Struct gfx_device_vulkan::GraphicsQueue [] [src]

pub struct GraphicsQueue { /* fields omitted */ }

Trait Implementations

impl Device for GraphicsQueue
[src]

Associated Resources type.

Associated CommandBuffer type. Every Device type can only work with one CommandBuffer type. Read more

Returns the capabilities of this Ðevice.

Pin everything from this handle manager to live for a frame.

Submits a CommandBuffer to the GPU for execution.

Submits a CommandBuffer to the GPU for execution. returns a fence that is signaled after the GPU has executed all commands Read more

Stalls the current thread until the fence is satisfied

Cleanup unused resources. This should be called between frames.