Type Definition gfx_core::format::Vec1[][src]

type Vec1<T> = T;

Abstracted 1-element container for macro internal use

Trait Implementations

impl Formatted for Vec1<u8>
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Associated surface type.

Associated channel type.

Shader view type of this format.

Return the run-time value of the type.

impl Formatted for Vec1<i8>
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Associated surface type.

Associated channel type.

Shader view type of this format.

Return the run-time value of the type.

impl Formatted for Vec1<U8Norm>
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Associated surface type.

Associated channel type.

Shader view type of this format.

Return the run-time value of the type.

impl Formatted for Vec1<I8Norm>
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Associated surface type.

Associated channel type.

Shader view type of this format.

Return the run-time value of the type.

impl Formatted for Vec1<u16>
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Associated surface type.

Associated channel type.

Shader view type of this format.

Return the run-time value of the type.

impl Formatted for Vec1<i16>
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Associated surface type.

Associated channel type.

Shader view type of this format.

Return the run-time value of the type.

impl Formatted for Vec1<U16Norm>
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Associated surface type.

Associated channel type.

Shader view type of this format.

Return the run-time value of the type.

impl Formatted for Vec1<I16Norm>
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Associated surface type.

Associated channel type.

Shader view type of this format.

Return the run-time value of the type.

impl Formatted for Vec1<F16>
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Associated surface type.

Associated channel type.

Shader view type of this format.

Return the run-time value of the type.

impl Formatted for Vec1<u32>
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Associated surface type.

Associated channel type.

Shader view type of this format.

Return the run-time value of the type.

impl Formatted for Vec1<i32>
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Associated surface type.

Associated channel type.

Shader view type of this format.

Return the run-time value of the type.

impl Formatted for Vec1<f32>
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Associated surface type.

Associated channel type.

Shader view type of this format.

Return the run-time value of the type.