Macro gfxmath_vec3::vec3 [−][src]
use gfxmath_vec3::{Vec3, vec3}; let v = vec3!(1.0, 2.0, 3.0); assert_eq!(1.0, v.x); assert_eq!(2.0, v.y); assert_eq!(3.0, v.z);
use gfxmath_vec3::{Vec3, vec3}; let v = vec3!(1.0, 2.0, 3.0); assert_eq!(1.0, v.x); assert_eq!(2.0, v.y); assert_eq!(3.0, v.z);