Enum gfx::texture::WrapMode
[−]
[src]
pub enum WrapMode { Tile, Mirror, Clamp, Border, }
Specifies how texture coordinates outside the range [0, 1]
are handled.
Variants
Tile
Tile the texture. That is, sample the coordinate modulo 1.0
. This is
the default.
Mirror
Mirror the texture. Like tile, but uses abs(coord) before the modulo.
Clamp
Clamp the texture to the value at 0.0
or 1.0
respectively.
Border
Use border color.
Trait Implementations
impl Ord for WrapMode
[src]
impl Hash for WrapMode
[src]
fn hash<__H>(&self, __arg_0: &mut __H) where
__H: Hasher,
[src]
__H: Hasher,
Feeds this value into the given [Hasher
]. Read more
fn hash_slice<H>(data: &[Self], state: &mut H) where
H: Hasher,
1.3.0[src]
H: Hasher,
Feeds a slice of this type into the given [Hasher
]. Read more
impl Copy for WrapMode
[src]
impl Clone for WrapMode
[src]
fn clone(&self) -> WrapMode
[src]
Returns a copy of the value. Read more
fn clone_from(&mut self, source: &Self)
1.0.0[src]
Performs copy-assignment from source
. Read more
impl PartialEq<WrapMode> for WrapMode
[src]
fn eq(&self, __arg_0: &WrapMode) -> bool
[src]
This method tests for self
and other
values to be equal, and is used by ==
. Read more
fn ne(&self, other: &Rhs) -> bool
1.0.0[src]
This method tests for !=
.
impl Debug for WrapMode
[src]
fn fmt(&self, __arg_0: &mut Formatter) -> Result<(), Error>
[src]
Formats the value using the given formatter.