pub struct TimeContext { /* fields omitted */ }
Expand description
A structure that contains our time-tracking state.
Creates a new TimeContext
and initializes the start to this instant.
Update the state of the TimeContext
to record that
another frame has taken place. Necessary for the FPS
tracking and check_update_time()
functions to work.
It’s usually not necessary to call this function yourself,
event::run()
will do it for you.
Formats the value using the given formatter. Read more
Returns the “default value” for a type. Read more
impl<T> Any for T where
T: 'static + ?Sized,
Immutably borrows from an owned value. Read more
Mutably borrows from an owned value. Read more
impl<T, U> Into<U> for T where
U: From<T>,
The alignment of pointer.
The type for initializers.
Initializes a with the given initializer. Read more
Mutably dereferences the given pointer. Read more
Drops the object pointed to by the given pointer. Read more
The type returned in the event of a conversion error.
The type returned in the event of a conversion error.
impl<V, T> VZip<V> for T where
V: MultiLane<T>,