Struct gfx_core::texture::ResourceDesc [] [src]

pub struct ResourceDesc {
    pub channel: ChannelType,
    pub layer: Option<Layer>,
    pub min: Level,
    pub max: Level,
    pub swizzle: Swizzle,
}

Texture resource view descriptor.

Fields

Trait Implementations

impl Eq for ResourceDesc
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impl Ord for ResourceDesc
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This method returns an Ordering between self and other. Read more

impl PartialEq for ResourceDesc
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This method tests for self and other values to be equal, and is used by ==. Read more

This method tests for !=.

impl PartialOrd for ResourceDesc
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This method returns an ordering between self and other values if one exists. Read more

This method tests less than (for self and other) and is used by the < operator. Read more

This method tests less than or equal to (for self and other) and is used by the <= operator. Read more

This method tests greater than (for self and other) and is used by the > operator. Read more

This method tests greater than or equal to (for self and other) and is used by the >= operator. Read more

impl Hash for ResourceDesc
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Feeds this value into the state given, updating the hasher as necessary.

Feeds a slice of this type into the state provided.

impl Copy for ResourceDesc
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impl Clone for ResourceDesc
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Returns a copy of the value. Read more

Performs copy-assignment from source. Read more

impl Debug for ResourceDesc
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Formats the value using the given formatter.