[−][src]Enum gfx_core::shade::TextureType
A type of the texture variable. This has to match the actual data we bind to the shader.
Variants
Buffer
Sample from a buffer.
D1(IsArray)
Sample from a 1D texture
D2(IsArray, IsMultiSample)
Sample from a 2D texture
D3
Sample from a 3D texture
Cube(IsArray)
Sample from a cubemap.
Methods
impl TextureType
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pub fn can_sample(&self) -> bool
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Check if this texture can be used with a sampler.
Trait Implementations
impl Copy for TextureType
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impl PartialEq<TextureType> for TextureType
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fn eq(&self, other: &TextureType) -> bool
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fn ne(&self, other: &TextureType) -> bool
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impl Eq for TextureType
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impl Clone for TextureType
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fn clone(&self) -> TextureType
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fn clone_from(&mut self, source: &Self)
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Performs copy-assignment from source
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impl Debug for TextureType
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impl Hash for TextureType
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Auto Trait Implementations
impl Send for TextureType
impl Sync for TextureType
Blanket Implementations
impl<T> ToOwned for T where
T: Clone,
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T: Clone,
type Owned = T
The resulting type after obtaining ownership.
fn to_owned(&self) -> T
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fn clone_into(&self, target: &mut T)
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impl<T> From for T
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impl<T, U> Into for T where
U: From<T>,
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U: From<T>,
impl<T, U> TryFrom for T where
U: Into<T>,
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U: Into<T>,
type Error = Infallible
The type returned in the event of a conversion error.
fn try_from(value: U) -> Result<T, <T as TryFrom<U>>::Error>
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impl<T> Borrow for T where
T: ?Sized,
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T: ?Sized,
impl<T> BorrowMut for T where
T: ?Sized,
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T: ?Sized,
fn borrow_mut(&mut self) -> &mut T
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impl<T, U> TryInto for T where
U: TryFrom<T>,
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U: TryFrom<T>,
type Error = <U as TryFrom<T>>::Error
The type returned in the event of a conversion error.
fn try_into(self) -> Result<U, <U as TryFrom<T>>::Error>
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impl<T> Any for T where
T: 'static + ?Sized,
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T: 'static + ?Sized,