gfxmath_vec4/impls/sub/
subassign.rs

1use core::ops::SubAssign;
2use crate::Vec4;
3
4/// 
5/// ```
6/// use gfxmath_vec4::Vec4;
7/// 
8/// let mut a = Vec4::<f32>::new(0.5, 2.5, -2.5, 4.0);
9/// let mut b = Vec4::<f32>::new(1.5, 2.5,  2.0, 3.0);
10/// a -= b;
11/// 
12/// assert_eq!(-1.0, a.x);
13/// assert_eq!( 0.0, a.y);
14/// assert_eq!(-4.5, a.z);
15/// assert_eq!( 1.0, a.w);
16/// ```
17#[opimps::impl_ops_assign(SubAssign)]
18#[inline]
19fn sub_assign<T>(rhs: Vec4<T>, rhs: Vec4<T>) where T: SubAssign<T> + Copy {
20    let l = self.as_mut_slice();
21    let r = rhs.as_slice();
22
23    l[0] -= r[0];
24    l[1] -= r[1];
25    l[2] -= r[2];
26    l[3] -= r[3];
27}
28
29/// 
30/// ```
31/// use gfxmath_vec4::Vec4;
32/// 
33/// let mut a = Vec4::<f32>::new(0.5, 2.5, -2.5, 3.0);
34/// 
35/// a -= -1.0;
36/// 
37/// assert_eq!( 1.5, a.x);
38/// assert_eq!( 3.5, a.y);
39/// assert_eq!(-1.5, a.z);
40/// assert_eq!( 4.0, a.w);
41/// ```
42#[opimps::impl_op_assign(SubAssign)]
43#[inline]
44fn sub_assign<T>(self: Vec4<T>, rhs: T) where T: SubAssign<T> + Copy {
45    let l = self.as_mut_slice();
46
47    l[0] -= rhs;
48    l[1] -= rhs;
49    l[2] -= rhs;
50    l[3] -= rhs;
51}