl Copy for Globals
impl Pod for Globals
impl StructuralPartialEq for Globals
Auto Trait Implementations
impl RefUnwindSafe for Globals
impl Send for Globals
impl Sync for Globals
impl Unpin for Globals
impl UnwindSafe for Globals
Blanket Implementations
sourceimpl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
const: unstable · sourcefn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more