Module gfx_core::pso
[−]
[src]
Raw Pipeline State Objects
This module contains items used to create and manage a raw pipeline state object. Most users
will want to use the typed and safe PipelineState
. See the pso
module inside the gfx
crate.
Structs
AccessInfo |
Informations about what is accessed by the pipeline |
ColorInfo |
Color output configuration of the PSO. |
ConstantBufferParam |
A constant buffer run-time parameter for PSO. |
CreationError |
Error types happening upon PSO creation on the device side. |
DepthStencilInfo |
Depth and stencil state of the PSO. |
Descriptor |
All the information surrounding a shader program that is required for PSO creation, including the formats of vertex buffers and pixel targets; |
Element |
A struct element descriptor. |
PixelTargetSet |
A complete set of render targets to be used for pixel export in PSO. |
ResourceViewParam |
A shader resource view (SRV) run-time parameter for PSO. |
SamplerParam |
A sampler run-time parameter for PSO. |
UnorderedViewParam |
An unordered access view (UAV) run-time parameter for PSO. |
VertexBufferDesc |
Vertex buffer descriptor |
VertexBufferSet |
A complete set of vertex buffers to be used for vertex import in PSO. |
Constants
MAX_VERTEX_BUFFERS |
Maximum number of vertex buffers used in a PSO definition. |
Type Definitions
AttributeDesc |
PSO vertex attribute descriptor |
BufferIndex |
Index of a vertex buffer. |
BufferOffset |
An offset inside a vertex buffer, in bytes. |
ColorTargetDesc |
PSO color target descriptor |
ConstantBufferDesc |
PSO constant buffer descriptor |
DepthStencilDesc |
PSO depth-stencil target descriptor |
ElemOffset |
Offset of an attribute from the start of the buffer, in bytes |
ElemStride |
Offset between attribute values, in bytes |
InstanceRate |
The number of instances between each subsequent attribute value |
ResourceViewDesc |
PSO shader resource view descriptor |
SamplerDesc |
PSO sampler descriptor |
UnorderedViewDesc |
PSO unordered access view descriptor |