[][src]Struct ggez::graphics::InstanceProperties

pub struct InstanceProperties {
    pub col1: [f32; 4],
    pub col2: [f32; 4],
    pub col3: [f32; 4],
    pub col4: [f32; 4],
    pub src: [f32; 4],
    pub color: [f32; 4],
}

Internal structure containing values that are different for each drawable object. This is the per-object data that gets fed into the shaders.

Fields

col1: [f32; 4]col2: [f32; 4]col3: [f32; 4]col4: [f32; 4]src: [f32; 4]color: [f32; 4]

Trait Implementations

impl Clone for InstanceProperties[src]

impl Copy for InstanceProperties[src]

impl Debug for InstanceProperties[src]

impl Default for InstanceProperties[src]

impl Display for InstanceProperties[src]

impl PartialEq<InstanceProperties> for InstanceProperties[src]

impl Pod for InstanceProperties[src]

impl StructuralPartialEq for InstanceProperties[src]

impl Structure<Format> for InstanceProperties[src]

Auto Trait Implementations

Blanket Implementations

impl<T> Any for T where
    T: 'static + ?Sized
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impl<T> Borrow<T> for T where
    T: ?Sized
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impl<T> BorrowMut<T> for T where
    T: ?Sized
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impl<T> From<T> for T[src]

impl<T, U> Into<U> for T where
    U: From<T>, 
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impl<T> Pointable for T

type Init = T

The type for initializers.

impl<T> ToOwned for T where
    T: Clone
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type Owned = T

The resulting type after obtaining ownership.

impl<T> ToString for T where
    T: Display + ?Sized
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impl<T, U> TryFrom<U> for T where
    U: Into<T>, 
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type Error = Infallible

The type returned in the event of a conversion error.

impl<T, U> TryInto<U> for T where
    U: TryFrom<T>, 
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type Error = <U as TryFrom<T>>::Error

The type returned in the event of a conversion error.

impl<V, T> VZip<V> for T where
    V: MultiLane<T>,