Struct gfx_core::handle::RawDepthStencilView [−][src]
pub struct RawDepthStencilView<R: Resources>(_, _, _);
Raw DSV
Methods
impl<R: Resources> RawDepthStencilView<R>
[src]
impl<R: Resources> RawDepthStencilView<R>
pub fn get_dimensions(&self) -> Dimensions
[src]
pub fn get_dimensions(&self) -> Dimensions
Get target dimensions
pub fn get_texture(&self) -> &RawTexture<R>
[src]
pub fn get_texture(&self) -> &RawTexture<R>
Get the associated texture
Trait Implementations
impl<R: Clone + Resources> Clone for RawDepthStencilView<R> where
R::DepthStencilView: Clone,
[src]
impl<R: Clone + Resources> Clone for RawDepthStencilView<R> where
R::DepthStencilView: Clone,
fn clone(&self) -> RawDepthStencilView<R>
[src]
fn clone(&self) -> RawDepthStencilView<R>
Returns a copy of the value. Read more
fn clone_from(&mut self, source: &Self)
1.0.0[src]
fn clone_from(&mut self, source: &Self)
1.0.0
[src]Performs copy-assignment from source
. Read more
impl<R: Debug + Resources> Debug for RawDepthStencilView<R> where
R::DepthStencilView: Debug,
[src]
impl<R: Debug + Resources> Debug for RawDepthStencilView<R> where
R::DepthStencilView: Debug,
fn fmt(&self, f: &mut Formatter) -> Result
[src]
fn fmt(&self, f: &mut Formatter) -> Result
Formats the value using the given formatter. Read more
impl<R: Eq + Resources> Eq for RawDepthStencilView<R> where
R::DepthStencilView: Eq,
[src]
impl<R: Eq + Resources> Eq for RawDepthStencilView<R> where
R::DepthStencilView: Eq,
impl<R: Hash + Resources> Hash for RawDepthStencilView<R> where
R::DepthStencilView: Hash,
[src]
impl<R: Hash + Resources> Hash for RawDepthStencilView<R> where
R::DepthStencilView: Hash,
fn hash<__HR: Hasher>(&self, state: &mut __HR)
[src]
fn hash<__HR: Hasher>(&self, state: &mut __HR)
Feeds this value into the given [Hasher
]. Read more
fn hash_slice<H>(data: &[Self], state: &mut H) where
H: Hasher,
1.3.0[src]
fn hash_slice<H>(data: &[Self], state: &mut H) where
H: Hasher,
1.3.0
[src]Feeds a slice of this type into the given [Hasher
]. Read more
impl<R: PartialEq + Resources> PartialEq for RawDepthStencilView<R> where
R::DepthStencilView: PartialEq,
[src]
impl<R: PartialEq + Resources> PartialEq for RawDepthStencilView<R> where
R::DepthStencilView: PartialEq,
fn eq(&self, other: &RawDepthStencilView<R>) -> bool
[src]
fn eq(&self, other: &RawDepthStencilView<R>) -> bool
This method tests for self
and other
values to be equal, and is used by ==
. Read more
fn ne(&self, other: &RawDepthStencilView<R>) -> bool
[src]
fn ne(&self, other: &RawDepthStencilView<R>) -> bool
This method tests for !=
.
Auto Trait Implementations
impl<R> Send for RawDepthStencilView<R> where
<R as Resources>::DepthStencilView: Send + Sync,
<R as Resources>::Texture: Send + Sync,
impl<R> Send for RawDepthStencilView<R> where
<R as Resources>::DepthStencilView: Send + Sync,
<R as Resources>::Texture: Send + Sync,
impl<R> Sync for RawDepthStencilView<R> where
<R as Resources>::DepthStencilView: Send + Sync,
<R as Resources>::Texture: Send + Sync,
impl<R> Sync for RawDepthStencilView<R> where
<R as Resources>::DepthStencilView: Send + Sync,
<R as Resources>::Texture: Send + Sync,