Struct gfx_core::handle::Texture [] [src]

pub struct Texture<R: Resources, S>(_, _);

Typed texture object

Methods

impl<R: Resources, S> Texture<R, S>
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Get texture descriptor

Trait Implementations

impl<R: Clone + Resources, S: Clone> Clone for Texture<R, S>
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Returns a copy of the value. Read more

Performs copy-assignment from source. Read more

impl<R: Debug + Resources, S: Debug> Debug for Texture<R, S>
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Formats the value using the given formatter.

impl<R: Eq + Resources, S: Eq> Eq for Texture<R, S>
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impl<R: Hash + Resources, S: Hash> Hash for Texture<R, S>
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Feeds this value into the state given, updating the hasher as necessary.

Feeds a slice of this type into the state provided.

impl<R: PartialEq + Resources, S: PartialEq> PartialEq for Texture<R, S>
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This method tests for self and other values to be equal, and is used by ==. Read more

This method tests for !=.