Enum gfx::Primitive

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pub enum Primitive {
    PointList,
    LineList,
    LineStrip,
    TriangleList,
    TriangleStrip,
    LineListAdjacency,
    LineStripAdjacency,
    TriangleListAdjacency,
    TriangleStripAdjacency,
    PatchList(u8),
}
Expand description

Describes what geometric primitives are created from vertex data.

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PointList

Each vertex represents a single point.

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LineList

Each pair of vertices represent a single line segment. For example, with [a, b, c, d, e], a and b form a line, c and d form a line, and e is discarded.

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LineStrip

Every two consecutive vertices represent a single line segment. Visually forms a “path” of lines, as they are all connected. For example, with [a, b, c], a and b form a line line, and b and c form a line.

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TriangleList

Each triplet of vertices represent a single triangle. For example, with [a, b, c, d, e], a, b, and c form a triangle, d and e are discarded.

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TriangleStrip

Every three consecutive vertices represent a single triangle. For example, with [a, b, c, d], a, b, and c form a triangle, and b, c, and d form a triangle.

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LineListAdjacency

Each quadtruplet of vertices represent a single line segment with adjacency information. For example, with [a, b, c, d], b and c form a line, and a and d are the adjacent vertices.

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LineStripAdjacency

Every four consecutive vertices represent a single line segment with adjacency information. For example, with [a, b, c, d, e], [a, b, c, d] form a line segment with adjacency, and [b, c, d, e] form a line segment with adjacency.

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TriangleListAdjacency

Each sextuplet of vertices represent a single traingle with adjacency information. For example, with [a, b, c, d, e, f], a, c, and e form a traingle, and b, d, and f are the adjacent vertices, where b is adjacent to the edge formed by a and c, d is adjacent to the edge c and e, and f is adjacent to the edge e and a.

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TriangleStripAdjacency

Every even-numbered vertex (every other starting from the first) represents an additional vertex for the triangle strip, while odd-numbered vertices (every other starting from the second) represent adjacent vertices. For example, with [a, b, c, d, e, f, g, h], [a, c, e, g] form a triangle strip, and [b, d, f, h] are the adjacent vertices, where b, d, and f are adjacent to the first triangle in the strip, and d, f, and h are adjacent to the second.

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PatchList(u8)

Patch list, used with shaders capable of producing primitives on their own (tessellation)

Trait Implementations§

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impl Clone for Primitive

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fn clone(&self) -> Primitive

Returns a copy of the value. Read more
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fn clone_from(&mut self, source: &Self)

Performs copy-assignment from source. Read more
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impl Debug for Primitive

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fn fmt(&self, f: &mut Formatter<'_>) -> Result<(), Error>

Formats the value using the given formatter. Read more
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impl Hash for Primitive

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fn hash<__H>(&self, state: &mut __H)where __H: Hasher,

Feeds this value into the given Hasher. Read more
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fn hash_slice<H>(data: &[Self], state: &mut H)where H: Hasher, Self: Sized,

Feeds a slice of this type into the given Hasher. Read more
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impl PartialEq<Primitive> for Primitive

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fn eq(&self, other: &Primitive) -> bool

This method tests for self and other values to be equal, and is used by ==.
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fn ne(&self, other: &Rhs) -> bool

This method tests for !=. The default implementation is almost always sufficient, and should not be overridden without very good reason.
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impl Copy for Primitive

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impl Eq for Primitive

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impl StructuralEq for Primitive

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impl StructuralPartialEq for Primitive

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Blanket Implementations§

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impl<T> Any for Twhere T: 'static + ?Sized,

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fn type_id(&self) -> TypeId

Gets the TypeId of self. Read more
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impl<T> Borrow<T> for Twhere T: ?Sized,

const: unstable · source§

fn borrow(&self) -> &T

Immutably borrows from an owned value. Read more
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impl<T> BorrowMut<T> for Twhere T: ?Sized,

const: unstable · source§

fn borrow_mut(&mut self) -> &mut T

Mutably borrows from an owned value. Read more
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impl<T> From<T> for T

const: unstable · source§

fn from(t: T) -> T

Returns the argument unchanged.

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impl<T, U> Into<U> for Twhere U: From<T>,

const: unstable · source§

fn into(self) -> U

Calls U::from(self).

That is, this conversion is whatever the implementation of From<T> for U chooses to do.

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impl<T> ToOwned for Twhere T: Clone,

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type Owned = T

The resulting type after obtaining ownership.
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fn to_owned(&self) -> T

Creates owned data from borrowed data, usually by cloning. Read more
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fn clone_into(&self, target: &mut T)

Uses borrowed data to replace owned data, usually by cloning. Read more
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impl<T, U> TryFrom<U> for Twhere U: Into<T>,

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type Error = Infallible

The type returned in the event of a conversion error.
const: unstable · source§

fn try_from(value: U) -> Result<T, <T as TryFrom<U>>::Error>

Performs the conversion.
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impl<T, U> TryInto<U> for Twhere U: TryFrom<T>,

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type Error = <U as TryFrom<T>>::Error

The type returned in the event of a conversion error.
const: unstable · source§

fn try_into(self) -> Result<U, <U as TryFrom<T>>::Error>

Performs the conversion.