Enum gfx::format::Int
[−]
pub enum Int {}
Trait Implementations
impl PartialOrd<Int> for Int
fn partial_cmp(&self, __arg_0: &Int) -> Option<Ordering>
impl Eq for Int
impl PartialEq<Int> for Int
fn eq(&self, __arg_0: &Int) -> bool
This method tests for self
and other
values to be equal, and is used by ==
. Read more
fn ne(&self, other: &Rhs) -> bool
1.0.0
This method tests for !=
.
impl Clone for Int
fn clone(&self) -> Int
Returns a copy of the value. Read more
fn clone_from(&mut self, source: &Self)
1.0.0
Performs copy-assignment from source
. Read more
impl TextureChannel for Int
impl ChannelTyped for Int
type ShaderType = i32
Shader-visible type that corresponds to this channel. For example, normalized integers are visible as floats. Read more
fn get_channel_type() -> ChannelType
Return the run-time value of the type.
impl Hash for Int
fn hash<__H>(&self, __arg_0: &mut __H) where
__H: Hasher,
__H: Hasher,
Feeds this value into the state given, updating the hasher as necessary.
fn hash_slice<H>(data: &[Self], state: &mut H) where
H: Hasher,
1.3.0
H: Hasher,
Feeds a slice of this type into the state provided.