gfxmath_vec4/impls/sub/subassign.rs
1use core::ops::SubAssign;
2use crate::Vec4;
3
4///
5/// ```
6/// use gfxmath_vec4::Vec4;
7///
8/// let mut a = Vec4::<f32>::new(0.5, 2.5, -2.5, 4.0);
9/// let mut b = Vec4::<f32>::new(1.5, 2.5, 2.0, 3.0);
10/// a -= b;
11///
12/// assert_eq!(-1.0, a.x);
13/// assert_eq!( 0.0, a.y);
14/// assert_eq!(-4.5, a.z);
15/// assert_eq!( 1.0, a.w);
16/// ```
17#[opimps::impl_ops_assign(SubAssign)]
18#[inline]
19fn sub_assign<T>(rhs: Vec4<T>, rhs: Vec4<T>) where T: SubAssign<T> + Copy {
20 let l = self.as_mut_slice();
21 let r = rhs.as_slice();
22
23 l[0] -= r[0];
24 l[1] -= r[1];
25 l[2] -= r[2];
26 l[3] -= r[3];
27}
28
29///
30/// ```
31/// use gfxmath_vec4::Vec4;
32///
33/// let mut a = Vec4::<f32>::new(0.5, 2.5, -2.5, 3.0);
34///
35/// a -= -1.0;
36///
37/// assert_eq!( 1.5, a.x);
38/// assert_eq!( 3.5, a.y);
39/// assert_eq!(-1.5, a.z);
40/// assert_eq!( 4.0, a.w);
41/// ```
42#[opimps::impl_op_assign(SubAssign)]
43#[inline]
44fn sub_assign<T>(self: Vec4<T>, rhs: T) where T: SubAssign<T> + Copy {
45 let l = self.as_mut_slice();
46
47 l[0] -= rhs;
48 l[1] -= rhs;
49 l[2] -= rhs;
50 l[3] -= rhs;
51}